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MTBS3D RT @BelayIP: First meeting of #CES19 in the books. Online interview with Neil Schneider of #mtbs3d. Come say hi to me and @BasemarkLtd if y…
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MTBS3D RT @GetImmersed: .@AffordStudio Co-Founder Avery Rueb talked about the status of #technology in the classroom and new innovations that will…
MTBS3D RT @GetImmersed: Dereck Orr of National Institute of Standards and Technology @usnistgov gave the first keynote at #Immersed2018. He talked…
MTBS3D RT @GetImmersed: At #Immersed2018, Charlie Choo of @studio216 talked about how they are using #immersivetechnologies like #AR, #VR, and #MR
MTBS3D RT @GetImmersed: #ArtificialIntelligence is an important part of what's next in #futurecomputing and was a vital topic at #Immersed2018. B…
MTBS3D What better way to exemplify future computing than to talk about prototyping using #VirtualReality and… https://t.co/zeNEOR7Uhw
MTBS3D MTBS-TV: Rama Krishna Aravind is the Founder and Creative Director of Poco Loco Amusements. He shared his inspirati… https://t.co/AR2VAvcZBP
MTBS3D MTBS-TV: Dr. David Rolston @dwrolston speaks about the future of #AI & #VR at @GetImmersed. #Immersed2018 https://t.co/5V9A18c6Vk
MTBS3D RT @GetImmersed: Kevin Williams, Chairman of the @DNA_Conference is easily one of the market's go-to-guys for all things dealing with out o…
MTBS3D RT @GetImmersed: Bob Raikes is the Founder of Meko Ltd. who publish the leading industry journal @Display_Daily. @brmeko spoke about displ…
MTBS3D RT @GetImmersed: Easily one of the highlights at #Immersed2018, Mike Domaguing, @Survios' VP of Marketing, gave a rundown of the #VR projec…
MTBS3D RT @GetImmersed: .@elumenati makes immersive projection solutions that multiple people can enjoy at the same time. At #Immersed2018, Hilary…
MTBS3D Daryl Sartain talked #immersive #AI & #Blockchain at @GetImmersed. Sartain is the Director and Worldwide Head of… https://t.co/LmqWZjQn0w
MTBS3D RT @GetImmersed: #Immersed2018 starts on Thursday! Tickets still available: https://t.co/5CJiYUiNKF #Immersed18 #business #healthcare #AI #…
MTBS3D @tifcagroup Executive Director was interviewed on @ComputerAmerica. Neil talked about @GetImmersed, Students Night… https://t.co/9Nc3MfcrDC

TIFF Goes VR!


MTBS had a blast at TIFF, the Toronto International Film Festival. Realizing the potential of VR, TIFF organized a special panel featuring the likes of James Stewart (Geneva Film Company), Palmer Luckey (Oculus VR), Jade Raymond (Ubisoft), Ariel Garten (InteraXon), and Felix Lajeunesse (Felix and Paul Studios).


According to Palmer, 55,000 Oculus Rift DK2 units have been shipped to date. According to Palmer, "(VR) is the only medium that lets you experience anything". When asked what qualifies as a great VR experience, Palmer explained that the number one priority is to not make people sick.

InteraXon makes the Muse, an advanced consumer-grade EKG reader that works in tandem with software to read your thought patterns and use them to somehow interact with your games and applications. Examples of their work include determining how relaxed you are or actually being able to dim lights with your thoughts. In her view, Muse is an opportunity to learn something new about the user with information that wasn't there before.


Felix and Paul Studios make stereoscopic 360 degree camera rigs and content, and it's their stuff that is being used for the Samsung Gear VR introduction sequence. His observation of VR content development is that technology moves forward exponentially faster than story telling, and that it will take time for the content world to adequately catch up.

Jade Raymond, Managing Director for Ubisoft Toronto said that "VR is finally on the cusp of being a real thing", and that people are seriously thinking about VR in the Ubisoft world. They don't have projects they can talk about yet.