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MTBS3D Check out this interview with Tony Zheng, Co-Founder of @matatalab. They have developed a new robotic toy for child… https://t.co/PPnrmshvQ5
MTBS3D Adshir makes ray tracing technology that works on countless platforms and device types. They’re are the first on r… https://t.co/yqLobXhx14
MTBS3D We interviewed Steve Venuti, VP of Marketing for @KeyssaTech. They've developed a solid state connector that is cha… https://t.co/081Ie1799L
MTBS3D Jim Malcolm, Chief Marketing Officer for @HumanEyesTech demonstrated their latest combination 360 degree plus 180… https://t.co/dfnwLmc1Os
MTBS3D .@Dlink spoke to us last week at #CES2020 about their latest Wifi 6 mesh router and what it means for end users.… https://t.co/n2HXCcufMX
MTBS3D RT @tifcagroup: Our Client-to-Cloud Revolution Portal is LIVE! Computing is heading towards a world of any place, any device user experienc…
MTBS3D RT @IFCSummit: .@thekhronosgroup President @neilt3d talks open standards and client-to-cloud at #IFCSummit. #CloudComputing https://t.co/T
MTBS3D Please help @tifcagroup by completing their survey by December 16th! https://t.co/nInslvJ1HM
MTBS3D RT @IFCSummit: #IFCSummit Visionaries Panel with @IntelSoftware @intel @AMD and @jonpeddie talks Client-to-Cloud. #CloudComputing #FutureCo
MTBS3D RT @IFCSummit: The Futurists Panel moderated by @deantak of @VentureBeat is online. #IFCSummit #CloudComputing #FutureComputing #Futurists
MTBS3D RT @IFCSummit: Daryl Sartain is Director & Worldwide Head of #XR, Displays, and Wireless Ecosystems for @Radeon at @AMD. He is also Chair o…
MTBS3D RT @IFCSummit: Arvind Kumar is a Senior Principal Engineer for @intel @IntelSoftware. At #IFCSummit he explained the workings of the Client…
MTBS3D RT @IFCSummit: Neil Schneider’s #IFCSummit opening presentation. #CloudComputing https://t.co/CFqiNxSzPV
MTBS3D RT @IFCSummit: Our #videogames in the #clienttocloud revolution is going on now featuring @playhatchglobal @AccelByteInc @awscloud and @Sha

NVIDIA Losses & Gains, iZ3D Developments, Microsoft News

First, it was a bitter sweet day for NVIDIA yesterday. In this article written by Tom’s Hardware, NVIDIA’s stock plunged (yes PLUNGED) by 21.94% or $3.95 to $14.08 a share on news that some of their notebook GPUs are failing because of "thermal issues". This is the biggest drop NVIDIA has experienced in the last four years.

These chip failures will cause NVIDIA to absorb a $150 to $200 million charge this quarter to cover warranty repair and return replacement. To add insult to injury, NVIDIA sales are a bit lower than analysts’ expectations this quarter.

However, also reported by Tom’s Hardware, is NVIDIA is expected to release DirectX 10.1 GPU support by first quarter 2009 for notebooks and potentially fourth quarter 2008 for desktops. Looks like the GPU market is going through some interesting times!

Now, enough with the boring stuff! Reliable sources have informed us that the next version of the iZ3D LLC drivers will not be coming out for at least another month to a month and a half. The reason is iZ3D has established new business relationships with multiple "large sized" industry players who need the drivers "modified" for their purposes. According to our sources, this deal will change the stereoscopic 3D gaming landscape as we know it.

Depending on progress, it is possible that an announcement will be made at this year’s SIGGRAPH in Los Angeles.

One more thing! Chris Satchel, General Manager for XNA shared a few words about stereoscopic 3D gaming at Gameindustry.biz. Read our response HERE.