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MTBS3D .@zerolatencyVR has a number of #VR out-of-home entertainment centers around the world, and we got to catch up with… https://t.co/NZJBVyRUWz
MTBS3D RT @GetImmersed: Dr. Ofer Shai is the Director of Omnia AI at @DeloitteCanada. He talked about the misconceptions about #ArtificialIntellig
MTBS3D RT @GetImmersed: The use of #futurecomputing in #healthcare was one of the prominent tracks at #Immersed2018, and we got to see some really…
MTBS3D RT @GetImmersed: Ricardo Wagner, Director of Product Marketing for #Office365 at @microsoftcanada, talked about their efforts to make moder…
MTBS3D RT @GetImmersed: Pascal Langlois, Founder of Collective Intent, talks about the potential of using motion capture technologies to re-enable…
MTBS3D RT @GetImmersed: David Parker, Founder of @teamwishplay, talked at #Immersed2018 about how they are using #immersivetechnologies like #Virt
MTBS3D RT @GetImmersed: Richard Huddy, Head of the Game Ecosystem at the Samsung Research Institute (UK), was the second keynote at #Immersed2018.…
MTBS3D RT @GetImmersed: .@JoanneAska, Co-Founder of @TribeOfPan, talks about @TheChoice_VR their innovative #VR project that addresses the topic o…
MTBS3D .@ArozziChairs makes high-end #gaming chairs and tables. Scott Nishi, Sales Manager for Arozzi, spoke to us at… https://t.co/4U4LyU1SJn
MTBS3D .@pimaxofficial interview from #CES2019 includes news about their latest #5K and #8K #HMDs, eye tracking and new co… https://t.co/mmgw69jRTa
MTBS3D .@HP unleashes the #VR dinosaurs at #CES2019. 🦕 🦖 https://t.co/Ufed2K99F5 https://t.co/Rd5irCXzMZ
MTBS3D Today’s interview is with Jan Ludvig from @SenseArena. Jan was a professional #NHL #hockey player. He talked about… https://t.co/3fT7zWGmyI
MTBS3D Chia Chin Lee of, CEO of @BigBoxVR talks Population One at #CES2019. #VR #eSports https://t.co/xfIWYboVkQ https://t.co/3pW2AEPaxG
MTBS3D At #CES2019 we met with Rikard Steiber, President of #HTCViveport, and he talked about their new @htcvive Pro Eye,… https://t.co/WjugF0l5gJ
MTBS3D We met with Ryan McCall, Director of Strategy and Business Development for @UL_Benchmarks at #CES2019. He talked ab… https://t.co/lo8HZkYs5p
MTBS3D .@OmronAutomation talked about their ping pong playing robot at #CES2019. 🏓🤖 #Robotics #technologyhttps://t.co/SvdLiCYlbZ

Hands Down the BEST VR at E3 Expo!


We're heading back to home base with much more to share from E3 Expo. To end the week off, I'm going to settle the debate on what was the best virtual reality experience I saw at E3 this year. It's not exactly fair, but who cares.

While in line at this VR exhibit, I was pressured to get to our next appointment on time. I was admittedly getting frustrated as the line slowly grew shorter and shorter. "Was it worth it," I asked myself. "Should I just leave," I asked myself. 30 minutes in, I had reached the point where the opportunity cost of getting out of line was just too high. I'm glad I stuck to it!


Without a doubt and without a hesitation, the clear winner is Ubisoft's Raving Rabbids Theme Park Ride. Armed with an Oculus Rift DK2 and a motion chair, Ubisoft managed to create a theme park experience that makes us forget the real world around us, and hang on to our seat for our dear furball lives! With a backdrop of minionesque Raving Rabbids, you are quickly blasted down a precipitous mountainside on a wooden sled. I was seriously blown away as I hesitantly looked around the environment getting ready for the next surprise. It was a serious rush. Did I care about resolution? No. Did I care about FOV? No. Was I still frustrated that I had been waiting in line so long? Heck no!


I kind of wish everyone could have moving chairs mixed with VR because once you have an experience like this, the debate between standing and sitting in virtual reality immediately becomes pointless. Congratulations to Ubisoft for showing everyone how it's done!