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MTBS3D RT @BelayIP: First meeting of #CES19 in the books. Online interview with Neil Schneider of #mtbs3d. Come say hi to me and @BasemarkLtd if y…
MTBS3D RT @GetImmersed: .@AffordStudio Co-Founder Avery Rueb talked about the status of #technology in the classroom and new innovations that will…
MTBS3D RT @GetImmersed: Dereck Orr of National Institute of Standards and Technology @usnistgov gave the first keynote at #Immersed2018. He talked…
MTBS3D RT @GetImmersed: At #Immersed2018, Charlie Choo of @studio216 talked about how they are using #immersivetechnologies like #AR, #VR, and #MR
MTBS3D RT @GetImmersed: #ArtificialIntelligence is an important part of what's next in #futurecomputing and was a vital topic at #Immersed2018. B…
MTBS3D What better way to exemplify future computing than to talk about prototyping using #VirtualReality and… https://t.co/zeNEOR7Uhw
MTBS3D MTBS-TV: Rama Krishna Aravind is the Founder and Creative Director of Poco Loco Amusements. He shared his inspirati… https://t.co/AR2VAvcZBP
MTBS3D MTBS-TV: Dr. David Rolston @dwrolston speaks about the future of #AI & #VR at @GetImmersed. #Immersed2018 https://t.co/5V9A18c6Vk
MTBS3D RT @GetImmersed: Kevin Williams, Chairman of the @DNA_Conference is easily one of the market's go-to-guys for all things dealing with out o…
MTBS3D RT @GetImmersed: Bob Raikes is the Founder of Meko Ltd. who publish the leading industry journal @Display_Daily. @brmeko spoke about displ…
MTBS3D RT @GetImmersed: Easily one of the highlights at #Immersed2018, Mike Domaguing, @Survios' VP of Marketing, gave a rundown of the #VR projec…
MTBS3D RT @GetImmersed: .@elumenati makes immersive projection solutions that multiple people can enjoy at the same time. At #Immersed2018, Hilary…
MTBS3D Daryl Sartain talked #immersive #AI & #Blockchain at @GetImmersed. Sartain is the Director and Worldwide Head of… https://t.co/LmqWZjQn0w
MTBS3D RT @GetImmersed: #Immersed2018 starts on Thursday! Tickets still available: https://t.co/5CJiYUiNKF #Immersed18 #business #healthcare #AI #…

MTBS Gets All Walking Dead in VR at E3!


E3 Expo's VR diversity was loads of fun, and today we have our interview with Emmanuel Marquez, CTO of Starbreeze Studios. Starbreeze Studios earned a lot of press for their Walking Dead VR experience which was loads of fun on their StarVR HMD prototype.

The other day, Gizmodo ran a story to the effect that VR could be perceived as a fad based on how StarVR performed relative to the other solutions in the market. There is merit to their concerns because the HMD is experimental compared to the more polished options. However, there is a much deeper story here that speaks to the hopeful future of these new options, and that story is about the people making it happen.

Just looking at Starbreeze Studios, in addition to acquiring the InfiniteEye HMD and team (that also got their start on MTBS), they've also taken on additional employees that are very reputable in this industry. For example, Bernard Mendiburu is an accomplished author and speaker for stereoscopic 3D film making and was formerly CTO of Volfoni (Volfoni is core tech for countless VR CAVEs around the world). Starbreeze Studios' CTO helped design Nvidia's PhysX, Intrinisic Graphics (the core of Google Earth), and worked with AMD to make the first PC demo of Sony's Morpheus possible at SIGGRAPH 2014.

Everybody knows what the other solutions look like and are capable of, and judging by the sheer size of the Starbreeze Studios exhibit, people involved, and available resources - as long as they keep a comparative eye on what's out there, the fundamentals are there to be a worthy competitor.  This doesn't make sense as a comparison to the 2D/3D conversion scenario for chasing the quick buck.

As it stands, there is very little magic involved with any of this hardware, and it's much too early to rule products out based on a single hardware revision because it's a continual process.  What's key is that the process is followed through by qualified people that are pursuing a top quality experience.  From an outsider looking in, Starbreeze Studios is making a significant investment - hopefully for the long haul.  We shall see!