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MTBS3D RT @tifcagroup: Enabling Breakthrough Innovations in the #ClienttoCloud Revolution. https://t.co/dglxcxLO3D
MTBS3D RT @tifcagroup: TIFCA’s Client-to-Cloud Vision document has been published. We are meeting during #SIGGRAPH2019 to jointly address the cont…
MTBS3D It’s been a major boon for the Client-to-Cloud Revolution at #E3. #E32019 #E319 #GoogleStadia #BethesdaE3https://t.co/IqIrR81D8o
MTBS3D RT @IfcSummit: Sixth International Future Computing Summit Moves to Silicon Valley November 5-6, 2019. Open Call for Visionary Speakers and…
MTBS3D RT @GetImmersed: We’re moving to Silicon Valley! @IfcSummit November 5 & 6, 2019 at the Computer History Museum in Mountain View, CA. Call…
MTBS3D Julien Le Corre, Lead Developer at @InnerspaceVR , talked about their latest #VR escape room title The Corsair's Cu… https://t.co/uuOT6SG0NA
MTBS3D As fun as Arizona Sunshine is in traditional #VR, @Vertigo_Games took it up a notch by transforming it into a locat… https://t.co/YkGpv2wLMM
MTBS3D .@OfficialGDC would not be complete without visiting SVVR's annual #VR Mixer! In today's interview, we catch up wi… https://t.co/hibivrbYdq
MTBS3D Spencer Jackson, Software Engineer at @NordicTrack, talks about their latest iFit #VR Bike paired with an #HTCVivehttps://t.co/5b2uD9Hoa9
MTBS3D William Provancher is the CEO of @TacticalHaptics. He demonstrated their latest haptics controllers for us in this… https://t.co/Ir1Cog8bRI
MTBS3D Gaspar Ferreiro is the CEO of Project Ghost Studios. In this interview, he talks about their new Project Ghost dem… https://t.co/T2xz1VdtGI
MTBS3D .@EpicGames had loads of news to share at @OfficialGDC. Marc Petit is the General Manager of #Epic's @UnrealEnginehttps://t.co/CnqpGAB2f4
MTBS3D Chris Hook, Graphics & Visual Technologies Marketing Chief for @intel spoke to us during @OfficialGDC. We talked ab… https://t.co/ji6AKJpfwM
MTBS3D We interviewed @networknextinc at #GDC2019. They are in the business of ensuring the best connectivity and lowest l… https://t.co/87b06uMAm7

Microsoft Hololens at FMX 2015


All we can say is that Microsoft is seriously on their game with Microsoft Hololens.  You can't help but be impressed by these live-action videos.  Even if the actual experience seen inside Hololens is a bit lower res compared to the stage show we are seeing here (and we aren't saying that it is), we can't help but feel excited by Hololens and its potential.

Let's face it.  Even though Microsoft continues to make oodles and oodles of money by selling Microsoft Office, Windows operating systems, and XBOX game systems, they were always known more for being Mr. Practical than being Mr. Cool.

Hololens is the first innovation we have seen from Microsoft in a really long time that could represent a paradigm shift in how we see and experience our digital content.  Despite being a strong money maker, Microsoft as a company is arguably cool for the very first time all thanks to Hololens.

Speaking of cool, The Immersive Technology Alliance and FMX 2015 are teamed up for a robust immersive technology program series and exhibition in Stuttgart, Germany.  Among several industry leaders, Microsoft Studios' Alex Laurant will be speaking.  Alex is a Senior Art Director at Microsoft Studios working for the Good Science incubation team where he developes holographic, mixed-reality experiences and products for the new Microsoft HoloLens platform.