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MTBS3D RT @MTBS3D: Interview with Shawn Frayne, CEO of @LKGGlass, #3D footage included. Alex Hornstein, CTO of Looking Glass Factory, will be spe…
MTBS3D Interview with Shawn Frayne, CEO of @LKGGlass, #3D footage included. Alex Hornstein, CTO of Looking Glass Factory,… https://t.co/sMLRxLd7eE
MTBS3D RT @IFCSummit: #IFCSummit is proud to announce @intel as a Platinum Sponsor! #Intel #futurecomputing #cloud #gamedev #AI #AR #VR https://t.…
MTBS3D RT @IFCSummit: IFC Summit is proud to announce @AMD as a Silver Sponsor for #IFCSummit! #CloudComputing #FutureComputing #AI #gamedev #AR #…
MTBS3D RT @IfcSummit: IFC Summit welcomes Professor Bebo White to our futurists panel. @beboac is a Department Associate (Emeritus) at the SLAC Na…
MTBS3D RT @IfcSummit: Nima Baiati Global Head of Cybersecurity Solutions for @Lenovo is speaking at #IFCSummit. #IFCSummit2019 #CyberSecurity http…
MTBS3D RT @IfcSummit: Jeffrey Shih Lead Product Manager for @unity3d’s efforts in #ArtificialIntelligence is speaking at #IFCSummit. #IFCSummit201
MTBS3D RT @IfcSummit: We are excited to welcome Director in Privacy and Security, Paul Lanois, for @Fieldfisher as a speaker at #IFCSummit. Paul…
MTBS3D Jim Jeffers talked about @intel’s efforts to enable over a billion users with creative and computing tools.… https://t.co/Z9fi0pS8xp
MTBS3D RT @IfcSummit: Adshir to discuss ray tracing at #IFCSummit. Adshir is strategically important to the #ClienttoCloud Revolution because it’…
MTBS3D RT @IfcSummit: We are honored to welcome Linda Sellheim, Education Manager for @EpicGames, to the upcoming #IFCSummit #IFCSummit2019 speake…
MTBS3D RT @tifcagroup: Enabling Breakthrough Innovations in the #ClienttoCloud Revolution. https://t.co/dglxcxLO3D

News For 3D Vision Gamers!


G-SYNC is the Nvidia tech that lets you play your games without screen tearing, but also prevents you from artificially losing performance because of traditonal VSYNC.

The big question on everyone's mind is where the heck is 3D Vision in all of this?  Has it been dropped off the spec sheet?

We've been unofficially informed (i.e. yanked from the show floor and instructed to tell our members this) that all G-SYNC monitors are 3D Vision compatible with the exception of the 4K Displays because the 4K are 60Hz panels (3D Vision needs 120Hz or faster).  We are also unofficially informed that the precise refresh timing that G-Sync offers will improve 3D image quality as well.

This is all unofficial, of course (of course!).

On that note, we apologize for not having another CES video for you today.  Between having to check out from our hotel this morning, and getting back late from meetings last night it just wasn't realistic because of required editing and processing time.  We'll be back with much more once we return!

Oh!  It's Oculus Day today!  Woohoo!  This will go well with us experiencing the not too distant Iron Man AR experience last night (not joking!).