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MTBS3D RT @tifcagroup: TIFCA releases new #ClienttoCloud Vision Document and a $200 off code for @IFCSummit tickets. #TIFCA #IFCSummit #cloud #cli
MTBS3D RT @IFCSummit: .@tifcagroup releases new #ClienttoCloud Vision Document and a $200 off code for #IFCSummit tickets. #TIFCA #cloud #clientot
MTBS3D RT @MTBS3D: Interview with Shawn Frayne, CEO of @LKGGlass, #3D footage included. Alex Hornstein, CTO of Looking Glass Factory, will be spe…
MTBS3D Interview with Shawn Frayne, CEO of @LKGGlass, #3D footage included. Alex Hornstein, CTO of Looking Glass Factory,… https://t.co/sMLRxLd7eE
MTBS3D RT @IFCSummit: #IFCSummit is proud to announce @intel as a Platinum Sponsor! #Intel #futurecomputing #cloud #gamedev #AI #AR #VR https://t.…
MTBS3D RT @IFCSummit: IFC Summit is proud to announce @AMD as a Silver Sponsor for #IFCSummit! #CloudComputing #FutureComputing #AI #gamedev #AR #…
MTBS3D RT @IfcSummit: IFC Summit welcomes Professor Bebo White to our futurists panel. @beboac is a Department Associate (Emeritus) at the SLAC Na…
MTBS3D RT @IfcSummit: Nima Baiati Global Head of Cybersecurity Solutions for @Lenovo is speaking at #IFCSummit. #IFCSummit2019 #CyberSecurity http…
MTBS3D RT @IfcSummit: Jeffrey Shih Lead Product Manager for @unity3d’s efforts in #ArtificialIntelligence is speaking at #IFCSummit. #IFCSummit201
MTBS3D RT @IfcSummit: We are excited to welcome Director in Privacy and Security, Paul Lanois, for @Fieldfisher as a speaker at #IFCSummit. Paul…
MTBS3D Jim Jeffers talked about @intel’s efforts to enable over a billion users with creative and computing tools.… https://t.co/Z9fi0pS8xp
MTBS3D RT @IfcSummit: Adshir to discuss ray tracing at #IFCSummit. Adshir is strategically important to the #ClienttoCloud Revolution because it’…
MTBS3D RT @IfcSummit: We are honored to welcome Linda Sellheim, Education Manager for @EpicGames, to the upcoming #IFCSummit #IFCSummit2019 speake…

DDD Releases TriDef 3.7.7B1 Drivers

DDD Logo
There is actually a double story for DDD today.  First, they updated their main TriDef 3D package to version 5.10 which includes:
  • New profiles for Anomaly 2, Brothers - A Tale of Two Sons, Castlevania: Lords of Shadow, Company of Heroes 2, Dead Island Riptide, Deadpool, Final Fantasy XIV - A Realm Reborn, Marvel Heroes, Outlast, Planetside 2, rFactor2, Sonic & All-Stars Racing Transformed, Sonic the Hedgehog 4: Episode II, Star Conflict, The Bureau: XCOM Declassified, Tony Hawk's Pro Skater HD, Tropico 4 and War Thunder.
  • Improved support for various other games including Far Cry 3, Max Payne 3, Portal, Singularity and Tom Clancy's Ghost Recon Future Soldier.
DDD TriDef has also put out an updated beta release of their TriDef Ignition drivers with Oculus Rift users in mind.  The new features in this version include:
  • There is now a special registry key to allow display profiles that should require fullscreen to render in a window (including the Rift). Download this here.
  • The mouse cursor should now duplicate correctly when the game is windowed.
  • The ‘Auto-Calc Yaw and Pitch Scale’ setting in the ‘Head Tracking’ sub-menu has been replaced by a ‘Calibrate’ button. When you are in the game world (not a menu screen etc) use 'Calibrate' to set up the head tracking scales. Calibration will only take a few seconds to complete and the settings will be remembered between session. While calibrating the screen will be blanked out and a progress counter will be displayed. Don’t use the mouse or keyboard while calibrating or it could interfere with the process.
  • The ‘Flight Simulator X’ hang after the launch screen has been resolved (although there are still a few more issues to deal with before this title before it is Rift ready).
  • There is a new ‘Reverse Roll’ setting in the ‘Head Tracking’ sub-menu. Turn this on if the view is rolling the wrong way. The setting will also be automatically determined during 'Calibrate'. This resolves the reverse roll issue for ‘Slender: The Eight Pages’.

Give the drivers a try, and please share your results below!