
It’s not news that Sebastien Kuntz is speaking at Immersed; we’ve all know this a long time. What IS news is that their MiddleVR software is getting enhanced to support Epic’s Unreal Engine.
For those unfamiliar, MiddleVR is a software plugin that makes it very easy to take existing Unity code and repurpose it for countless virtual reality and immersive devices. It’s a big deal becuse at universities, Unity tends to be the staple amongst students. So if they are equipped with a CAVE or VR hardware, MiddleVR is a fast way to get students working with immersive equipment without a big learning curve beyond what they are already learning in class. Of course, there are commercial benefits to this as well – this isn’t limited to academia.
The Unreal Engine version isn’t available yet, but Sebastien’s training session is a good first step for getting ready.