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MTBS3D RT @BelayIP: First meeting of #CES19 in the books. Online interview with Neil Schneider of #mtbs3d. Come say hi to me and @BasemarkLtd if y…
MTBS3D RT @GetImmersed: .@AffordStudio Co-Founder Avery Rueb talked about the status of #technology in the classroom and new innovations that will…
MTBS3D RT @GetImmersed: Dereck Orr of National Institute of Standards and Technology @usnistgov gave the first keynote at #Immersed2018. He talked…
MTBS3D RT @GetImmersed: At #Immersed2018, Charlie Choo of @studio216 talked about how they are using #immersivetechnologies like #AR, #VR, and #MR
MTBS3D RT @GetImmersed: #ArtificialIntelligence is an important part of what's next in #futurecomputing and was a vital topic at #Immersed2018. B…
MTBS3D What better way to exemplify future computing than to talk about prototyping using #VirtualReality and… https://t.co/zeNEOR7Uhw
MTBS3D MTBS-TV: Rama Krishna Aravind is the Founder and Creative Director of Poco Loco Amusements. He shared his inspirati… https://t.co/AR2VAvcZBP
MTBS3D MTBS-TV: Dr. David Rolston @dwrolston speaks about the future of #AI & #VR at @GetImmersed. #Immersed2018 https://t.co/5V9A18c6Vk
MTBS3D RT @GetImmersed: Kevin Williams, Chairman of the @DNA_Conference is easily one of the market's go-to-guys for all things dealing with out o…
MTBS3D RT @GetImmersed: Bob Raikes is the Founder of Meko Ltd. who publish the leading industry journal @Display_Daily. @brmeko spoke about displ…
MTBS3D RT @GetImmersed: Easily one of the highlights at #Immersed2018, Mike Domaguing, @Survios' VP of Marketing, gave a rundown of the #VR projec…
MTBS3D RT @GetImmersed: .@elumenati makes immersive projection solutions that multiple people can enjoy at the same time. At #Immersed2018, Hilary…
MTBS3D Daryl Sartain talked #immersive #AI & #Blockchain at @GetImmersed. Sartain is the Director and Worldwide Head of… https://t.co/LmqWZjQn0w
MTBS3D RT @GetImmersed: #Immersed2018 starts on Thursday! Tickets still available: https://t.co/5CJiYUiNKF #Immersed18 #business #healthcare #AI #…

Important MTBS Signature Rules, Incentives!

Hello everyone!

We are getting some very important feedback on our advocacy program.

First, thank you so much for your hard work. You are making a huge difference for the stereoscopic 3D industry by encouraging video game developers to follow this simple programming standard for the best 2D and S-3D output possible.

We are very sensitive to how our advocates come across, and we don?t want to be falsely declared as spammers. Reading through the text used in the advocacy forums, I think it is very good and informative. Our signature, on the other hand, is giving people the wrong impression.

Moving forward, if you are starting a brand new thread in a video game forum to encourage MTBS certification and S-3D technology, please refrain from using our advocacy signature. It?s too much, too soon.

The signature is only appropriate if the thread is already well established, or you are already an experienced poster on the forum and you are just adding the signature to pre-existing material that may or may not have anything to do with S-3D.

In addition to the FG/MTBS contest, don?t forget about our advocacy incentive! We will be giving away 22" and 17" iZ3D monitors! You can get more information in the Member Benefits section. Your work counts towards both programs equally.

So far our top three leaders include:

Denaris with 266 points
Freke with 172 points
RugWarrior with 120 points


Denaris scored all his points over the past few days, and I think his enthusiasm has something to do with his up close and personal iZ3D review found HERE.

I?m going to have another big announcement next week, so keep up the good work, keep posting, and give us as much feedback as you can as to what works, and what would work better moving forward.