Search

MTBS3D Check out this interview with Tony Zheng, Co-Founder of @matatalab. They have developed a new robotic toy for child… https://t.co/PPnrmshvQ5
MTBS3D Adshir makes ray tracing technology that works on countless platforms and device types. They’re are the first on r… https://t.co/yqLobXhx14
MTBS3D We interviewed Steve Venuti, VP of Marketing for @KeyssaTech. They've developed a solid state connector that is cha… https://t.co/081Ie1799L
MTBS3D Jim Malcolm, Chief Marketing Officer for @HumanEyesTech demonstrated their latest combination 360 degree plus 180… https://t.co/dfnwLmc1Os
MTBS3D .@Dlink spoke to us last week at #CES2020 about their latest Wifi 6 mesh router and what it means for end users.… https://t.co/n2HXCcufMX
MTBS3D RT @tifcagroup: Our Client-to-Cloud Revolution Portal is LIVE! Computing is heading towards a world of any place, any device user experienc…
MTBS3D RT @IFCSummit: .@thekhronosgroup President @neilt3d talks open standards and client-to-cloud at #IFCSummit. #CloudComputing https://t.co/T
MTBS3D Please help @tifcagroup by completing their survey by December 16th! https://t.co/nInslvJ1HM
MTBS3D RT @IFCSummit: #IFCSummit Visionaries Panel with @IntelSoftware @intel @AMD and @jonpeddie talks Client-to-Cloud. #CloudComputing #FutureCo
MTBS3D RT @IFCSummit: The Futurists Panel moderated by @deantak of @VentureBeat is online. #IFCSummit #CloudComputing #FutureComputing #Futurists
MTBS3D RT @IFCSummit: Daryl Sartain is Director & Worldwide Head of #XR, Displays, and Wireless Ecosystems for @Radeon at @AMD. He is also Chair o…
MTBS3D RT @IFCSummit: Arvind Kumar is a Senior Principal Engineer for @intel @IntelSoftware. At #IFCSummit he explained the workings of the Client…
MTBS3D RT @IFCSummit: Neil Schneider’s #IFCSummit opening presentation. #CloudComputing https://t.co/CFqiNxSzPV
MTBS3D RT @IFCSummit: Our #videogames in the #clienttocloud revolution is going on now featuring @playhatchglobal @AccelByteInc @awscloud and @Sha

castAR Vireio Perception Image

castAR Format on Vireio Perception 2.0Today marks the last day for the castAR Kickstarter!  What began as a pinkslip from Valve has turned into a new class of game and application development that features both AR and VR excitement.  $885,000 and counting!

So what the heck is this picture?!?  Technical Illusions announced a few weeks ago that they have added castAR support to Vireio Perception.  Vireio Perception are new open source drivers that let you take existing games and play them in VR on multiple VR solutions.  The Oculus Rift and castAR are working examples of this.  Version 2.0 will be out on November 28th, and we think they are really going to shake things up!

This is a snapshot Rick Johnson sent us to show that castAR support has been implemented.  There is additional manipulation that needed to be done beyond this though, and the reason the the images are vertically mirrored is because the second projector is rotated 180 degrees so "its electronics can converge towards the center fpga (field-programmable gate array)".  Whatever you say, Rick!  We'll have to take your word for it.  They are experimenting with other formats too.

Jeri Ellsworth from castAR fame will be making an MTBS appearance soon.  We'll keep you posted!