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MTBS3D RT @tifcagroup: Enabling Breakthrough Innovations in the #ClienttoCloud Revolution. https://t.co/dglxcxLO3D
MTBS3D RT @tifcagroup: TIFCA’s Client-to-Cloud Vision document has been published. We are meeting during #SIGGRAPH2019 to jointly address the cont…
MTBS3D It’s been a major boon for the Client-to-Cloud Revolution at #E3. #E32019 #E319 #GoogleStadia #BethesdaE3https://t.co/IqIrR81D8o
MTBS3D RT @IfcSummit: Sixth International Future Computing Summit Moves to Silicon Valley November 5-6, 2019. Open Call for Visionary Speakers and…
MTBS3D RT @GetImmersed: We’re moving to Silicon Valley! @IfcSummit November 5 & 6, 2019 at the Computer History Museum in Mountain View, CA. Call…
MTBS3D Julien Le Corre, Lead Developer at @InnerspaceVR , talked about their latest #VR escape room title The Corsair's Cu… https://t.co/uuOT6SG0NA
MTBS3D As fun as Arizona Sunshine is in traditional #VR, @Vertigo_Games took it up a notch by transforming it into a locat… https://t.co/YkGpv2wLMM
MTBS3D .@OfficialGDC would not be complete without visiting SVVR's annual #VR Mixer! In today's interview, we catch up wi… https://t.co/hibivrbYdq
MTBS3D Spencer Jackson, Software Engineer at @NordicTrack, talks about their latest iFit #VR Bike paired with an #HTCVivehttps://t.co/5b2uD9Hoa9
MTBS3D William Provancher is the CEO of @TacticalHaptics. He demonstrated their latest haptics controllers for us in this… https://t.co/Ir1Cog8bRI
MTBS3D Gaspar Ferreiro is the CEO of Project Ghost Studios. In this interview, he talks about their new Project Ghost dem… https://t.co/T2xz1VdtGI
MTBS3D .@EpicGames had loads of news to share at @OfficialGDC. Marc Petit is the General Manager of #Epic's @UnrealEnginehttps://t.co/CnqpGAB2f4
MTBS3D Chris Hook, Graphics & Visual Technologies Marketing Chief for @intel spoke to us during @OfficialGDC. We talked ab… https://t.co/ji6AKJpfwM
MTBS3D We interviewed @networknextinc at #GDC2019. They are in the business of ensuring the best connectivity and lowest l… https://t.co/87b06uMAm7

Sharks Bite Virtuix, GameGradeVR Released

Shark Tank!For a bunch of rich guys, these people look MISERABLE!  Virtuix Omni made an appearance on Shark Tank last Friday, and boy!  These guys didn't get it!  MTBS shared an opinion piece about it on Gamasutra.  Do you agree?

We are also pleased to reveal GameGradeVR!  It's still in beta, so there will be changes and adjustments as we learn more and things develop.  Special thanks to Vadim Krivosheev who invested a lot of time to make this service possible.  Remember to log in so you can make your own submissions.

GameGradeVR Logo
This is a gamer driven ratings system for VR drivers (TriDef Ignition, Vireio Perception, VorpX) and native VR games (Oculus Rift, castAR, and more to come).  All the criteria are designed to be objective and measurable, so submissions should hold up to public scrutiny.

Remember that ALL submissions require dual camera rendering or true stereoscopic 3D support.  2D+Depth, Virtual 3D, or Z-Depth games are not to be submitted as the criteria and expectations are not the same.  This is consistent with our expectations of the earlier GameGrade3D mechanism.

It's very important to keep things honest so driver and application developers can see what needs to be fixed and improve your VR experience!

Here are some cool things you can do:

  • You can attach screenshots.
  • You can attach driver profiles.
  • You can add comments to individual criteria to elaborate on the issue.
  • You can edit your own submissions as things change, or add new ones for different driver versions.
  • The new mechanism should be easier to use than GameGrade3D with branched questions.
  • New VR feature section that acknowledges unique benefits in native and driver platforms.
  • and MORE!

Please share your feedback and ideas so we can make GGVR even better.  Remember that this is targeted to advanced VR gamers and software developers.  The results should be easy enough for everyone to understand, but submissions do require a sharp eye and a willingness to acknowedge problems that need fixing.

Before making your first submission, please read these instructions first!