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MTBS3D We interviewed Steve Venuti, VP of Marketing for @KeyssaTech. They've developed a solid state connector that is cha… https://t.co/081Ie1799L
MTBS3D Jim Malcolm, Chief Marketing Officer for @HumanEyesTech demonstrated their latest combination 360 degree plus 180… https://t.co/dfnwLmc1Os
MTBS3D .@Dlink spoke to us last week at #CES2020 about their latest Wifi 6 mesh router and what it means for end users.… https://t.co/n2HXCcufMX
MTBS3D RT @tifcagroup: Our Client-to-Cloud Revolution Portal is LIVE! Computing is heading towards a world of any place, any device user experienc…
MTBS3D RT @IFCSummit: .@thekhronosgroup President @neilt3d talks open standards and client-to-cloud at #IFCSummit. #CloudComputing https://t.co/T
MTBS3D Please help @tifcagroup by completing their survey by December 16th! https://t.co/nInslvJ1HM
MTBS3D RT @IFCSummit: #IFCSummit Visionaries Panel with @IntelSoftware @intel @AMD and @jonpeddie talks Client-to-Cloud. #CloudComputing #FutureCo
MTBS3D RT @IFCSummit: The Futurists Panel moderated by @deantak of @VentureBeat is online. #IFCSummit #CloudComputing #FutureComputing #Futurists
MTBS3D RT @IFCSummit: Daryl Sartain is Director & Worldwide Head of #XR, Displays, and Wireless Ecosystems for @Radeon at @AMD. He is also Chair o…
MTBS3D RT @IFCSummit: Arvind Kumar is a Senior Principal Engineer for @intel @IntelSoftware. At #IFCSummit he explained the workings of the Client…
MTBS3D RT @IFCSummit: Neil Schneider’s #IFCSummit opening presentation. #CloudComputing https://t.co/CFqiNxSzPV
MTBS3D RT @IFCSummit: Our #videogames in the #clienttocloud revolution is going on now featuring @playhatchglobal @AccelByteInc @awscloud and @Sha
MTBS3D RT @IFCSummit: On stage now, the #Crypto and #Blockchain markets with Professor Bebo White @bebo and Melissa Brown, Senior Director Develop…

Rainbow Six Vegas 2 S-3D Review, Epic Games, iZ3D Beta Driver!

Couple of news bites for you today.

First, check out our Rainbow Six Vegas 2 game review. This is the sequel to Ubisoft’s very successful Rainbow Six Vegas, and has a lot of new features and improvements - including a new way to get immersed in the game!


Does this face look familiar?

Epic Games has also proudly announced a new licensing deal with SEGA to use their Unreal Engine 3 for a new cross-platform video game. We’ve had a lot of success with Unreal Engine 3 for PC games in stereoscopic 3D as shown by our reviews of Bioshock and Unreal Tournament 3.

We didn’t give it enough hooplah, but iZ3D released another beta yesterday to resolve a problem with image captures. It’s in our downloads section under 1.07.0036. If you change from iZ3D to anaglyph output, you will need to reboot your computer for the injection to properly update itself. I’ve informed iZ3D of this new discovery.

Finally, our mystery guest will be making his appearance in early June to tie in with a lot of other exciting stuff happening on the site - VERY exciting stuff!