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MTBS3D RT @tifcagroup: Enabling Breakthrough Innovations in the #ClienttoCloud Revolution. https://t.co/dglxcxLO3D
MTBS3D RT @tifcagroup: TIFCA’s Client-to-Cloud Vision document has been published. We are meeting during #SIGGRAPH2019 to jointly address the cont…
MTBS3D It’s been a major boon for the Client-to-Cloud Revolution at #E3. #E32019 #E319 #GoogleStadia #BethesdaE3https://t.co/IqIrR81D8o
MTBS3D RT @IfcSummit: Sixth International Future Computing Summit Moves to Silicon Valley November 5-6, 2019. Open Call for Visionary Speakers and…
MTBS3D RT @GetImmersed: We’re moving to Silicon Valley! @IfcSummit November 5 & 6, 2019 at the Computer History Museum in Mountain View, CA. Call…
MTBS3D Julien Le Corre, Lead Developer at @InnerspaceVR , talked about their latest #VR escape room title The Corsair's Cu… https://t.co/uuOT6SG0NA
MTBS3D As fun as Arizona Sunshine is in traditional #VR, @Vertigo_Games took it up a notch by transforming it into a locat… https://t.co/YkGpv2wLMM
MTBS3D .@OfficialGDC would not be complete without visiting SVVR's annual #VR Mixer! In today's interview, we catch up wi… https://t.co/hibivrbYdq
MTBS3D Spencer Jackson, Software Engineer at @NordicTrack, talks about their latest iFit #VR Bike paired with an #HTCVivehttps://t.co/5b2uD9Hoa9
MTBS3D William Provancher is the CEO of @TacticalHaptics. He demonstrated their latest haptics controllers for us in this… https://t.co/Ir1Cog8bRI
MTBS3D Gaspar Ferreiro is the CEO of Project Ghost Studios. In this interview, he talks about their new Project Ghost dem… https://t.co/T2xz1VdtGI
MTBS3D .@EpicGames had loads of news to share at @OfficialGDC. Marc Petit is the General Manager of #Epic's @UnrealEnginehttps://t.co/CnqpGAB2f4
MTBS3D Chris Hook, Graphics & Visual Technologies Marketing Chief for @intel spoke to us during @OfficialGDC. We talked ab… https://t.co/ji6AKJpfwM
MTBS3D We interviewed @networknextinc at #GDC2019. They are in the business of ensuring the best connectivity and lowest l… https://t.co/87b06uMAm7

Back From GDC, MTBS Bug Fixes, NVIDIA Updates

Hello everyone!

I just got back from the Game Developers Conference late last night, and my internet connectivity was horrible the last week, so I apologize for not getting regular stories up.

First, we fixed an important registration bug at mtbs3D.com that was preventing new members from uploading images to the gallery. If you were having troubles before, try it now and let us know ASAP.


Gerrit Slavenburg, Director of Digital Media Processor Architecture, NVIDIA
Gerrit is a member of the NVIDIA stereo driver development team, and is
demonstrating on a Spectron IQ 3D HDTV solution


There was an unfortunate incident on the forums where a false driver release date was spread around, and this created a bit of a backlash. I admit to being part of the problem as well. I met NVIDIA at GDC and they told me the driver release is "imminent". There was also a false rumor going around that the NVIDIA drivers are going to be Zalman only. As I hinted at before, they are starting as Zalman only, but additional solutions will be added to the mix over time.

For MTBS, I think GDC was a big success because we opened a lot of doors and there is a sincere interest in helping grow the S-3D industry from several game developers and potential industry partners. You are going to have to be patient with me on when and how things are announced.