MTBS3D RT @tifcagroup: Enabling Breakthrough Innovations in the #ClienttoCloud Revolution.
MTBS3D RT @tifcagroup: TIFCA’s Client-to-Cloud Vision document has been published. We are meeting during #SIGGRAPH2019 to jointly address the cont…
MTBS3D It’s been a major boon for the Client-to-Cloud Revolution at #E3. #E32019 #E319 #GoogleStadia #BethesdaE3
MTBS3D RT @IfcSummit: Sixth International Future Computing Summit Moves to Silicon Valley November 5-6, 2019. Open Call for Visionary Speakers and…
MTBS3D RT @GetImmersed: We’re moving to Silicon Valley! @IfcSummit November 5 & 6, 2019 at the Computer History Museum in Mountain View, CA. Call…
MTBS3D Julien Le Corre, Lead Developer at @InnerspaceVR , talked about their latest #VR escape room title The Corsair's Cu…
MTBS3D As fun as Arizona Sunshine is in traditional #VR, @Vertigo_Games took it up a notch by transforming it into a locat…
MTBS3D .@OfficialGDC would not be complete without visiting SVVR's annual #VR Mixer! In today's interview, we catch up wi…
MTBS3D Spencer Jackson, Software Engineer at @NordicTrack, talks about their latest iFit #VR Bike paired with an #HTCVive
MTBS3D William Provancher is the CEO of @TacticalHaptics. He demonstrated their latest haptics controllers for us in this…
MTBS3D Gaspar Ferreiro is the CEO of Project Ghost Studios. In this interview, he talks about their new Project Ghost dem…
MTBS3D .@EpicGames had loads of news to share at @OfficialGDC. Marc Petit is the General Manager of #Epic's @UnrealEngine
MTBS3D Chris Hook, Graphics & Visual Technologies Marketing Chief for @intel spoke to us during @OfficialGDC. We talked ab…
MTBS3D We interviewed @networknextinc at #GDC2019. They are in the business of ensuring the best connectivity and lowest l…

MTBS S-3D Hardware Guide RC1, Historical Game Exhibit!

Two important stories to report today. First, MTBS is proud to put out Release Candidate I of the MTBS Stereoscopic 3D Hardware Guide. If you are shopping for your first true 3D experience, this guide is a MUST READ. It covers nearly all the available stereoscopic 3D hardware in the cinema and consumer space, and by the time you have finished reading it, you will have a clear grasp of the technologies on the market including their benefits and challenges. A similar stereoscopic 3D software guide is also in the works.

Second, the other evening I had the privilege of being invited to the opening of EVOLUTION: 30 Years of Computer Games, a special museum exhibit put on by Games For Windows and the Personal Computer Museum.

Neil Schneider (Left) and Syd Bolton, Curator of the Personal Computer Museum
at: EVOLUTION: 30 Years of Computer Games Exhibit in Toronto

While I can’t take credit for being involved with ALL thirty years of computer video games, I’m an easy mark for having been around for most of them. Never in my wildest dreams did I ever think my first computer, a Commodore Vic-20, would be treated as a museum piece. I admit it was still a lot of fun to play classics like Ms. Pacman, Choplifter, and now infamous King’s Quest I by still around and kicking Sierra.

Neil Schneider Playfully Interviewed (ambushed and aged) by MuchMusic at
EVOLUTION: 30 Years of Computer Games Exhibit in Toronto

To add insult to injury, one of the high (and low!) points of my evening was being interviewed by Tim Deegan, MuchMusic’s youngest VJ. Ambushed while playing Ms. Pacman, I was easy cannon fodder for playful age over beauty remarks. You’re only as young as your FIRST video game!

Neil Schneider and the Commodore Vic-20 - HIS FIRST COMPUTER
at: EVOLUTION: 30 Years of Computer Games Exhibit in Toronto

Neil Schneider (Left) and Ryan Bidan, Product Manager Microsoft Games for Windows
at: EVOLUTION: 30 Years of Computer Games Exhibit in Toronto

The exhibit is still open to the public today from 12:00PM to 5:00PM EST at:

InterAccess Electronic Media Arts Centre
9 Ossington Avenue,
Toronto, Ontario

I’m certain all attendees will enjoy it. Furthermore, visitors can enjoy a much fuller experience by visiting the Personal Computer Museum in Brantford, Ontario (Canada) which is next scheduled to be open to the public on July 19th, 2008.