MTBS3D Check out this interview with Tony Zheng, Co-Founder of @matatalab. They have developed a new robotic toy for child…
MTBS3D Adshir makes ray tracing technology that works on countless platforms and device types. They’re are the first on r…
MTBS3D We interviewed Steve Venuti, VP of Marketing for @KeyssaTech. They've developed a solid state connector that is cha…
MTBS3D Jim Malcolm, Chief Marketing Officer for @HumanEyesTech demonstrated their latest combination 360 degree plus 180…
MTBS3D .@Dlink spoke to us last week at #CES2020 about their latest Wifi 6 mesh router and what it means for end users.…
MTBS3D RT @tifcagroup: Our Client-to-Cloud Revolution Portal is LIVE! Computing is heading towards a world of any place, any device user experienc…
MTBS3D RT @IFCSummit: .@thekhronosgroup President @neilt3d talks open standards and client-to-cloud at #IFCSummit. #CloudComputing
MTBS3D Please help @tifcagroup by completing their survey by December 16th!
MTBS3D RT @IFCSummit: #IFCSummit Visionaries Panel with @IntelSoftware @intel @AMD and @jonpeddie talks Client-to-Cloud. #CloudComputing #FutureCo
MTBS3D RT @IFCSummit: The Futurists Panel moderated by @deantak of @VentureBeat is online. #IFCSummit #CloudComputing #FutureComputing #Futurists
MTBS3D RT @IFCSummit: Daryl Sartain is Director & Worldwide Head of #XR, Displays, and Wireless Ecosystems for @Radeon at @AMD. He is also Chair o…
MTBS3D RT @IFCSummit: Arvind Kumar is a Senior Principal Engineer for @intel @IntelSoftware. At #IFCSummit he explained the workings of the Client…
MTBS3D RT @IFCSummit: Neil Schneider’s #IFCSummit opening presentation. #CloudComputing
MTBS3D RT @IFCSummit: Our #videogames in the #clienttocloud revolution is going on now featuring @playhatchglobal @AccelByteInc @awscloud and @Sha

More Speakers Added to Immersed Europe

Immersed Europe Logo

Immersed Europe is coming together very nicely with a uniquely European flavor and many of the sharpest minds in one place! Some speakers just added include:

James Golding, Lead Programmer, Epic Games
James Golding joined Epic in 2002 where he worked on several Unreal Tournament and Gears of War titles. He is now one of the lead programmers on Unreal Engine 4, and his main focus is on game systems such as scripting, physics and animation. James is based in the UK, and is also actively involved with developer relations for Epic Games.

Jeffrey Martin, CEO, Sphericam
Jeffrey Martin, CEO of Sphericam. Just finishing a successful Kickstarer, their pro-sumer 360-degree camera is making waves as a viable way to make immersive videos on the go.

Jose Luis Navarro, CEO, InMediaStudio
Jose Luis Navarro is the CEO of InMediaStudio. Among other things (a lot of things), they recently created immersive tie-in experiences for the movies Tomorrowland and the upcoming Mission Impossible 5.
Jakob Johansson, CEO, Gleechi
Jakob Johannson is the CEO of Gleechi. There has been so much focus on capturing your hands and gestures in VR, but not nearly enough on how to effectively visualize it. Gleechi makes software plug-ins to make detailed hand animation much easier and more effective.

Get yourself registered!  If the 249 € Early Bird discount tickets are sold out, use the code "MTBSimmersedeurope" to save 100 € on registration.