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MTBS3D RT @MTBS3D: Interview with Shawn Frayne, CEO of @LKGGlass, #3D footage included. Alex Hornstein, CTO of Looking Glass Factory, will be spe…
MTBS3D Interview with Shawn Frayne, CEO of @LKGGlass, #3D footage included. Alex Hornstein, CTO of Looking Glass Factory,… https://t.co/sMLRxLd7eE
MTBS3D RT @IFCSummit: #IFCSummit is proud to announce @intel as a Platinum Sponsor! #Intel #futurecomputing #cloud #gamedev #AI #AR #VR https://t.…
MTBS3D RT @IFCSummit: IFC Summit is proud to announce @AMD as a Silver Sponsor for #IFCSummit! #CloudComputing #FutureComputing #AI #gamedev #AR #…
MTBS3D RT @IfcSummit: IFC Summit welcomes Professor Bebo White to our futurists panel. @beboac is a Department Associate (Emeritus) at the SLAC Na…
MTBS3D RT @IfcSummit: Nima Baiati Global Head of Cybersecurity Solutions for @Lenovo is speaking at #IFCSummit. #IFCSummit2019 #CyberSecurity http…
MTBS3D RT @IfcSummit: Jeffrey Shih Lead Product Manager for @unity3d’s efforts in #ArtificialIntelligence is speaking at #IFCSummit. #IFCSummit201
MTBS3D RT @IfcSummit: We are excited to welcome Director in Privacy and Security, Paul Lanois, for @Fieldfisher as a speaker at #IFCSummit. Paul…
MTBS3D Jim Jeffers talked about @intel’s efforts to enable over a billion users with creative and computing tools.… https://t.co/Z9fi0pS8xp
MTBS3D RT @IfcSummit: Adshir to discuss ray tracing at #IFCSummit. Adshir is strategically important to the #ClienttoCloud Revolution because it’…
MTBS3D RT @IfcSummit: We are honored to welcome Linda Sellheim, Education Manager for @EpicGames, to the upcoming #IFCSummit #IFCSummit2019 speake…
MTBS3D RT @tifcagroup: Enabling Breakthrough Innovations in the #ClienttoCloud Revolution. https://t.co/dglxcxLO3D

UOIT Game Jam CAVE Expansion!


Last night, the University of Ontario Institute of Technology started their immersive technology Game Jam, and the theme of the weekend is "Interference".

Twenty-plus students are chugging away with everything from Oculus Rifts to Leap Motion controllers.  In fact, Leap Motion gave the students a special presentation which we hope to share on MTBS a bit later.

While the students are working away in VR fantasy land, the faculty decided to have some fun too.  With the help of a king-sized bedsheet from Sears and some new Panasonic projection equipment, the university has itself a four wall CAVE instead of the original three.  In this case, we are using MiddleVR, an easy to use Unity plug-in that lets you code in Unity, and extrapolate to something the CAVE will understand.

Of course, UOIT will have a proper screen for the fourth wall instead of a bedsheet...but this is an immersive tech Game Jam after all!  Half the fun is what we can throw together on short notice!

The above picture was shot through the 3D glasses with a stereoscopic 3D camera.  If you have access to 3D equipment, viewing it is that much better. ;-)

The dark shadowy figure is none other than Dr. Andrew Hogue, Program Director for UOIT's Game Development and Entrepreneurship Program.