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MTBS3D RT @BelayIP: First meeting of #CES19 in the books. Online interview with Neil Schneider of #mtbs3d. Come say hi to me and @BasemarkLtd if y…
MTBS3D RT @GetImmersed: .@AffordStudio Co-Founder Avery Rueb talked about the status of #technology in the classroom and new innovations that will…
MTBS3D RT @GetImmersed: Dereck Orr of National Institute of Standards and Technology @usnistgov gave the first keynote at #Immersed2018. He talked…
MTBS3D RT @GetImmersed: At #Immersed2018, Charlie Choo of @studio216 talked about how they are using #immersivetechnologies like #AR, #VR, and #MR
MTBS3D RT @GetImmersed: #ArtificialIntelligence is an important part of what's next in #futurecomputing and was a vital topic at #Immersed2018. B…
MTBS3D What better way to exemplify future computing than to talk about prototyping using #VirtualReality and… https://t.co/zeNEOR7Uhw
MTBS3D MTBS-TV: Rama Krishna Aravind is the Founder and Creative Director of Poco Loco Amusements. He shared his inspirati… https://t.co/AR2VAvcZBP
MTBS3D MTBS-TV: Dr. David Rolston @dwrolston speaks about the future of #AI & #VR at @GetImmersed. #Immersed2018 https://t.co/5V9A18c6Vk
MTBS3D RT @GetImmersed: Kevin Williams, Chairman of the @DNA_Conference is easily one of the market's go-to-guys for all things dealing with out o…
MTBS3D RT @GetImmersed: Bob Raikes is the Founder of Meko Ltd. who publish the leading industry journal @Display_Daily. @brmeko spoke about displ…
MTBS3D RT @GetImmersed: Easily one of the highlights at #Immersed2018, Mike Domaguing, @Survios' VP of Marketing, gave a rundown of the #VR projec…
MTBS3D RT @GetImmersed: .@elumenati makes immersive projection solutions that multiple people can enjoy at the same time. At #Immersed2018, Hilary…
MTBS3D Daryl Sartain talked #immersive #AI & #Blockchain at @GetImmersed. Sartain is the Director and Worldwide Head of… https://t.co/LmqWZjQn0w
MTBS3D RT @GetImmersed: #Immersed2018 starts on Thursday! Tickets still available: https://t.co/5CJiYUiNKF #Immersed18 #business #healthcare #AI #…

Sharks Bite Virtuix, GameGradeVR Released

Shark Tank!For a bunch of rich guys, these people look MISERABLE!  Virtuix Omni made an appearance on Shark Tank last Friday, and boy!  These guys didn't get it!  MTBS shared an opinion piece about it on Gamasutra.  Do you agree?

We are also pleased to reveal GameGradeVR!  It's still in beta, so there will be changes and adjustments as we learn more and things develop.  Special thanks to Vadim Krivosheev who invested a lot of time to make this service possible.  Remember to log in so you can make your own submissions.

GameGradeVR Logo
This is a gamer driven ratings system for VR drivers (TriDef Ignition, Vireio Perception, VorpX) and native VR games (Oculus Rift, castAR, and more to come).  All the criteria are designed to be objective and measurable, so submissions should hold up to public scrutiny.

Remember that ALL submissions require dual camera rendering or true stereoscopic 3D support.  2D+Depth, Virtual 3D, or Z-Depth games are not to be submitted as the criteria and expectations are not the same.  This is consistent with our expectations of the earlier GameGrade3D mechanism.

It's very important to keep things honest so driver and application developers can see what needs to be fixed and improve your VR experience!

Here are some cool things you can do:

  • You can attach screenshots.
  • You can attach driver profiles.
  • You can add comments to individual criteria to elaborate on the issue.
  • You can edit your own submissions as things change, or add new ones for different driver versions.
  • The new mechanism should be easier to use than GameGrade3D with branched questions.
  • New VR feature section that acknowledges unique benefits in native and driver platforms.
  • and MORE!

Please share your feedback and ideas so we can make GGVR even better.  Remember that this is targeted to advanced VR gamers and software developers.  The results should be easy enough for everyone to understand, but submissions do require a sharp eye and a willingness to acknowedge problems that need fixing.

Before making your first submission, please read these instructions first!