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MTBS3D RT @MTBS3D: Interview with Shawn Frayne, CEO of @LKGGlass, #3D footage included. Alex Hornstein, CTO of Looking Glass Factory, will be spe…
MTBS3D Interview with Shawn Frayne, CEO of @LKGGlass, #3D footage included. Alex Hornstein, CTO of Looking Glass Factory,… https://t.co/sMLRxLd7eE
MTBS3D RT @IFCSummit: #IFCSummit is proud to announce @intel as a Platinum Sponsor! #Intel #futurecomputing #cloud #gamedev #AI #AR #VR https://t.…
MTBS3D RT @IFCSummit: IFC Summit is proud to announce @AMD as a Silver Sponsor for #IFCSummit! #CloudComputing #FutureComputing #AI #gamedev #AR #…
MTBS3D RT @IfcSummit: IFC Summit welcomes Professor Bebo White to our futurists panel. @beboac is a Department Associate (Emeritus) at the SLAC Na…
MTBS3D RT @IfcSummit: Nima Baiati Global Head of Cybersecurity Solutions for @Lenovo is speaking at #IFCSummit. #IFCSummit2019 #CyberSecurity http…
MTBS3D RT @IfcSummit: Jeffrey Shih Lead Product Manager for @unity3d’s efforts in #ArtificialIntelligence is speaking at #IFCSummit. #IFCSummit201
MTBS3D RT @IfcSummit: We are excited to welcome Director in Privacy and Security, Paul Lanois, for @Fieldfisher as a speaker at #IFCSummit. Paul…
MTBS3D Jim Jeffers talked about @intel’s efforts to enable over a billion users with creative and computing tools.… https://t.co/Z9fi0pS8xp
MTBS3D RT @IfcSummit: Adshir to discuss ray tracing at #IFCSummit. Adshir is strategically important to the #ClienttoCloud Revolution because it’…
MTBS3D RT @IfcSummit: We are honored to welcome Linda Sellheim, Education Manager for @EpicGames, to the upcoming #IFCSummit #IFCSummit2019 speake…
MTBS3D RT @tifcagroup: Enabling Breakthrough Innovations in the #ClienttoCloud Revolution. https://t.co/dglxcxLO3D

Meet the Murcia Invisibility Cloak!

Rochester Cloak
While it's been in the news for about a year now, there is still a lot of hoopla about a lens-based invisibility cloak being developed at the University of Rochester. The idea is that with some complex apparatus, you can place an object between the apparatus and something you want to see, and you will seemingly see through the object - it will be invisible.

A few weeks ago, MTBS had the opportunity to visit Murcia, Spain and meet some of the VR and AR experts in the area. We even got a tour of the University of Murcia by Professor Fernando Vargas-Martin in their Faculty of Optics (Optica).


Fernando's lab is a mess of lenses and gadgetry. Then I saw this:

The Rochester Cloak

It's a picture I have seen everywhere: CNN, Internet blogs, everywhere! I asked Fernando, "Did you do this?!?"

"No," he said. "It's a student project."

The Murcia Cloak
With a live demonstration, Fernando explained that it's a common lens, and what happens is the center of the lens is a blind spot. The light is effectively collected from the rim of the lens versus straight from one side to the other - like a cone focused on a point where the space inside the cone is the blind spot.

Sight unseen, the University of Rochester's work could very well be more convincing and flexible than what we experienced in Murcia - but it was a very funny matter-of-fact moment.