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MTBS3D RT @GetImmersed: We’re moving to Silicon Valley! @IfcSummit November 5 & 6, 2019 at the Computer History Museum in Mountain View, CA. Call…
MTBS3D Julien Le Corre, Lead Developer at @InnerspaceVR , talked about their latest #VR escape room title The Corsair's Cu… https://t.co/uuOT6SG0NA
MTBS3D As fun as Arizona Sunshine is in traditional #VR, @Vertigo_Games took it up a notch by transforming it into a locat… https://t.co/YkGpv2wLMM
MTBS3D .@OfficialGDC would not be complete without visiting SVVR's annual #VR Mixer! In today's interview, we catch up wi… https://t.co/hibivrbYdq
MTBS3D Spencer Jackson, Software Engineer at @NordicTrack, talks about their latest iFit #VR Bike paired with an #HTCVivehttps://t.co/5b2uD9Hoa9
MTBS3D William Provancher is the CEO of @TacticalHaptics. He demonstrated their latest haptics controllers for us in this… https://t.co/Ir1Cog8bRI
MTBS3D Gaspar Ferreiro is the CEO of Project Ghost Studios. In this interview, he talks about their new Project Ghost dem… https://t.co/T2xz1VdtGI
MTBS3D .@EpicGames had loads of news to share at @OfficialGDC. Marc Petit is the General Manager of #Epic's @UnrealEnginehttps://t.co/CnqpGAB2f4
MTBS3D Chris Hook, Graphics & Visual Technologies Marketing Chief for @intel spoke to us during @OfficialGDC. We talked ab… https://t.co/ji6AKJpfwM
MTBS3D We interviewed @networknextinc at #GDC2019. They are in the business of ensuring the best connectivity and lowest l… https://t.co/87b06uMAm7
MTBS3D .@reality_clash is a developing #AugmentedReality combat game. We got to interview Tony Pearce, the CCO and Co-Fou… https://t.co/24P5kLz0Ef
MTBS3D Robots explode at #GDC2019 with @FuturLab. They have a new title for #PSVR called Mini Mech Mayhem. #GDC19https://t.co/JiIuJgGZ64
MTBS3D .@zerolatencyVR has a number of #VR out-of-home entertainment centers around the world, and we got to catch up with… https://t.co/NZJBVyRUWz
MTBS3D RT @GetImmersed: Dr. Ofer Shai is the Director of Omnia AI at @DeloitteCanada. He talked about the misconceptions about #ArtificialIntellig
MTBS3D RT @GetImmersed: The use of #futurecomputing in #healthcare was one of the prominent tracks at #Immersed2018, and we got to see some really…
MTBS3D RT @GetImmersed: Ricardo Wagner, Director of Product Marketing for #Office365 at @microsoftcanada, talked about their efforts to make moder…
MTBS3D RT @GetImmersed: Pascal Langlois, Founder of Collective Intent, talks about the potential of using motion capture technologies to re-enable…

More Speakers Added to Immersed Europe

Immersed Europe Logo

Immersed Europe is coming together very nicely with a uniquely European flavor and many of the sharpest minds in one place! Some speakers just added include:

James Golding, Lead Programmer, Epic Games
James Golding joined Epic in 2002 where he worked on several Unreal Tournament and Gears of War titles. He is now one of the lead programmers on Unreal Engine 4, and his main focus is on game systems such as scripting, physics and animation. James is based in the UK, and is also actively involved with developer relations for Epic Games.


Jeffrey Martin, CEO, Sphericam
Jeffrey Martin, CEO of Sphericam. Just finishing a successful Kickstarer, their pro-sumer 360-degree camera is making waves as a viable way to make immersive videos on the go.

Jose Luis Navarro, CEO, InMediaStudio
Jose Luis Navarro is the CEO of InMediaStudio. Among other things (a lot of things), they recently created immersive tie-in experiences for the movies Tomorrowland and the upcoming Mission Impossible 5.
Jakob Johansson, CEO, Gleechi
Jakob Johannson is the CEO of Gleechi. There has been so much focus on capturing your hands and gestures in VR, but not nearly enough on how to effectively visualize it. Gleechi makes software plug-ins to make detailed hand animation much easier and more effective.

Get yourself registered!  If the 249 € Early Bird discount tickets are sold out, use the code "MTBSimmersedeurope" to save 100 € on registration.