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MTBS3D RT @MTBS3D: Interview with Shawn Frayne, CEO of @LKGGlass, #3D footage included. Alex Hornstein, CTO of Looking Glass Factory, will be spe…
MTBS3D Interview with Shawn Frayne, CEO of @LKGGlass, #3D footage included. Alex Hornstein, CTO of Looking Glass Factory,… https://t.co/sMLRxLd7eE
MTBS3D RT @IFCSummit: #IFCSummit is proud to announce @intel as a Platinum Sponsor! #Intel #futurecomputing #cloud #gamedev #AI #AR #VR https://t.…
MTBS3D RT @IFCSummit: IFC Summit is proud to announce @AMD as a Silver Sponsor for #IFCSummit! #CloudComputing #FutureComputing #AI #gamedev #AR #…
MTBS3D RT @IfcSummit: IFC Summit welcomes Professor Bebo White to our futurists panel. @beboac is a Department Associate (Emeritus) at the SLAC Na…
MTBS3D RT @IfcSummit: Nima Baiati Global Head of Cybersecurity Solutions for @Lenovo is speaking at #IFCSummit. #IFCSummit2019 #CyberSecurity http…
MTBS3D RT @IfcSummit: Jeffrey Shih Lead Product Manager for @unity3d’s efforts in #ArtificialIntelligence is speaking at #IFCSummit. #IFCSummit201
MTBS3D RT @IfcSummit: We are excited to welcome Director in Privacy and Security, Paul Lanois, for @Fieldfisher as a speaker at #IFCSummit. Paul…
MTBS3D Jim Jeffers talked about @intel’s efforts to enable over a billion users with creative and computing tools.… https://t.co/Z9fi0pS8xp
MTBS3D RT @IfcSummit: Adshir to discuss ray tracing at #IFCSummit. Adshir is strategically important to the #ClienttoCloud Revolution because it’…
MTBS3D RT @IfcSummit: We are honored to welcome Linda Sellheim, Education Manager for @EpicGames, to the upcoming #IFCSummit #IFCSummit2019 speake…
MTBS3D RT @tifcagroup: Enabling Breakthrough Innovations in the #ClienttoCloud Revolution. https://t.co/dglxcxLO3D

New iZ3D Beta Driver! Experimental Anomaly Database!

Hello everyone!

iZ3D has a new beta driver out. You can get it in our DOWNLOADS section. The manual is expected to be released by the middle of next week, but here are some highlights:

1. Accurate in-game cross-hair in S-3D mode. Yes, you can play your favorite games with whatever separation and convergence settings you want, and you will always hit what you are aiming at. Seeing is believing!

2. Lots of bug fixes and game compatibility improvements. Anyone up for a game of Crysis? (DX9)

3. The driver has a completely new architecture. The interface has been changed and stereoscopic adjustments you make in the game are numerically measured and shown on the screen for easy calibration.

Finally, we would like to try a social experiment with you. One of the challenges with beta testing a driver is capturing visual information in an organized manner. As drivers are released revision after revision, it would be good to see measurable improvements each time.

In the MTBS Photo and Video Gallery, we have launched an iZ3D Beta Driver anomaly database. When playing your favorite games, find anomalies that you can capture by pressing PRNTSCRN, and upload and record them here. iZ3D will be reviewing that gallery regularly to efficiently update the drivers.

It?s important to accurately fill in all the appropriate fields. After each driver release, the gallery will be cleared and start fresh to avoid driver version confusion.

This process is completely experimental. It has never been tried before, and we really don?t know how it will turn out. If it works, I?d like the MTBS membership to extend this cooperative service to other participating driver manufacturers to better S-3D compatibility across the board.

The gallery is best reached by clicking on the gallery logo at the top of the MTBS Forum page and scrolling toward the bottom of the gallery. It is important you are logged in to MTBS and the gallery to benefit from the service. The gallery username and password is the same used in our forums.