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MTBS3D RT @tifcagroup: Client to Cloud portal site upgraded! More on the way. https://t.co/EpJlcyzflG
MTBS3D RT @IFCSummit: Call for speakers is open! #IFCSummit2020 November 16 & 17 Computer History Museum in Mountain View, CA. https://t.co/qtRJPb
MTBS3D .@Robertsmania did a fantastic interview with Kevin Henderson, COO of @pimaxofficial at #CES2020, where he showcase… https://t.co/9slchdvNnh
MTBS3D .@ULdialogue is getting ready to launch a new stream of benchmarking products for the creative space. Check out ou… https://t.co/5GNmtKyosu
MTBS3D Check out our interview with Chris Leigh, Regional Sales Director @powervisionme. He talks about their latest water… https://t.co/g6H06Co8Mq
MTBS3D Check out our interview with Zsolt Szigetlaki, Founder of the YAW Motion Simulator, a motion simulator chair for… https://t.co/iEcxJidqaB
MTBS3D Check out this interview with Tony Zheng, Co-Founder of @matatalab. They have developed a new robotic toy for child… https://t.co/PPnrmshvQ5
MTBS3D Adshir makes ray tracing technology that works on countless platforms and device types. They’re are the first on r… https://t.co/yqLobXhx14
MTBS3D We interviewed Steve Venuti, VP of Marketing for @KeyssaTech. They've developed a solid state connector that is cha… https://t.co/081Ie1799L
MTBS3D Jim Malcolm, Chief Marketing Officer for @HumanEyesTech demonstrated their latest combination 360 degree plus 180… https://t.co/dfnwLmc1Os
MTBS3D .@Dlink spoke to us last week at #CES2020 about their latest Wifi 6 mesh router and what it means for end users.… https://t.co/n2HXCcufMX
MTBS3D RT @tifcagroup: Our Client-to-Cloud Revolution Portal is LIVE! Computing is heading towards a world of any place, any device user experienc…
MTBS3D RT @IFCSummit: .@thekhronosgroup President @neilt3d talks open standards and client-to-cloud at #IFCSummit. #CloudComputing https://t.co/T
MTBS3D Please help @tifcagroup by completing their survey by December 16th! https://t.co/nInslvJ1HM

MTBS Incentive Program Revealed!

As you all know by now, iZ3D will be releasing revolutionary stereoscopic-3D drivers that support post processing effects, Windows Vista, and both NVIDIA and AMD/ATI graphics card solutions.

The main goal behind MTBS is to encourage game developers to follow S-3D programming standards so that games will look their best when played in stereoscopic 3D. Our method of doing this is by encouraging certification via game developer forums, customer service inquiries, banner ad exchanges, and positive word of mouth.

We recognize that this is time consuming, and have devised an incentive program to award our most active members. In terms of participation level, from highest to lowest, we will be awarding the most proactive MTBS members with the following:

  • One FREE iZ3D 22" monitor as soon as it is available.
  • Two FREE iZ3D 17" monitors.
  • Six deep 40% discounts on the retail price of the iZ3D 22" monitor when available.
  • Twenty 20% discounts off the retail price of the iZ3D 22" monitor when available.

    This is just the beginning. When the program proves successful, we will be able to enhance our offering with additional benefits and sponsor additions. The more you put in, the more we will be able to give out!

    The incentive program and details can be accessed from the "Member Benefits" section. All pre-existing advocacy efforts will be tallied provided they are properly submitted.

    Good luck and have fun!