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MTBS3D RT @tifcagroup: Enabling Breakthrough Innovations in the #ClienttoCloud Revolution. https://t.co/dglxcxLO3D
MTBS3D RT @tifcagroup: TIFCA’s Client-to-Cloud Vision document has been published. We are meeting during #SIGGRAPH2019 to jointly address the cont…
MTBS3D It’s been a major boon for the Client-to-Cloud Revolution at #E3. #E32019 #E319 #GoogleStadia #BethesdaE3https://t.co/IqIrR81D8o
MTBS3D RT @IfcSummit: Sixth International Future Computing Summit Moves to Silicon Valley November 5-6, 2019. Open Call for Visionary Speakers and…
MTBS3D RT @GetImmersed: We’re moving to Silicon Valley! @IfcSummit November 5 & 6, 2019 at the Computer History Museum in Mountain View, CA. Call…
MTBS3D Julien Le Corre, Lead Developer at @InnerspaceVR , talked about their latest #VR escape room title The Corsair's Cu… https://t.co/uuOT6SG0NA
MTBS3D As fun as Arizona Sunshine is in traditional #VR, @Vertigo_Games took it up a notch by transforming it into a locat… https://t.co/YkGpv2wLMM
MTBS3D .@OfficialGDC would not be complete without visiting SVVR's annual #VR Mixer! In today's interview, we catch up wi… https://t.co/hibivrbYdq
MTBS3D Spencer Jackson, Software Engineer at @NordicTrack, talks about their latest iFit #VR Bike paired with an #HTCVivehttps://t.co/5b2uD9Hoa9
MTBS3D William Provancher is the CEO of @TacticalHaptics. He demonstrated their latest haptics controllers for us in this… https://t.co/Ir1Cog8bRI
MTBS3D Gaspar Ferreiro is the CEO of Project Ghost Studios. In this interview, he talks about their new Project Ghost dem… https://t.co/T2xz1VdtGI
MTBS3D .@EpicGames had loads of news to share at @OfficialGDC. Marc Petit is the General Manager of #Epic's @UnrealEnginehttps://t.co/CnqpGAB2f4
MTBS3D Chris Hook, Graphics & Visual Technologies Marketing Chief for @intel spoke to us during @OfficialGDC. We talked ab… https://t.co/ji6AKJpfwM
MTBS3D We interviewed @networknextinc at #GDC2019. They are in the business of ensuring the best connectivity and lowest l… https://t.co/87b06uMAm7

NVIDIA Driver News, Insight Media Recognizes MTBS!

Sorry for the false start on the 8800 series drivers. The word at NVIDIA is they were less than surprised that it didn?t work because the 8800 series card has a very different architecture from the 6 and 7 series cards, and the new drivers need to almost be written from scratch.

Here are some key points I learned:

  • With driver version 95.XX and up, there will no longer be a classic control panel (CP).
  • NVIDIA is developing a hybrid panel the includes the best of the old and new CP.
  • NVIDIA has every intention to maintain stereoscopic driver support.
  • Windows Vista drivers have been a major priority for NVIDIA, and this has temporarily drawn resources away from other developments - including stereo drivers. HOWEVER, they are almost finished making major improvements to Vista driver features and stability, and will be able to bring more attention back to stereo driver development shortly.
  • NVIDIA is anticipating a new stereo release in the next 1xx.xx Forceware version. I have been given a time window of two to three weeks. I do not have an indication of their 8800 stereo driver schedule yet.

In my opinion, I would recommend hanging on to the 8800 stereo drivers in our download section. They may work for 6 and 7 series cards on the next Forceware release. Post in the forums with your results.

Also, I would like to thank you all for not mirroring the drivers. I know they didn?t work out the way we hoped, but despite the mass of driver downloads, you all helped our efforts by encouraging gamers to get them here - and that really made a positive difference for us. Again, thank you!

Insight Media has added MTBS to their ground breaking stereoscopic 3D report. You can learn more about it in our "Press" section. This is a huge victory for us because it acknowledges our hard work at an industry level. Thank you Insight Media for the opportunity, and thank you MTBS members for helping us earn that acknowledgment.