Search

MTBS3D RT @tifcagroup: Enabling Breakthrough Innovations in the #ClienttoCloud Revolution. https://t.co/dglxcxLO3D
MTBS3D RT @tifcagroup: TIFCA’s Client-to-Cloud Vision document has been published. We are meeting during #SIGGRAPH2019 to jointly address the cont…
MTBS3D It’s been a major boon for the Client-to-Cloud Revolution at #E3. #E32019 #E319 #GoogleStadia #BethesdaE3https://t.co/IqIrR81D8o
MTBS3D RT @IfcSummit: Sixth International Future Computing Summit Moves to Silicon Valley November 5-6, 2019. Open Call for Visionary Speakers and…
MTBS3D RT @GetImmersed: We’re moving to Silicon Valley! @IfcSummit November 5 & 6, 2019 at the Computer History Museum in Mountain View, CA. Call…
MTBS3D Julien Le Corre, Lead Developer at @InnerspaceVR , talked about their latest #VR escape room title The Corsair's Cu… https://t.co/uuOT6SG0NA
MTBS3D As fun as Arizona Sunshine is in traditional #VR, @Vertigo_Games took it up a notch by transforming it into a locat… https://t.co/YkGpv2wLMM
MTBS3D .@OfficialGDC would not be complete without visiting SVVR's annual #VR Mixer! In today's interview, we catch up wi… https://t.co/hibivrbYdq
MTBS3D Spencer Jackson, Software Engineer at @NordicTrack, talks about their latest iFit #VR Bike paired with an #HTCVivehttps://t.co/5b2uD9Hoa9
MTBS3D William Provancher is the CEO of @TacticalHaptics. He demonstrated their latest haptics controllers for us in this… https://t.co/Ir1Cog8bRI
MTBS3D Gaspar Ferreiro is the CEO of Project Ghost Studios. In this interview, he talks about their new Project Ghost dem… https://t.co/T2xz1VdtGI
MTBS3D .@EpicGames had loads of news to share at @OfficialGDC. Marc Petit is the General Manager of #Epic's @UnrealEnginehttps://t.co/CnqpGAB2f4
MTBS3D Chris Hook, Graphics & Visual Technologies Marketing Chief for @intel spoke to us during @OfficialGDC. We talked ab… https://t.co/ji6AKJpfwM
MTBS3D We interviewed @networknextinc at #GDC2019. They are in the business of ensuring the best connectivity and lowest l… https://t.co/87b06uMAm7

NVIDIA Losses & Gains, iZ3D Developments, Microsoft News

First, it was a bitter sweet day for NVIDIA yesterday. In this article written by Tom’s Hardware, NVIDIA’s stock plunged (yes PLUNGED) by 21.94% or $3.95 to $14.08 a share on news that some of their notebook GPUs are failing because of "thermal issues". This is the biggest drop NVIDIA has experienced in the last four years.

These chip failures will cause NVIDIA to absorb a $150 to $200 million charge this quarter to cover warranty repair and return replacement. To add insult to injury, NVIDIA sales are a bit lower than analysts’ expectations this quarter.

However, also reported by Tom’s Hardware, is NVIDIA is expected to release DirectX 10.1 GPU support by first quarter 2009 for notebooks and potentially fourth quarter 2008 for desktops. Looks like the GPU market is going through some interesting times!

Now, enough with the boring stuff! Reliable sources have informed us that the next version of the iZ3D LLC drivers will not be coming out for at least another month to a month and a half. The reason is iZ3D has established new business relationships with multiple "large sized" industry players who need the drivers "modified" for their purposes. According to our sources, this deal will change the stereoscopic 3D gaming landscape as we know it.

Depending on progress, it is possible that an announcement will be made at this year’s SIGGRAPH in Los Angeles.

One more thing! Chris Satchel, General Manager for XNA shared a few words about stereoscopic 3D gaming at Gameindustry.biz. Read our response HERE.