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MTBS3D RT @BelayIP: First meeting of #CES19 in the books. Online interview with Neil Schneider of #mtbs3d. Come say hi to me and @BasemarkLtd if y…
MTBS3D RT @GetImmersed: .@AffordStudio Co-Founder Avery Rueb talked about the status of #technology in the classroom and new innovations that will…
MTBS3D RT @GetImmersed: Dereck Orr of National Institute of Standards and Technology @usnistgov gave the first keynote at #Immersed2018. He talked…
MTBS3D RT @GetImmersed: At #Immersed2018, Charlie Choo of @studio216 talked about how they are using #immersivetechnologies like #AR, #VR, and #MR
MTBS3D RT @GetImmersed: #ArtificialIntelligence is an important part of what's next in #futurecomputing and was a vital topic at #Immersed2018. B…
MTBS3D What better way to exemplify future computing than to talk about prototyping using #VirtualReality and… https://t.co/zeNEOR7Uhw
MTBS3D MTBS-TV: Rama Krishna Aravind is the Founder and Creative Director of Poco Loco Amusements. He shared his inspirati… https://t.co/AR2VAvcZBP
MTBS3D MTBS-TV: Dr. David Rolston @dwrolston speaks about the future of #AI & #VR at @GetImmersed. #Immersed2018 https://t.co/5V9A18c6Vk
MTBS3D RT @GetImmersed: Kevin Williams, Chairman of the @DNA_Conference is easily one of the market's go-to-guys for all things dealing with out o…
MTBS3D RT @GetImmersed: Bob Raikes is the Founder of Meko Ltd. who publish the leading industry journal @Display_Daily. @brmeko spoke about displ…
MTBS3D RT @GetImmersed: Easily one of the highlights at #Immersed2018, Mike Domaguing, @Survios' VP of Marketing, gave a rundown of the #VR projec…
MTBS3D RT @GetImmersed: .@elumenati makes immersive projection solutions that multiple people can enjoy at the same time. At #Immersed2018, Hilary…
MTBS3D Daryl Sartain talked #immersive #AI & #Blockchain at @GetImmersed. Sartain is the Director and Worldwide Head of… https://t.co/LmqWZjQn0w
MTBS3D RT @GetImmersed: #Immersed2018 starts on Thursday! Tickets still available: https://t.co/5CJiYUiNKF #Immersed18 #business #healthcare #AI #…

Do Books Work in VR?


Can't seem to get through that 400 page book?  Eoghan Kidney has the answer!  Using James Joyce's Ulysses as the prototype, he's turning a book into a VR experience.  As good a book as Ulysses is (or so we are told; haven't read it yet!), many find it a challenge to read.

After being funded in a future Kickstarter, the game or VR book will put the player in Stephen Dedalus' shoes as he goes through Proteus, the challenging third episode of the novel.

Concepts like this raise some important issues.  This isn't books on tape or a retranslation after all!  In this case, the reader's imagination is being replaced by pre-rendered visuals; it's an interpretation of the book no matter how close to the original the developer tries to be.  In our opinion, similar to movies, it's inevitable that the experience will need to be adjusted to compensate for the nature of the medium it's being shown on.

This isn't about being good or bad, it's just a change in medium and the ramifications of the new medium similar to how books get turned into movies.  Some work, some don't, and some end up having very little to do with the original material.  Still, it's an exciting effort.  The closest comparable is probably Dear Esther which has very little interaction from the player, but you can't help but be emamored by the world around you.

Now, you want a good book in VR form?  The Hitchhiker's Guide to the Galaxy!  Bring on some VR Vogon poetry!  If you can survive THAT in VR, you can survive anything! ;=)