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MTBS3D RT @GetImmersed: Dr. Ofer Shai is the Director of Omnia AI at @DeloitteCanada. He talked about the misconceptions about #ArtificialIntellig
MTBS3D RT @GetImmersed: The use of #futurecomputing in #healthcare was one of the prominent tracks at #Immersed2018, and we got to see some really…
MTBS3D RT @GetImmersed: Ricardo Wagner, Director of Product Marketing for #Office365 at @microsoftcanada, talked about their efforts to make moder…
MTBS3D RT @GetImmersed: Pascal Langlois, Founder of Collective Intent, talks about the potential of using motion capture technologies to re-enable…
MTBS3D RT @GetImmersed: David Parker, Founder of @teamwishplay, talked at #Immersed2018 about how they are using #immersivetechnologies like #Virt
MTBS3D RT @GetImmersed: Richard Huddy, Head of the Game Ecosystem at the Samsung Research Institute (UK), was the second keynote at #Immersed2018.…
MTBS3D RT @GetImmersed: .@JoanneAska, Co-Founder of @TribeOfPan, talks about @TheChoice_VR their innovative #VR project that addresses the topic o…
MTBS3D .@ArozziChairs makes high-end #gaming chairs and tables. Scott Nishi, Sales Manager for Arozzi, spoke to us at… https://t.co/4U4LyU1SJn
MTBS3D .@pimaxofficial interview from #CES2019 includes news about their latest #5K and #8K #HMDs, eye tracking and new co… https://t.co/mmgw69jRTa
MTBS3D .@HP unleashes the #VR dinosaurs at #CES2019. 🦕 🦖 https://t.co/Ufed2K99F5 https://t.co/Rd5irCXzMZ
MTBS3D Today’s interview is with Jan Ludvig from @SenseArena. Jan was a professional #NHL #hockey player. He talked about… https://t.co/3fT7zWGmyI
MTBS3D Chia Chin Lee of, CEO of @BigBoxVR talks Population One at #CES2019. #VR #eSports https://t.co/xfIWYboVkQ https://t.co/3pW2AEPaxG
MTBS3D At #CES2019 we met with Rikard Steiber, President of #HTCViveport, and he talked about their new @htcvive Pro Eye,… https://t.co/WjugF0l5gJ
MTBS3D We met with Ryan McCall, Director of Strategy and Business Development for @UL_Benchmarks at #CES2019. He talked ab… https://t.co/lo8HZkYs5p
MTBS3D .@OmronAutomation talked about their ping pong playing robot at #CES2019. 🏓🤖 #Robotics #technologyhttps://t.co/SvdLiCYlbZ
MTBS3D MSI showcased their latest 17" GS75 Stealth laptop computer and talked about the availability of #VR readiness in t… https://t.co/3UrISM7nWK

Special

EDIT: The MTBS DOWNLOADS section has been fixed. There were a lot of dead links that were cleaned up. The latest version of the sView S-3D photo viewing software was corrected too. The choice of compression was not downloading properly for some reason. Sorry for the inconvenience. Now back to our regularly scheduled programming...

Stereoscopic 3D (S-3D) is developing a lot of interest and enthusiasm from gamers, and MTBS’ continued growth along with the releases by iZ3D, Zalman, Samsung, Mitsubishi, etc. is further proof of that. However, it’s not enough to release a product to be successful. It has to meet the hopes and needs of its customers. The hopes of the 2D gamers so their S-3D experience is what they expect, and the needs of existing S-3D gamers so they know the industry is actually moving forward, and not just renaming an old bag of tricks.

While the goals of this project are non-proprietary, we are pleased to be joined by Vadim Asadov, the Chief Technology Officer of iZ3D LLC. You know him as BlackQ, and outside of the S-3D industry, he doubles as the Founder of the Neurok Institute of Irrational Ideas (N-III) for gravity and quantum mechanics. He is a skilled physicist, so don’t get him started on why a cup of tea always goes cold!

Together, we decided to launch a special forum for MTBS members to ask and answer the following questions:

1. Why do people like 3D more than 2D? All people, or some people? Why? What makes them different?
2. In your opinion, what are the best ways to educate people on how to generate S-3D content correctly? What motivates their interest to want to be educated?
3. How can convergence and separation in 3D games be automatically/manually managed so results are always comfortable, and don’t cause headaches or sickness.

As the iZ3D hardware and software product line is in continual development, Vadim has answers to all these questions, but your input and ideas are paramount. What we learn here can be translated to other solutions in the market so the entire industry can be successful, and the growing S-3D community can get the visual experience they deserve.

These are just a starter questions. Vadim has given assurances that he will answer all questions possible, and don’t be afraid to add a little debate to the mix!

Please start posting your questions HERE, and Vadim will begin posting his reponses on Thursday, February 14th, 2008 at 9:00AM EST.