Search

MTBS3D RT @BelayIP: First meeting of #CES19 in the books. Online interview with Neil Schneider of #mtbs3d. Come say hi to me and @BasemarkLtd if y…
MTBS3D RT @GetImmersed: .@AffordStudio Co-Founder Avery Rueb talked about the status of #technology in the classroom and new innovations that will…
MTBS3D RT @GetImmersed: Dereck Orr of National Institute of Standards and Technology @usnistgov gave the first keynote at #Immersed2018. He talked…
MTBS3D RT @GetImmersed: At #Immersed2018, Charlie Choo of @studio216 talked about how they are using #immersivetechnologies like #AR, #VR, and #MR
MTBS3D RT @GetImmersed: #ArtificialIntelligence is an important part of what's next in #futurecomputing and was a vital topic at #Immersed2018. B…
MTBS3D What better way to exemplify future computing than to talk about prototyping using #VirtualReality and… https://t.co/zeNEOR7Uhw
MTBS3D MTBS-TV: Rama Krishna Aravind is the Founder and Creative Director of Poco Loco Amusements. He shared his inspirati… https://t.co/AR2VAvcZBP
MTBS3D MTBS-TV: Dr. David Rolston @dwrolston speaks about the future of #AI & #VR at @GetImmersed. #Immersed2018 https://t.co/5V9A18c6Vk
MTBS3D RT @GetImmersed: Kevin Williams, Chairman of the @DNA_Conference is easily one of the market's go-to-guys for all things dealing with out o…
MTBS3D RT @GetImmersed: Bob Raikes is the Founder of Meko Ltd. who publish the leading industry journal @Display_Daily. @brmeko spoke about displ…
MTBS3D RT @GetImmersed: Easily one of the highlights at #Immersed2018, Mike Domaguing, @Survios' VP of Marketing, gave a rundown of the #VR projec…
MTBS3D RT @GetImmersed: .@elumenati makes immersive projection solutions that multiple people can enjoy at the same time. At #Immersed2018, Hilary…
MTBS3D Daryl Sartain talked #immersive #AI & #Blockchain at @GetImmersed. Sartain is the Director and Worldwide Head of… https://t.co/LmqWZjQn0w
MTBS3D RT @GetImmersed: #Immersed2018 starts on Thursday! Tickets still available: https://t.co/5CJiYUiNKF #Immersed18 #business #healthcare #AI #…

FOVE Eye Tracking HMD in Development


A new head mounted display is being developed by FOVE. What makes FOVE unique compared to the other stuff on the market is it will feature eye tracking. Eye tracking serves several purposes:

According to FOVE, it's no longer necessary to have 100% clarity over the entire screen. Instead, it's only necessary to have the highest level of resolution and related processing power concentrated on where your pupils are looking. Eye tracking is also a great tool for fast reaction interfaces. MTBS also knows that it's a nice touch when game characters dynamically adjust their gaze to where your eyes are pointed. This is going to be extremely important for convincing interactions in a future Metaverse.

FOVE Eye Tracking HMD
The HMD is expected to have orientation based tracking built internally, and use an external unit (they don't say camera; maybe something else) for positional tracking. They have made no mention of resolution or field of view specifications...yet.

What is intriguing is they are very exciting about being part of the Microsoft Venture Accelerator program in London, and instead of mentioning PC gaming (which will likely work), they are going on record as being excited about the potential of working with XBOX. This is by no means an indication of Microsoft's interests or intentions, but it's definitely an interesting angle given the inherent challenges for peripherals to break in to the console market.

FOVE is expecting to begin exhibitions in December, 2014.