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MTBS3D .@zerolatencyVR has a number of #VR out-of-home entertainment centers around the world, and we got to catch up with… https://t.co/NZJBVyRUWz
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MTBS3D RT @GetImmersed: Dr. Ofer Shai is the Director of Omnia AI at @DeloitteCanada. He talked about the misconceptions about #ArtificialIntellig
MTBS3D RT @GetImmersed: The use of #futurecomputing in #healthcare was one of the prominent tracks at #Immersed2018, and we got to see some really…
MTBS3D RT @GetImmersed: Ricardo Wagner, Director of Product Marketing for #Office365 at @microsoftcanada, talked about their efforts to make moder…
MTBS3D RT @GetImmersed: Pascal Langlois, Founder of Collective Intent, talks about the potential of using motion capture technologies to re-enable…
MTBS3D RT @GetImmersed: David Parker, Founder of @teamwishplay, talked at #Immersed2018 about how they are using #immersivetechnologies like #Virt
MTBS3D RT @GetImmersed: Richard Huddy, Head of the Game Ecosystem at the Samsung Research Institute (UK), was the second keynote at #Immersed2018.…
MTBS3D RT @GetImmersed: .@JoanneAska, Co-Founder of @TribeOfPan, talks about @TheChoice_VR their innovative #VR project that addresses the topic o…
MTBS3D .@ArozziChairs makes high-end #gaming chairs and tables. Scott Nishi, Sales Manager for Arozzi, spoke to us at… https://t.co/4U4LyU1SJn
MTBS3D .@pimaxofficial interview from #CES2019 includes news about their latest #5K and #8K #HMDs, eye tracking and new co… https://t.co/mmgw69jRTa
MTBS3D .@HP unleashes the #VR dinosaurs at #CES2019. 🦕 🦖 https://t.co/Ufed2K99F5 https://t.co/Rd5irCXzMZ
MTBS3D Today’s interview is with Jan Ludvig from @SenseArena. Jan was a professional #NHL #hockey player. He talked about… https://t.co/3fT7zWGmyI
MTBS3D Chia Chin Lee of, CEO of @BigBoxVR talks Population One at #CES2019. #VR #eSports https://t.co/xfIWYboVkQ https://t.co/3pW2AEPaxG
MTBS3D At #CES2019 we met with Rikard Steiber, President of #HTCViveport, and he talked about their new @htcvive Pro Eye,… https://t.co/WjugF0l5gJ
MTBS3D We met with Ryan McCall, Director of Strategy and Business Development for @UL_Benchmarks at #CES2019. He talked ab… https://t.co/lo8HZkYs5p
MTBS3D .@OmronAutomation talked about their ping pong playing robot at #CES2019. 🏓🤖 #Robotics #technologyhttps://t.co/SvdLiCYlbZ

Wireless VR HMD For PC

Wireless VR HMD Prototype for PC
Last week, we gave mention to a new VR HMD prototype we are going to be adding Vireio Perception support to.  As proud as we are, that was the smaller story.

While the brand name will remain anonymous for now (they are a very reputable brand), we have been given the go ahead to share these specs of the early wireless prototype featuring positional tracking. So why is this a big deal, you ask? Multiple brands have been promoting the importance of room scale virtual reality. The catch is with the wires following you wherever you go, it's a distraction - maybe even a risk if you aren't careful and accidentally trip or a wire gets caught.

Wireless VR HMD Prototype for PC Optics
The specs are subject to change as things advance and the wireless head and body tracking will be revealed later.  However, this should be enough to get everyone excited:

Display

  • 5.46” Color AMOELD 1080P Display
  • 120Hz Refresh

Optics

  • 3 Lens Optical Module
  • Low Distortion at 6.9% Max
  • 0.10% Lateral Color
  • MTF @ FOV 18 degrees: 54.5% @8LP
  • Adjustable Lens (eye relief): Range = 10-20mm
  • FOV: 90 degrees (for prototype)
 
Wireless VR HMD Prototype Lens Adjustment

Wireless Video Interface

  • 1x Video Receiver embedded in HMD. Current range is around 15’ to 20’. This range is determined by the amount of power dedicated to the receiver and it's expected to improve further.
  • 1x Video Transmitter is connected to PC via HDMI for Transmission (60Ghz). The Video Transmitter requires external power.
  • Power Source: 5V 2A 16000mA External Battery Connected to HMD via USB 2.0

Alas, this is something to be excited about.  It's a solid brand name too which has been around for many years, so that helped underscore our confidence.  Again, these details are for the prototype and isn't a finalized spec.