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MTBS3D RT @IFCSummit: Neil Schneider’s #IFCSummit opening presentation. #CloudComputing https://t.co/CFqiNxSzPV
MTBS3D RT @IFCSummit: Our #videogames in the #clienttocloud revolution is going on now featuring @playhatchglobal @AccelByteInc @awscloud and @Sha
MTBS3D RT @IFCSummit: On stage now, the #Crypto and #Blockchain markets with Professor Bebo White @bebo and Melissa Brown, Senior Director Develop…
MTBS3D RT @IFCSummit: Finishing off our busy morning is Mark Morrison, Director of Sales for @magicleap. He was talking about Building ROI in the…
MTBS3D RT @IFCSummit: Dominique Pouliquen CEO of @CintooCloud did a live demo of their #clienttocloud technology. #IFCSummit #CloudComputing #VR h…
MTBS3D RT @IFCSummit: Next up is Stefan Holzer CTO of @fyusioninc on Democratizing #3D Content for #ecommerce. #IFCSummit #FutureComputing https:/…
MTBS3D RT @IFCSummit: Enabling an Immersive World panel moderated by Kevin Krewel of @tiriasresearch with Alex Hornstein CTO of @LKGGlass Rama Kri…
MTBS3D RT @IFCSummit: Vinay Narayan VP at @htcvive starts off the morning for us here at #IFCSummit. He is speaking on how #5G is powering the nex…
MTBS3D RT @IFCSummit: We finished the first day of #IFCSummit with a great Futurists Panel moderated by @deantak of @VentureBeat with @awscloud @D
MTBS3D RT @IFCSummit: Some highlights of our busy morning here at #IFCSummit. With @IntelSoftware @AMDPC @AMDGaming @jonpeddie #futurecomputing #C
MTBS3D RT @IFCSummit: Hours left in our #Halloween  flash sale! Take over 600.00 off the price of a ticket today only! 👻🎃🧛🏼‍♂️🧟‍♀️#IFCSummit #Clou
MTBS3D RT @thekhronosgroup: Today only! Get access to the @IFCSummit for only $349. Happy Halloween! https://t.co/eg2jOce4eQ
MTBS3D RT @IFCSummit: #Halloween flash sale! Take over 600.00 off the price of a ticket today only! 👻🎃🧛🏼‍♂️🧟‍♀️#IFCSummit #CloudComputing #CloudGa
MTBS3D RT @TheFoundryTeam: Mathieu Mazerolle, our Cloud Product Manager will be speaking at The @IFCSummit running November 5-6, 2019 at the Compu…
MTBS3D RT @IFCSummit: Mark Morrison, Director of Sales for Media, Sports & Entertainment at @magicleap is speaking at #IFCSummit about how we are…

DDD Releases TriDef 3.7.7B1 Drivers

DDD Logo
There is actually a double story for DDD today.  First, they updated their main TriDef 3D package to version 5.10 which includes:
  • New profiles for Anomaly 2, Brothers - A Tale of Two Sons, Castlevania: Lords of Shadow, Company of Heroes 2, Dead Island Riptide, Deadpool, Final Fantasy XIV - A Realm Reborn, Marvel Heroes, Outlast, Planetside 2, rFactor2, Sonic & All-Stars Racing Transformed, Sonic the Hedgehog 4: Episode II, Star Conflict, The Bureau: XCOM Declassified, Tony Hawk's Pro Skater HD, Tropico 4 and War Thunder.
  • Improved support for various other games including Far Cry 3, Max Payne 3, Portal, Singularity and Tom Clancy's Ghost Recon Future Soldier.
DDD TriDef has also put out an updated beta release of their TriDef Ignition drivers with Oculus Rift users in mind.  The new features in this version include:
  • There is now a special registry key to allow display profiles that should require fullscreen to render in a window (including the Rift). Download this here.
  • The mouse cursor should now duplicate correctly when the game is windowed.
  • The ‘Auto-Calc Yaw and Pitch Scale’ setting in the ‘Head Tracking’ sub-menu has been replaced by a ‘Calibrate’ button. When you are in the game world (not a menu screen etc) use 'Calibrate' to set up the head tracking scales. Calibration will only take a few seconds to complete and the settings will be remembered between session. While calibrating the screen will be blanked out and a progress counter will be displayed. Don’t use the mouse or keyboard while calibrating or it could interfere with the process.
  • The ‘Flight Simulator X’ hang after the launch screen has been resolved (although there are still a few more issues to deal with before this title before it is Rift ready).
  • There is a new ‘Reverse Roll’ setting in the ‘Head Tracking’ sub-menu. Turn this on if the view is rolling the wrong way. The setting will also be automatically determined during 'Calibrate'. This resolves the reverse roll issue for ‘Slender: The Eight Pages’.

Give the drivers a try, and please share your results below!