Search

MTBS3D Check out this interview with Tony Zheng, Co-Founder of @matatalab. They have developed a new robotic toy for child… https://t.co/PPnrmshvQ5
MTBS3D Adshir makes ray tracing technology that works on countless platforms and device types. They’re are the first on r… https://t.co/yqLobXhx14
MTBS3D We interviewed Steve Venuti, VP of Marketing for @KeyssaTech. They've developed a solid state connector that is cha… https://t.co/081Ie1799L
MTBS3D Jim Malcolm, Chief Marketing Officer for @HumanEyesTech demonstrated their latest combination 360 degree plus 180… https://t.co/dfnwLmc1Os
MTBS3D .@Dlink spoke to us last week at #CES2020 about their latest Wifi 6 mesh router and what it means for end users.… https://t.co/n2HXCcufMX
MTBS3D RT @tifcagroup: Our Client-to-Cloud Revolution Portal is LIVE! Computing is heading towards a world of any place, any device user experienc…
MTBS3D RT @IFCSummit: .@thekhronosgroup President @neilt3d talks open standards and client-to-cloud at #IFCSummit. #CloudComputing https://t.co/T
MTBS3D Please help @tifcagroup by completing their survey by December 16th! https://t.co/nInslvJ1HM
MTBS3D RT @IFCSummit: #IFCSummit Visionaries Panel with @IntelSoftware @intel @AMD and @jonpeddie talks Client-to-Cloud. #CloudComputing #FutureCo
MTBS3D RT @IFCSummit: The Futurists Panel moderated by @deantak of @VentureBeat is online. #IFCSummit #CloudComputing #FutureComputing #Futurists
MTBS3D RT @IFCSummit: Daryl Sartain is Director & Worldwide Head of #XR, Displays, and Wireless Ecosystems for @Radeon at @AMD. He is also Chair o…
MTBS3D RT @IFCSummit: Arvind Kumar is a Senior Principal Engineer for @intel @IntelSoftware. At #IFCSummit he explained the workings of the Client…
MTBS3D RT @IFCSummit: Neil Schneider’s #IFCSummit opening presentation. #CloudComputing https://t.co/CFqiNxSzPV
MTBS3D RT @IFCSummit: Our #videogames in the #clienttocloud revolution is going on now featuring @playhatchglobal @AccelByteInc @awscloud and @Sha

Vireio Perception with Cyberith and Dirt 3



Shame on us all!  We discovered the same day this video was released that the rendering of Dirt 3 with Vireio Perception was completely wrong.  It's not even being rendered in stereoscopic 3D!  We will restore our VR honor soon enough! ;=)

We still don't have an exact day for you yet, but we've been making a lot of improvements and fixing tons of bugs for the next release of Vireio Perception.  Of course, game support is significantly improved as well with upgraded VRBoost profiles (that are more likely to work), and several new game additions.


There may be further improvements still, but the above video is from Dirt 3 using VRBoost.  Why are we showing Dirt 3?  Because you can get this game practically for free with the Humble Bundle.  So grab those racing gloves while you still can!

Also, special congratulations go out to the Cyberith Virtualizer team!



They obviously have an exciting mix going on with their new VR walking platform, Wii Motes, and Oculus Rift.  There is no doubt now because they updated their YouTube description, but their Skyrim demo is 100% based on Vireio Perception 2.X.  We don't know why his demo has been mistakenly credited to other VR drivers by other websites; it's very obvious that it's Vireio Perception.  You can easily tell because of the high field of view, true stereoscopic 3D mode, and scaled sizing for screen objects.  I suppose if Skyrim was released as a native VR game, that would be a contender worthy of being confused with...but come on!