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MTBS3D RT @GetImmersed: Dr. Ofer Shai is the Director of Omnia AI at @DeloitteCanada. He talked about the misconceptions about #ArtificialIntellig
MTBS3D RT @GetImmersed: The use of #futurecomputing in #healthcare was one of the prominent tracks at #Immersed2018, and we got to see some really…
MTBS3D RT @GetImmersed: Ricardo Wagner, Director of Product Marketing for #Office365 at @microsoftcanada, talked about their efforts to make moder…
MTBS3D RT @GetImmersed: Pascal Langlois, Founder of Collective Intent, talks about the potential of using motion capture technologies to re-enable…
MTBS3D RT @GetImmersed: David Parker, Founder of @teamwishplay, talked at #Immersed2018 about how they are using #immersivetechnologies like #Virt
MTBS3D RT @GetImmersed: Richard Huddy, Head of the Game Ecosystem at the Samsung Research Institute (UK), was the second keynote at #Immersed2018.…
MTBS3D RT @GetImmersed: .@JoanneAska, Co-Founder of @TribeOfPan, talks about @TheChoice_VR their innovative #VR project that addresses the topic o…
MTBS3D .@ArozziChairs makes high-end #gaming chairs and tables. Scott Nishi, Sales Manager for Arozzi, spoke to us at… https://t.co/4U4LyU1SJn
MTBS3D .@pimaxofficial interview from #CES2019 includes news about their latest #5K and #8K #HMDs, eye tracking and new co… https://t.co/mmgw69jRTa
MTBS3D .@HP unleashes the #VR dinosaurs at #CES2019. 🦕 🦖 https://t.co/Ufed2K99F5 https://t.co/Rd5irCXzMZ
MTBS3D Today’s interview is with Jan Ludvig from @SenseArena. Jan was a professional #NHL #hockey player. He talked about… https://t.co/3fT7zWGmyI
MTBS3D Chia Chin Lee of, CEO of @BigBoxVR talks Population One at #CES2019. #VR #eSports https://t.co/xfIWYboVkQ https://t.co/3pW2AEPaxG
MTBS3D At #CES2019 we met with Rikard Steiber, President of #HTCViveport, and he talked about their new @htcvive Pro Eye,… https://t.co/WjugF0l5gJ
MTBS3D We met with Ryan McCall, Director of Strategy and Business Development for @UL_Benchmarks at #CES2019. He talked ab… https://t.co/lo8HZkYs5p
MTBS3D .@OmronAutomation talked about their ping pong playing robot at #CES2019. 🏓🤖 #Robotics #technologyhttps://t.co/SvdLiCYlbZ
MTBS3D MSI showcased their latest 17" GS75 Stealth laptop computer and talked about the availability of #VR readiness in t… https://t.co/3UrISM7nWK

Opposable Games, Hammerhead Interactive Join The ITA!

Opposable Games Logo

"Opposable Games is focused on providing exciting, innovative experiences inside and outside the gaming hemisphere, joining the ITA gives us a unique opportunity to engage with a network attempting to push forward, promote and share a great wealth of knowledge. Emerging technologies like virtual reality can seem a little daunting to work with, especially for individuals and smaller companies, so it's great for the industry to have a body that's easing out some of the teething issues and providing a platform for discussion." - Dan Page, Opposable Games


The Immersive Technology Alliance is proud to welcome Hammerhead Interactive and Opposable Games to the fold!

Opposable Games has earned a name for itself for mixing platforms to make a unified gaming experience.  Their most recent flagship product in development is called Salvaged, and is destined to mix virtual reality with a touch pad interface.  They have already been featured by Pocket Gamer, Gamezone, Eurogamer, Kotaku UK, and several more reputable media outlets.

Hammerhead Interactive
"Hypercast is a service and product proposition for businesses. We hope our work will help inspire fellow developers, and are always looking for opportunities to connect and work with like-minded talent. We joined The Immersive Technology Alliance because it ties in with and helps us to achieve our goals." - Richard Tongeman, Technical Lead

Hammerhead Interactive is best known for "Undercurrent" the first Underwater game for the Oculus Rift. They are also the developers of Hypercast - A product experience application utilizing game technology. The core idea behind the first publically playable Hypercast demonstration was to create a virtual example of a yacht so that clients can customize and design their vision in virtual space before building or buying the real thing.  To date, they have been featured by the likes of Develop-Online, BBC Scotland, Killscreen, Joystiq, PC Gamer, Polygon and more.