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MTBS3D RT @BelayIP: First meeting of #CES19 in the books. Online interview with Neil Schneider of #mtbs3d. Come say hi to me and @BasemarkLtd if y…
MTBS3D RT @GetImmersed: .@AffordStudio Co-Founder Avery Rueb talked about the status of #technology in the classroom and new innovations that will…
MTBS3D RT @GetImmersed: Dereck Orr of National Institute of Standards and Technology @usnistgov gave the first keynote at #Immersed2018. He talked…
MTBS3D RT @GetImmersed: At #Immersed2018, Charlie Choo of @studio216 talked about how they are using #immersivetechnologies like #AR, #VR, and #MR
MTBS3D RT @GetImmersed: #ArtificialIntelligence is an important part of what's next in #futurecomputing and was a vital topic at #Immersed2018. B…
MTBS3D What better way to exemplify future computing than to talk about prototyping using #VirtualReality and… https://t.co/zeNEOR7Uhw
MTBS3D MTBS-TV: Rama Krishna Aravind is the Founder and Creative Director of Poco Loco Amusements. He shared his inspirati… https://t.co/AR2VAvcZBP
MTBS3D MTBS-TV: Dr. David Rolston @dwrolston speaks about the future of #AI & #VR at @GetImmersed. #Immersed2018 https://t.co/5V9A18c6Vk
MTBS3D RT @GetImmersed: Kevin Williams, Chairman of the @DNA_Conference is easily one of the market's go-to-guys for all things dealing with out o…
MTBS3D RT @GetImmersed: Bob Raikes is the Founder of Meko Ltd. who publish the leading industry journal @Display_Daily. @brmeko spoke about displ…
MTBS3D RT @GetImmersed: Easily one of the highlights at #Immersed2018, Mike Domaguing, @Survios' VP of Marketing, gave a rundown of the #VR projec…
MTBS3D RT @GetImmersed: .@elumenati makes immersive projection solutions that multiple people can enjoy at the same time. At #Immersed2018, Hilary…
MTBS3D Daryl Sartain talked #immersive #AI & #Blockchain at @GetImmersed. Sartain is the Director and Worldwide Head of… https://t.co/LmqWZjQn0w
MTBS3D RT @GetImmersed: #Immersed2018 starts on Thursday! Tickets still available: https://t.co/5CJiYUiNKF #Immersed18 #business #healthcare #AI #…

Fallout 4 VR and Doom VFR News From E3 Expo


It's great to see some real VR news coming out of E3 Expo this year.  First up is Doom VFR (we think VFR was coined by the same Doom weapons naming team that came up with the "BFG".  You figure it out.).

This looks to be a stand-alone virtual reality game in the Doom universe complete with teleportation and unique VR characteristics.  It's being promoted for the HTC Vive, though pending injunctions aside (Oooooh!  That was really low!), who knows what else it could really run on if compliant with the OpenVR platform.

Doom VFR is slated for sometime in 2017.


Next up is Fallout 4 VR which is...Fallout 4 in VR!  Not just the inspiring version Vireio Perception released oh so long ago.  This is the fully engineered stuff with actual object interactions, native room scale support, and all the adrenalin pumping fun of the original.

What is unique about Fallout 4 compared to nearly every other VR game release is it has a pre-existing fan base.  In addition to appealing to the current VR user base, it would be very cool if existing Fallout 4 players amped up their game to get to the VR level.  The catch is that now that the game is later in the product life cycle, it will be interesting to see if there are fresh game storylines and content to renew that interest.

2017 is the magic year for Fallout 4 VR as well (October, 2017).