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MTBS3D RT @GetImmersed: We’re moving to Silicon Valley! @IfcSummit November 5 & 6, 2019 at the Computer History Museum in Mountain View, CA. Call…
MTBS3D Julien Le Corre, Lead Developer at @InnerspaceVR , talked about their latest #VR escape room title The Corsair's Cu… https://t.co/uuOT6SG0NA
MTBS3D As fun as Arizona Sunshine is in traditional #VR, @Vertigo_Games took it up a notch by transforming it into a locat… https://t.co/YkGpv2wLMM
MTBS3D .@OfficialGDC would not be complete without visiting SVVR's annual #VR Mixer! In today's interview, we catch up wi… https://t.co/hibivrbYdq
MTBS3D Spencer Jackson, Software Engineer at @NordicTrack, talks about their latest iFit #VR Bike paired with an #HTCVivehttps://t.co/5b2uD9Hoa9
MTBS3D William Provancher is the CEO of @TacticalHaptics. He demonstrated their latest haptics controllers for us in this… https://t.co/Ir1Cog8bRI
MTBS3D Gaspar Ferreiro is the CEO of Project Ghost Studios. In this interview, he talks about their new Project Ghost dem… https://t.co/T2xz1VdtGI
MTBS3D .@EpicGames had loads of news to share at @OfficialGDC. Marc Petit is the General Manager of #Epic's @UnrealEnginehttps://t.co/CnqpGAB2f4
MTBS3D Chris Hook, Graphics & Visual Technologies Marketing Chief for @intel spoke to us during @OfficialGDC. We talked ab… https://t.co/ji6AKJpfwM
MTBS3D We interviewed @networknextinc at #GDC2019. They are in the business of ensuring the best connectivity and lowest l… https://t.co/87b06uMAm7
MTBS3D .@reality_clash is a developing #AugmentedReality combat game. We got to interview Tony Pearce, the CCO and Co-Fou… https://t.co/24P5kLz0Ef
MTBS3D Robots explode at #GDC2019 with @FuturLab. They have a new title for #PSVR called Mini Mech Mayhem. #GDC19https://t.co/JiIuJgGZ64
MTBS3D .@zerolatencyVR has a number of #VR out-of-home entertainment centers around the world, and we got to catch up with… https://t.co/NZJBVyRUWz
MTBS3D RT @GetImmersed: Dr. Ofer Shai is the Director of Omnia AI at @DeloitteCanada. He talked about the misconceptions about #ArtificialIntellig
MTBS3D RT @GetImmersed: The use of #futurecomputing in #healthcare was one of the prominent tracks at #Immersed2018, and we got to see some really…
MTBS3D RT @GetImmersed: Ricardo Wagner, Director of Product Marketing for #Office365 at @microsoftcanada, talked about their efforts to make moder…
MTBS3D RT @GetImmersed: Pascal Langlois, Founder of Collective Intent, talks about the potential of using motion capture technologies to re-enable…

Stereoscopic Displays and Applications Conference, NAW Updates, Display Week 2008

News on three fronts today!

First, the Stereoscopic Displays and Applications Conference is celebrating its 20th Anniversary this year! SD&A is the largest and longest running technical stereoscopic imaging conference worldwide, and features popular hands-on demonstration sessions.

Groups from academia and private research, applications engineering, and commercialization are all encouraged to submit abstracts for this 20th anniversary celebration and conference. Key topics include: stereoscopic and autostereoscopic displays, 3D image acquisition, data processing, 3D perceptual science, and applications of stereoscopy in medical imaging, military visualization, and entertainment. The current theme is digital 3D stereoscopic cinema, but I am working with SD&A to look at 3D gaming as well.

You can learn more about the conference and submit papers HERE.

Second, MTBS Nations at War (NAW) has had a major update this weekend. Special thanks go to Sharky and LukePC. One of the biggest challenges with NAW is it is going to take awhile to have enough players to make the game fun. What good is building a city with a huge army if you don’t have enough enemies encroaching on your borders? When you play long enough, it is indeed lonely at the top. NO MORE!

NAW has now been programmed with an AI system complete with a population of NAW bots. Every six hours, a new bot is added to the game. These bots build cities, armies, and will attack and defend against other players. They have no egos. They are not scared of losing rank. They will be relentless. There will be a maximum of 400 bots in the game, and as new players join NAW, an equal number of bots will be taken off the map.

Another feature is the Market now allows you to buy vehicles right away without having to wait for construction. This is great if you are expecting an invasion and need to get ready fast. However, it will cost at least twice as much in money and resources compared to building things on your own.

Finally, I’m not at SID’s Display Week this year, but I will keep you posted as best I can. The latest is that Samsung is displaying a multiview digital information display that features autostereoscopic 3D. I have no images to share yet, but we are interested in learning about its resolution capabilities and how it works. We will keep you posted.