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MTBS3D We interviewed Steve Venuti, VP of Marketing for @KeyssaTech. They've developed a solid state connector that is cha… https://t.co/081Ie1799L
MTBS3D Jim Malcolm, Chief Marketing Officer for @HumanEyesTech demonstrated their latest combination 360 degree plus 180… https://t.co/dfnwLmc1Os
MTBS3D .@Dlink spoke to us last week at #CES2020 about their latest Wifi 6 mesh router and what it means for end users.… https://t.co/n2HXCcufMX
MTBS3D RT @tifcagroup: Our Client-to-Cloud Revolution Portal is LIVE! Computing is heading towards a world of any place, any device user experienc…
MTBS3D RT @IFCSummit: .@thekhronosgroup President @neilt3d talks open standards and client-to-cloud at #IFCSummit. #CloudComputing https://t.co/T
MTBS3D Please help @tifcagroup by completing their survey by December 16th! https://t.co/nInslvJ1HM
MTBS3D RT @IFCSummit: #IFCSummit Visionaries Panel with @IntelSoftware @intel @AMD and @jonpeddie talks Client-to-Cloud. #CloudComputing #FutureCo
MTBS3D RT @IFCSummit: The Futurists Panel moderated by @deantak of @VentureBeat is online. #IFCSummit #CloudComputing #FutureComputing #Futurists
MTBS3D RT @IFCSummit: Daryl Sartain is Director & Worldwide Head of #XR, Displays, and Wireless Ecosystems for @Radeon at @AMD. He is also Chair o…
MTBS3D RT @IFCSummit: Arvind Kumar is a Senior Principal Engineer for @intel @IntelSoftware. At #IFCSummit he explained the workings of the Client…
MTBS3D RT @IFCSummit: Neil Schneider’s #IFCSummit opening presentation. #CloudComputing https://t.co/CFqiNxSzPV
MTBS3D RT @IFCSummit: Our #videogames in the #clienttocloud revolution is going on now featuring @playhatchglobal @AccelByteInc @awscloud and @Sha
MTBS3D RT @IFCSummit: On stage now, the #Crypto and #Blockchain markets with Professor Bebo White @bebo and Melissa Brown, Senior Director Develop…

Important MTBS Signature Rules, Incentives!

Hello everyone!

We are getting some very important feedback on our advocacy program.

First, thank you so much for your hard work. You are making a huge difference for the stereoscopic 3D industry by encouraging video game developers to follow this simple programming standard for the best 2D and S-3D output possible.

We are very sensitive to how our advocates come across, and we don?t want to be falsely declared as spammers. Reading through the text used in the advocacy forums, I think it is very good and informative. Our signature, on the other hand, is giving people the wrong impression.

Moving forward, if you are starting a brand new thread in a video game forum to encourage MTBS certification and S-3D technology, please refrain from using our advocacy signature. It?s too much, too soon.

The signature is only appropriate if the thread is already well established, or you are already an experienced poster on the forum and you are just adding the signature to pre-existing material that may or may not have anything to do with S-3D.

In addition to the FG/MTBS contest, don?t forget about our advocacy incentive! We will be giving away 22" and 17" iZ3D monitors! You can get more information in the Member Benefits section. Your work counts towards both programs equally.

So far our top three leaders include:

Denaris with 266 points
Freke with 172 points
RugWarrior with 120 points


Denaris scored all his points over the past few days, and I think his enthusiasm has something to do with his up close and personal iZ3D review found HERE.

I?m going to have another big announcement next week, so keep up the good work, keep posting, and give us as much feedback as you can as to what works, and what would work better moving forward.