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MTBS3D It’s been a major boon for the Client-to-Cloud Revolution at #E3. #E32019 #E319 #GoogleStadia #BethesdaE3https://t.co/IqIrR81D8o
MTBS3D RT @IfcSummit: Sixth International Future Computing Summit Moves to Silicon Valley November 5-6, 2019. Open Call for Visionary Speakers and…
MTBS3D RT @GetImmersed: We’re moving to Silicon Valley! @IfcSummit November 5 & 6, 2019 at the Computer History Museum in Mountain View, CA. Call…
MTBS3D Julien Le Corre, Lead Developer at @InnerspaceVR , talked about their latest #VR escape room title The Corsair's Cu… https://t.co/uuOT6SG0NA
MTBS3D As fun as Arizona Sunshine is in traditional #VR, @Vertigo_Games took it up a notch by transforming it into a locat… https://t.co/YkGpv2wLMM
MTBS3D .@OfficialGDC would not be complete without visiting SVVR's annual #VR Mixer! In today's interview, we catch up wi… https://t.co/hibivrbYdq
MTBS3D Spencer Jackson, Software Engineer at @NordicTrack, talks about their latest iFit #VR Bike paired with an #HTCVivehttps://t.co/5b2uD9Hoa9
MTBS3D William Provancher is the CEO of @TacticalHaptics. He demonstrated their latest haptics controllers for us in this… https://t.co/Ir1Cog8bRI
MTBS3D Gaspar Ferreiro is the CEO of Project Ghost Studios. In this interview, he talks about their new Project Ghost dem… https://t.co/T2xz1VdtGI
MTBS3D .@EpicGames had loads of news to share at @OfficialGDC. Marc Petit is the General Manager of #Epic's @UnrealEnginehttps://t.co/CnqpGAB2f4
MTBS3D Chris Hook, Graphics & Visual Technologies Marketing Chief for @intel spoke to us during @OfficialGDC. We talked ab… https://t.co/ji6AKJpfwM
MTBS3D We interviewed @networknextinc at #GDC2019. They are in the business of ensuring the best connectivity and lowest l… https://t.co/87b06uMAm7
MTBS3D .@reality_clash is a developing #AugmentedReality combat game. We got to interview Tony Pearce, the CCO and Co-Fou… https://t.co/24P5kLz0Ef
MTBS3D Robots explode at #GDC2019 with @FuturLab. They have a new title for #PSVR called Mini Mech Mayhem. #GDC19https://t.co/JiIuJgGZ64

The Client-to-Cloud Revolution is Happening

The International Future Computing Summit
Hello MTBSers!  The secret to our longevity has always been to be in and involved with what's next.  We believe the client to cloud revolution is what's next.  It speaks to the future computing ecosystem, it speaks to a new direction the industry is heading into, and we believe it's going to introduce new types of applications and experiences well beyond what we've had available to us until now.

To help enable this, The International Future Computing Association is making the client-to-cloud revolution its core theme for its 2019 International Future Computing Summit.  Making things even cooler is this is the first time we are holding the conference (formerly known as Immersed) in Silicon Valley at the Computer History Museum November 5-6, 2019.  It's about time we made the move, so we're doing it!

The client-to-cloud revolution refers to cloud and independent platforms like PC, console, mobile, and other devices developing new types of collaboration in both distribution, and software and content execution. With the advent of 5G and other connectivity breakthroughs, devices of all sizes and abilities are expected to be enabled beyond the processing power they are built with. This is expected to expand the client and consumer market size potential and make it possible for content and application creators to deliver even stronger offerings than previously thought possible.

We're looking for great speakers that are part of or will be part of this amazing revolution.  Check the event out, and be sure to contact us to get involved.

Early bird tickets are on sale.  Save an additional $50 on the special rate by using discount code "EarlyBirdMTBS_IFCS".