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MTBS3D RT @GetImmersed: Dr. Ofer Shai is the Director of Omnia AI at @DeloitteCanada. He talked about the misconceptions about #ArtificialIntellig
MTBS3D RT @GetImmersed: The use of #futurecomputing in #healthcare was one of the prominent tracks at #Immersed2018, and we got to see some really…
MTBS3D RT @GetImmersed: Ricardo Wagner, Director of Product Marketing for #Office365 at @microsoftcanada, talked about their efforts to make moder…
MTBS3D RT @GetImmersed: Pascal Langlois, Founder of Collective Intent, talks about the potential of using motion capture technologies to re-enable…
MTBS3D RT @GetImmersed: David Parker, Founder of @teamwishplay, talked at #Immersed2018 about how they are using #immersivetechnologies like #Virt
MTBS3D RT @GetImmersed: Richard Huddy, Head of the Game Ecosystem at the Samsung Research Institute (UK), was the second keynote at #Immersed2018.…
MTBS3D RT @GetImmersed: .@JoanneAska, Co-Founder of @TribeOfPan, talks about @TheChoice_VR their innovative #VR project that addresses the topic o…
MTBS3D .@ArozziChairs makes high-end #gaming chairs and tables. Scott Nishi, Sales Manager for Arozzi, spoke to us at… https://t.co/4U4LyU1SJn
MTBS3D .@pimaxofficial interview from #CES2019 includes news about their latest #5K and #8K #HMDs, eye tracking and new co… https://t.co/mmgw69jRTa
MTBS3D .@HP unleashes the #VR dinosaurs at #CES2019. 🦕 🦖 https://t.co/Ufed2K99F5 https://t.co/Rd5irCXzMZ
MTBS3D Today’s interview is with Jan Ludvig from @SenseArena. Jan was a professional #NHL #hockey player. He talked about… https://t.co/3fT7zWGmyI
MTBS3D Chia Chin Lee of, CEO of @BigBoxVR talks Population One at #CES2019. #VR #eSports https://t.co/xfIWYboVkQ https://t.co/3pW2AEPaxG
MTBS3D At #CES2019 we met with Rikard Steiber, President of #HTCViveport, and he talked about their new @htcvive Pro Eye,… https://t.co/WjugF0l5gJ
MTBS3D We met with Ryan McCall, Director of Strategy and Business Development for @UL_Benchmarks at #CES2019. He talked ab… https://t.co/lo8HZkYs5p
MTBS3D .@OmronAutomation talked about their ping pong playing robot at #CES2019. 🏓🤖 #Robotics #technologyhttps://t.co/SvdLiCYlbZ
MTBS3D MSI showcased their latest 17" GS75 Stealth laptop computer and talked about the availability of #VR readiness in t… https://t.co/3UrISM7nWK

Immersed Europe ROCKED! Immersed 2015 is Next.


What a show! Having just returned from Immersed Europe in Murcia, Spain, we are overwhelmed with pride. We are proud of our industry, we are proud of our industry's technology, and we are very proud that this event happened. The world's best joined forces to show that Europe has every ounce of ability that its North American counterpart has with technologies like virtual and augmented reality, and they did it in style.


On the basis of an idea that was shared after Immersed 2014, the world's best flew in from all over the world to learn and share with one another on European soil. Be it an entrepreneur, a professional, journalist, or enthusiast - it didn't matter. With confidence in themselves and their product lines, the staunchest of competitors seemed to be the closest of friends working together to help build an industry by filling each other's knowledge gaps. Even days after the event, meetings, relationships, and new friendships were forming all because of the Immersed Europe catalyst. It was magic that we look forward to seeing year after year and event after event.


AMD, Sony, Epic Games, nDreams, Crytek, Starbreeze Studios, InMediaStudios, Droiders, Chornobyl360, and ImmersiON-Vrelia were just some of the nearly 30 memorable speakers that took to the stage and proved just how strong this industry is and will become. Walking through the exhibit hall during the public exhibition, there was a warmth here, and it wasn't limited to Murcia's blistering sun! Instead, it was a vocal pride that everyone came together to make this event possible.


It's with special thanks to Immersed Europe's venue partner, the University of Murcia, that we were able to host this event in completely new territory and in a memorable city. We would also like personally thank Dr. Fernando Vargas-Martin, Rector José Orihuela, and Vice-Rector José María. Thank you all!

We were grateful for the support and mentorship from the likes of Starbreeze Studios, Droiders, ImmersiON-VRelia, InMediaStudio, and The University of Murcia who all provided valuable guidance on the European markets and helping ensure we met the unique industry needs in the area. We'd also like to thank all our media and organizational partners that helped promote and document the history that happened in Murcia: Tom's Hardware, SIGGRAPH, SVVR, RealoVirtual, Cubicle Ninjas, Visual Effects Society, IGDA, Veritus et Visus, TIGA, DNA, Jon Peddie Research, INFO, UploadVR, DisplayDaily, Virtual Reality Reporter, VRLA, and CEEIM. We'd also like to thank all the media, speakers, and sponsors who went out of their way to promote this event through their social media channels even if they couldn't attend in person.

Special thanks also go out to IM360 who arranged for important parts of the event to be streamed live in 360 degree VR form. As cool as the event already was, they managed to take it up a level.


We are also grateful for the communications services provided by Crew Communications as well as the translation services by E-Swell. Translating virtual and augmented reality talks from English to Spanish and the reverse couldn't have been easy. Thank you!

Now that one page of history has turned, it's time to get ready for another. Immersed 2015 takes place this coming October 4-6 in Toronto, Canada at the Ontario Science Centre. Phil Chen, Chief Content Officer for HTC and Founder of the HTC Vive will be our keynote. Over the coming days, we are going to be adding more speakers and sharing enhancements. We are still welcoming speakers, sponsors, and exhibitors - reach out NOW!