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MTBS3D RT @tifcagroup: Enabling Breakthrough Innovations in the #ClienttoCloud Revolution. https://t.co/dglxcxLO3D
MTBS3D RT @tifcagroup: TIFCA’s Client-to-Cloud Vision document has been published. We are meeting during #SIGGRAPH2019 to jointly address the cont…
MTBS3D It’s been a major boon for the Client-to-Cloud Revolution at #E3. #E32019 #E319 #GoogleStadia #BethesdaE3https://t.co/IqIrR81D8o
MTBS3D RT @IfcSummit: Sixth International Future Computing Summit Moves to Silicon Valley November 5-6, 2019. Open Call for Visionary Speakers and…
MTBS3D RT @GetImmersed: We’re moving to Silicon Valley! @IfcSummit November 5 & 6, 2019 at the Computer History Museum in Mountain View, CA. Call…
MTBS3D Julien Le Corre, Lead Developer at @InnerspaceVR , talked about their latest #VR escape room title The Corsair's Cu… https://t.co/uuOT6SG0NA
MTBS3D As fun as Arizona Sunshine is in traditional #VR, @Vertigo_Games took it up a notch by transforming it into a locat… https://t.co/YkGpv2wLMM
MTBS3D .@OfficialGDC would not be complete without visiting SVVR's annual #VR Mixer! In today's interview, we catch up wi… https://t.co/hibivrbYdq
MTBS3D Spencer Jackson, Software Engineer at @NordicTrack, talks about their latest iFit #VR Bike paired with an #HTCVivehttps://t.co/5b2uD9Hoa9
MTBS3D William Provancher is the CEO of @TacticalHaptics. He demonstrated their latest haptics controllers for us in this… https://t.co/Ir1Cog8bRI
MTBS3D Gaspar Ferreiro is the CEO of Project Ghost Studios. In this interview, he talks about their new Project Ghost dem… https://t.co/T2xz1VdtGI
MTBS3D .@EpicGames had loads of news to share at @OfficialGDC. Marc Petit is the General Manager of #Epic's @UnrealEnginehttps://t.co/CnqpGAB2f4
MTBS3D Chris Hook, Graphics & Visual Technologies Marketing Chief for @intel spoke to us during @OfficialGDC. We talked ab… https://t.co/ji6AKJpfwM
MTBS3D We interviewed @networknextinc at #GDC2019. They are in the business of ensuring the best connectivity and lowest l… https://t.co/87b06uMAm7

Ask Your FMX Questions Now!


There are a handful of must-attend conference events we participate with each year. CES, Game Developers Conference, SVVR, Immersed (of course!), and...FMX. FMX is easily the premier event for networking and learning from market leaders and pioneers working in digital media and technology. This year, The Immersive Technology Alliance has been honored to work with their content development team to help build their program pertaining to virtual reality and immersive tech, though honestly - thanks to their team's hard work, everybody already kind of knows to make their way down to FMX each year. It's just the place to be!

This year, Neil Schneider (yeah, that's me!) is going to moderate the opening panel entitled the Present and Future of Virtual Reality. Featured speakers include Simon Benson, Director of the Immersive Technology Group at Sony Computer Entertainment Worldwide Studios, Daniel O'Brien the Vice President of VR Planning and Management at HTC, Alon Melchner, the Founder and President of WakingApp, and Dr. Michael Madary, Post-doctoral Researcher working in the Ethics of Virtual Reality at Johannes Gutenberg University Mainz. If all goes to plan, Optoma will be on the speakers list as well.

We are going to talk about everything from hardware and software to content creation and ethical considerations with immersive tech. It's a complete honor to work with such a conference, and a pleasure to head up such a panel. I'm very excited!

While the line of questioning has to be audience-appropriate, I encourage everyone to submit ideas below. If you have difficulty getting into your account, just email This email address is being protected from spambots. You need JavaScript enabled to view it. so we can get that fixed up for you.