Search

MTBS3D RT @tifcagroup: Enabling Breakthrough Innovations in the #ClienttoCloud Revolution. https://t.co/dglxcxLO3D
MTBS3D RT @tifcagroup: TIFCA’s Client-to-Cloud Vision document has been published. We are meeting during #SIGGRAPH2019 to jointly address the cont…
MTBS3D It’s been a major boon for the Client-to-Cloud Revolution at #E3. #E32019 #E319 #GoogleStadia #BethesdaE3https://t.co/IqIrR81D8o
MTBS3D RT @IfcSummit: Sixth International Future Computing Summit Moves to Silicon Valley November 5-6, 2019. Open Call for Visionary Speakers and…
MTBS3D RT @GetImmersed: We’re moving to Silicon Valley! @IfcSummit November 5 & 6, 2019 at the Computer History Museum in Mountain View, CA. Call…
MTBS3D Julien Le Corre, Lead Developer at @InnerspaceVR , talked about their latest #VR escape room title The Corsair's Cu… https://t.co/uuOT6SG0NA
MTBS3D As fun as Arizona Sunshine is in traditional #VR, @Vertigo_Games took it up a notch by transforming it into a locat… https://t.co/YkGpv2wLMM
MTBS3D .@OfficialGDC would not be complete without visiting SVVR's annual #VR Mixer! In today's interview, we catch up wi… https://t.co/hibivrbYdq
MTBS3D Spencer Jackson, Software Engineer at @NordicTrack, talks about their latest iFit #VR Bike paired with an #HTCVivehttps://t.co/5b2uD9Hoa9
MTBS3D William Provancher is the CEO of @TacticalHaptics. He demonstrated their latest haptics controllers for us in this… https://t.co/Ir1Cog8bRI
MTBS3D Gaspar Ferreiro is the CEO of Project Ghost Studios. In this interview, he talks about their new Project Ghost dem… https://t.co/T2xz1VdtGI
MTBS3D .@EpicGames had loads of news to share at @OfficialGDC. Marc Petit is the General Manager of #Epic's @UnrealEnginehttps://t.co/CnqpGAB2f4
MTBS3D Chris Hook, Graphics & Visual Technologies Marketing Chief for @intel spoke to us during @OfficialGDC. We talked ab… https://t.co/ji6AKJpfwM
MTBS3D We interviewed @networknextinc at #GDC2019. They are in the business of ensuring the best connectivity and lowest l… https://t.co/87b06uMAm7

Vireio Perception 2.0 Release Date


Thank you for your continued patience in waiting for the first public build of Vireio Perception 2.0. To help wet your appetite, this is a video taken from Fallout 3 New Vegas in VR mode.  Driver improvements have been made since, but this is still fun viewing.

We were originally planning to release an alpha build this Monday, but we needed more time to prepare the website and debug the software. Someone remarked that the reason 80% of users download Virieo is for Skyrim. That's a terrible excuse! We want several more games under our belt, and we've been beefing up the means to do that on a wider scale than previously possible.

While this will be upsetting for some, we decided to move Vireio Perception's launch date to American Thanksgiving.  The developers have volunteered a lot of creative work in these drivers, and we figured it's better to have a fully functioning product rather than a cool idea with a rickety proof of concept.

Why American Thanksgiving? Vireio Perception is free and open source!  What better holiday than Thanksgiving?!?  We could have done Christmas, but that would have just been cruel. ;=)

We know it's not the same as having a driver release, but just to show you that we are hard at work on Vireio's continued development, we will be sharing regular video updates of how games look with Vireio 2.0 in the weeks leading up to launch.  Again, thanks for your patience!