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MTBS3D RT @BelayIP: First meeting of #CES19 in the books. Online interview with Neil Schneider of #mtbs3d. Come say hi to me and @BasemarkLtd if y…
MTBS3D RT @GetImmersed: .@AffordStudio Co-Founder Avery Rueb talked about the status of #technology in the classroom and new innovations that will…
MTBS3D RT @GetImmersed: Dereck Orr of National Institute of Standards and Technology @usnistgov gave the first keynote at #Immersed2018. He talked…
MTBS3D RT @GetImmersed: At #Immersed2018, Charlie Choo of @studio216 talked about how they are using #immersivetechnologies like #AR, #VR, and #MR
MTBS3D RT @GetImmersed: #ArtificialIntelligence is an important part of what's next in #futurecomputing and was a vital topic at #Immersed2018. B…
MTBS3D What better way to exemplify future computing than to talk about prototyping using #VirtualReality and… https://t.co/zeNEOR7Uhw
MTBS3D MTBS-TV: Rama Krishna Aravind is the Founder and Creative Director of Poco Loco Amusements. He shared his inspirati… https://t.co/AR2VAvcZBP
MTBS3D MTBS-TV: Dr. David Rolston @dwrolston speaks about the future of #AI & #VR at @GetImmersed. #Immersed2018 https://t.co/5V9A18c6Vk
MTBS3D RT @GetImmersed: Kevin Williams, Chairman of the @DNA_Conference is easily one of the market's go-to-guys for all things dealing with out o…
MTBS3D RT @GetImmersed: Bob Raikes is the Founder of Meko Ltd. who publish the leading industry journal @Display_Daily. @brmeko spoke about displ…
MTBS3D RT @GetImmersed: Easily one of the highlights at #Immersed2018, Mike Domaguing, @Survios' VP of Marketing, gave a rundown of the #VR projec…
MTBS3D RT @GetImmersed: .@elumenati makes immersive projection solutions that multiple people can enjoy at the same time. At #Immersed2018, Hilary…
MTBS3D Daryl Sartain talked #immersive #AI & #Blockchain at @GetImmersed. Sartain is the Director and Worldwide Head of… https://t.co/LmqWZjQn0w
MTBS3D RT @GetImmersed: #Immersed2018 starts on Thursday! Tickets still available: https://t.co/5CJiYUiNKF #Immersed18 #business #healthcare #AI #…

New iZ3D Beta Driver! Experimental Anomaly Database!

Hello everyone!

iZ3D has a new beta driver out. You can get it in our DOWNLOADS section. The manual is expected to be released by the middle of next week, but here are some highlights:

1. Accurate in-game cross-hair in S-3D mode. Yes, you can play your favorite games with whatever separation and convergence settings you want, and you will always hit what you are aiming at. Seeing is believing!

2. Lots of bug fixes and game compatibility improvements. Anyone up for a game of Crysis? (DX9)

3. The driver has a completely new architecture. The interface has been changed and stereoscopic adjustments you make in the game are numerically measured and shown on the screen for easy calibration.

Finally, we would like to try a social experiment with you. One of the challenges with beta testing a driver is capturing visual information in an organized manner. As drivers are released revision after revision, it would be good to see measurable improvements each time.

In the MTBS Photo and Video Gallery, we have launched an iZ3D Beta Driver anomaly database. When playing your favorite games, find anomalies that you can capture by pressing PRNTSCRN, and upload and record them here. iZ3D will be reviewing that gallery regularly to efficiently update the drivers.

It?s important to accurately fill in all the appropriate fields. After each driver release, the gallery will be cleared and start fresh to avoid driver version confusion.

This process is completely experimental. It has never been tried before, and we really don?t know how it will turn out. If it works, I?d like the MTBS membership to extend this cooperative service to other participating driver manufacturers to better S-3D compatibility across the board.

The gallery is best reached by clicking on the gallery logo at the top of the MTBS Forum page and scrolling toward the bottom of the gallery. It is important you are logged in to MTBS and the gallery to benefit from the service. The gallery username and password is the same used in our forums.