Search

MTBS3D RT @GetImmersed: Dr. Ofer Shai is the Director of Omnia AI at @DeloitteCanada. He talked about the misconceptions about #ArtificialIntellig
MTBS3D RT @GetImmersed: The use of #futurecomputing in #healthcare was one of the prominent tracks at #Immersed2018, and we got to see some really…
MTBS3D RT @GetImmersed: Ricardo Wagner, Director of Product Marketing for #Office365 at @microsoftcanada, talked about their efforts to make moder…
MTBS3D RT @GetImmersed: Pascal Langlois, Founder of Collective Intent, talks about the potential of using motion capture technologies to re-enable…
MTBS3D RT @GetImmersed: David Parker, Founder of @teamwishplay, talked at #Immersed2018 about how they are using #immersivetechnologies like #Virt
MTBS3D RT @GetImmersed: Richard Huddy, Head of the Game Ecosystem at the Samsung Research Institute (UK), was the second keynote at #Immersed2018.…
MTBS3D RT @GetImmersed: .@JoanneAska, Co-Founder of @TribeOfPan, talks about @TheChoice_VR their innovative #VR project that addresses the topic o…
MTBS3D .@ArozziChairs makes high-end #gaming chairs and tables. Scott Nishi, Sales Manager for Arozzi, spoke to us at… https://t.co/4U4LyU1SJn
MTBS3D .@pimaxofficial interview from #CES2019 includes news about their latest #5K and #8K #HMDs, eye tracking and new co… https://t.co/mmgw69jRTa
MTBS3D .@HP unleashes the #VR dinosaurs at #CES2019. 🦕 🦖 https://t.co/Ufed2K99F5 https://t.co/Rd5irCXzMZ
MTBS3D Today’s interview is with Jan Ludvig from @SenseArena. Jan was a professional #NHL #hockey player. He talked about… https://t.co/3fT7zWGmyI
MTBS3D Chia Chin Lee of, CEO of @BigBoxVR talks Population One at #CES2019. #VR #eSports https://t.co/xfIWYboVkQ https://t.co/3pW2AEPaxG
MTBS3D At #CES2019 we met with Rikard Steiber, President of #HTCViveport, and he talked about their new @htcvive Pro Eye,… https://t.co/WjugF0l5gJ
MTBS3D We met with Ryan McCall, Director of Strategy and Business Development for @UL_Benchmarks at #CES2019. He talked ab… https://t.co/lo8HZkYs5p
MTBS3D .@OmronAutomation talked about their ping pong playing robot at #CES2019. 🏓🤖 #Robotics #technologyhttps://t.co/SvdLiCYlbZ
MTBS3D MSI showcased their latest 17" GS75 Stealth laptop computer and talked about the availability of #VR readiness in t… https://t.co/3UrISM7nWK

Fallout 4 VR and Doom VFR News From E3 Expo


It's great to see some real VR news coming out of E3 Expo this year.  First up is Doom VFR (we think VFR was coined by the same Doom weapons naming team that came up with the "BFG".  You figure it out.).

This looks to be a stand-alone virtual reality game in the Doom universe complete with teleportation and unique VR characteristics.  It's being promoted for the HTC Vive, though pending injunctions aside (Oooooh!  That was really low!), who knows what else it could really run on if compliant with the OpenVR platform.

Doom VFR is slated for sometime in 2017.


Next up is Fallout 4 VR which is...Fallout 4 in VR!  Not just the inspiring version Vireio Perception released oh so long ago.  This is the fully engineered stuff with actual object interactions, native room scale support, and all the adrenalin pumping fun of the original.

What is unique about Fallout 4 compared to nearly every other VR game release is it has a pre-existing fan base.  In addition to appealing to the current VR user base, it would be very cool if existing Fallout 4 players amped up their game to get to the VR level.  The catch is that now that the game is later in the product life cycle, it will be interesting to see if there are fresh game storylines and content to renew that interest.

2017 is the magic year for Fallout 4 VR as well (October, 2017).