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MTBS3D Check out this interview with Tony Zheng, Co-Founder of @matatalab. They have developed a new robotic toy for child… https://t.co/PPnrmshvQ5
MTBS3D Adshir makes ray tracing technology that works on countless platforms and device types. They’re are the first on r… https://t.co/yqLobXhx14
MTBS3D We interviewed Steve Venuti, VP of Marketing for @KeyssaTech. They've developed a solid state connector that is cha… https://t.co/081Ie1799L
MTBS3D Jim Malcolm, Chief Marketing Officer for @HumanEyesTech demonstrated their latest combination 360 degree plus 180… https://t.co/dfnwLmc1Os
MTBS3D .@Dlink spoke to us last week at #CES2020 about their latest Wifi 6 mesh router and what it means for end users.… https://t.co/n2HXCcufMX
MTBS3D RT @tifcagroup: Our Client-to-Cloud Revolution Portal is LIVE! Computing is heading towards a world of any place, any device user experienc…
MTBS3D RT @IFCSummit: .@thekhronosgroup President @neilt3d talks open standards and client-to-cloud at #IFCSummit. #CloudComputing https://t.co/T
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MTBS3D RT @IFCSummit: #IFCSummit Visionaries Panel with @IntelSoftware @intel @AMD and @jonpeddie talks Client-to-Cloud. #CloudComputing #FutureCo
MTBS3D RT @IFCSummit: The Futurists Panel moderated by @deantak of @VentureBeat is online. #IFCSummit #CloudComputing #FutureComputing #Futurists
MTBS3D RT @IFCSummit: Daryl Sartain is Director & Worldwide Head of #XR, Displays, and Wireless Ecosystems for @Radeon at @AMD. He is also Chair o…
MTBS3D RT @IFCSummit: Arvind Kumar is a Senior Principal Engineer for @intel @IntelSoftware. At #IFCSummit he explained the workings of the Client…
MTBS3D RT @IFCSummit: Neil Schneider’s #IFCSummit opening presentation. #CloudComputing https://t.co/CFqiNxSzPV
MTBS3D RT @IFCSummit: Our #videogames in the #clienttocloud revolution is going on now featuring @playhatchglobal @AccelByteInc @awscloud and @Sha

The Client-to-Cloud Revolution at E3 Expo

It has been a major boon for the Client-to-Cloud Revolution at the E3 Expo!

Google Stadia

First, Google Stadia announced their first pricing model.  Google Stadia is a brand new game streaming service intended to rival the capabilities of other gaming solutions through the power of the cloud.  While this has been attempted for years by other vendors, technological innovations like 5G and readily available Internet bandwidth have pushed this far into the domain of reality.

Google's "Stadia Base" plan is free, though limits display support to 1080P 60FPS along with stereo audio.  The full game library is available for purchase, though there isn't a discount program or regular free game releases.  The "Stadia Pro" option lets users game at 4K resolutions along with 5.1 surround sound.  There are also free game releases as well as additional discount programs unique to the membership.  The kit is available for $169 as a pre-order with free shipping.

Bethesda's Orion

Bethesda laid down a surprise by announcing their own cloud streaming technology called Orion.  Built directly into supported games, it is used to make video game cloud streaming more effective by reducing latency by up to 20% and cutting bandwidth by up to 40%.

XBOX Scarlett

Finally, Microsoft revealed their new XBOX Scarlett gaming console.  Inside the box, it is boasting AMD's new Zen 2 architecture and Navi graphics.  It's also going to feature ray tracing which is unheard of graphics functionality in a console form factor; this is something that has only begun to appear seriously in the PC market through Nvidia's efforts.  Outside the box, XBOX will be running Project xCloud which will make it possible for users to play their game everywhere they go.

The Client-to-Cloud Revolution is about more than cloud streaming through; this is just the beginning.