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MTBS3D RT @MTBS3D: Interview with Shawn Frayne, CEO of @LKGGlass, #3D footage included. Alex Hornstein, CTO of Looking Glass Factory, will be spe…
MTBS3D Interview with Shawn Frayne, CEO of @LKGGlass, #3D footage included. Alex Hornstein, CTO of Looking Glass Factory,… https://t.co/sMLRxLd7eE
MTBS3D RT @IFCSummit: #IFCSummit is proud to announce @intel as a Platinum Sponsor! #Intel #futurecomputing #cloud #gamedev #AI #AR #VR https://t.…
MTBS3D RT @IFCSummit: IFC Summit is proud to announce @AMD as a Silver Sponsor for #IFCSummit! #CloudComputing #FutureComputing #AI #gamedev #AR #…
MTBS3D RT @IfcSummit: IFC Summit welcomes Professor Bebo White to our futurists panel. @beboac is a Department Associate (Emeritus) at the SLAC Na…
MTBS3D RT @IfcSummit: Nima Baiati Global Head of Cybersecurity Solutions for @Lenovo is speaking at #IFCSummit. #IFCSummit2019 #CyberSecurity http…
MTBS3D RT @IfcSummit: Jeffrey Shih Lead Product Manager for @unity3d’s efforts in #ArtificialIntelligence is speaking at #IFCSummit. #IFCSummit201
MTBS3D RT @IfcSummit: We are excited to welcome Director in Privacy and Security, Paul Lanois, for @Fieldfisher as a speaker at #IFCSummit. Paul…
MTBS3D Jim Jeffers talked about @intel’s efforts to enable over a billion users with creative and computing tools.… https://t.co/Z9fi0pS8xp
MTBS3D RT @IfcSummit: Adshir to discuss ray tracing at #IFCSummit. Adshir is strategically important to the #ClienttoCloud Revolution because it’…
MTBS3D RT @IfcSummit: We are honored to welcome Linda Sellheim, Education Manager for @EpicGames, to the upcoming #IFCSummit #IFCSummit2019 speake…
MTBS3D RT @tifcagroup: Enabling Breakthrough Innovations in the #ClienttoCloud Revolution. https://t.co/dglxcxLO3D

Vireio Perception 2.0 Release Date


Thank you for your continued patience in waiting for the first public build of Vireio Perception 2.0. To help wet your appetite, this is a video taken from Fallout 3 New Vegas in VR mode.  Driver improvements have been made since, but this is still fun viewing.

We were originally planning to release an alpha build this Monday, but we needed more time to prepare the website and debug the software. Someone remarked that the reason 80% of users download Virieo is for Skyrim. That's a terrible excuse! We want several more games under our belt, and we've been beefing up the means to do that on a wider scale than previously possible.

While this will be upsetting for some, we decided to move Vireio Perception's launch date to American Thanksgiving.  The developers have volunteered a lot of creative work in these drivers, and we figured it's better to have a fully functioning product rather than a cool idea with a rickety proof of concept.

Why American Thanksgiving? Vireio Perception is free and open source!  What better holiday than Thanksgiving?!?  We could have done Christmas, but that would have just been cruel. ;=)

We know it's not the same as having a driver release, but just to show you that we are hard at work on Vireio's continued development, we will be sharing regular video updates of how games look with Vireio 2.0 in the weeks leading up to launch.  Again, thanks for your patience!