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MTBS3D RT @tifcagroup: Enabling Breakthrough Innovations in the #ClienttoCloud Revolution. https://t.co/dglxcxLO3D
MTBS3D RT @tifcagroup: TIFCA’s Client-to-Cloud Vision document has been published. We are meeting during #SIGGRAPH2019 to jointly address the cont…
MTBS3D It’s been a major boon for the Client-to-Cloud Revolution at #E3. #E32019 #E319 #GoogleStadia #BethesdaE3https://t.co/IqIrR81D8o
MTBS3D RT @IfcSummit: Sixth International Future Computing Summit Moves to Silicon Valley November 5-6, 2019. Open Call for Visionary Speakers and…
MTBS3D RT @GetImmersed: We’re moving to Silicon Valley! @IfcSummit November 5 & 6, 2019 at the Computer History Museum in Mountain View, CA. Call…
MTBS3D Julien Le Corre, Lead Developer at @InnerspaceVR , talked about their latest #VR escape room title The Corsair's Cu… https://t.co/uuOT6SG0NA
MTBS3D As fun as Arizona Sunshine is in traditional #VR, @Vertigo_Games took it up a notch by transforming it into a locat… https://t.co/YkGpv2wLMM
MTBS3D .@OfficialGDC would not be complete without visiting SVVR's annual #VR Mixer! In today's interview, we catch up wi… https://t.co/hibivrbYdq
MTBS3D Spencer Jackson, Software Engineer at @NordicTrack, talks about their latest iFit #VR Bike paired with an #HTCVivehttps://t.co/5b2uD9Hoa9
MTBS3D William Provancher is the CEO of @TacticalHaptics. He demonstrated their latest haptics controllers for us in this… https://t.co/Ir1Cog8bRI
MTBS3D Gaspar Ferreiro is the CEO of Project Ghost Studios. In this interview, he talks about their new Project Ghost dem… https://t.co/T2xz1VdtGI
MTBS3D .@EpicGames had loads of news to share at @OfficialGDC. Marc Petit is the General Manager of #Epic's @UnrealEnginehttps://t.co/CnqpGAB2f4
MTBS3D Chris Hook, Graphics & Visual Technologies Marketing Chief for @intel spoke to us during @OfficialGDC. We talked ab… https://t.co/ji6AKJpfwM
MTBS3D We interviewed @networknextinc at #GDC2019. They are in the business of ensuring the best connectivity and lowest l… https://t.co/87b06uMAm7

Vireio Perception 2.0 Features castAR Support!

Technical Illusions logo
"We are pleased to announce that we have got castAR integrated into Vireio Perception 2.x drivers. This will provide you with a great library of games working with VR to run on your castAR! Skyrim looks incredible with these drivers!" - Rick Johnson, Co-Founder of Technical Illusions

Earlier build; Skyrim looks and performs even BETTER now!

Great news for castAR backers!  Technical Illusions have added castAR support to the upcoming open source Vireio Perception 2.0 drivers!  For those unfamiliar, Vireio Perception is a free software package that lets you take existing games and play them in VR with head tracking and stereoscopic 3D functionality.  The first public build of 2.0 will be out on November 28th, and we have every confidence that fellow VR gamers are going to love them.  castAR has added both visual and head tracking support to Vireio Perception.

The castAR Story by Jeri Ellsworth!

castAR is a hot up and coming product that includes both augented and virtual reality properties.  Currently going through a successful Kickstarter, they found an inexpensive way to create exciting immersive experiences that are both effective and portable.  In our opinion, castAR represents a new class of immersive gaming experiences similar to the way the Oculus Rift is reinvigorating the interest in VR gaming.  The Technical Illusions team have a great story to tell, and it's history in the making.  Help back their effort so we can all enjoy new types of immersive experiences inside and outside the home!

More surprises to come, so keep coming back!