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MTBS3D RT @IFCSummit: Daryl Sartain is Director & Worldwide Head of #XR, Displays, and Wireless Ecosystems for @Radeon at @AMD. He is also Chair o…
MTBS3D RT @IFCSummit: Arvind Kumar is a Senior Principal Engineer for @intel @IntelSoftware. At #IFCSummit he explained the workings of the Client…
MTBS3D RT @IFCSummit: Neil Schneider’s #IFCSummit opening presentation. #CloudComputing https://t.co/CFqiNxSzPV
MTBS3D RT @IFCSummit: Our #videogames in the #clienttocloud revolution is going on now featuring @playhatchglobal @AccelByteInc @awscloud and @Sha
MTBS3D RT @IFCSummit: On stage now, the #Crypto and #Blockchain markets with Professor Bebo White @bebo and Melissa Brown, Senior Director Develop…
MTBS3D RT @IFCSummit: Finishing off our busy morning is Mark Morrison, Director of Sales for @magicleap. He was talking about Building ROI in the…
MTBS3D RT @IFCSummit: Dominique Pouliquen CEO of @CintooCloud did a live demo of their #clienttocloud technology. #IFCSummit #CloudComputing #VR h…
MTBS3D RT @IFCSummit: Next up is Stefan Holzer CTO of @fyusioninc on Democratizing #3D Content for #ecommerce. #IFCSummit #FutureComputing https:/…
MTBS3D RT @IFCSummit: Enabling an Immersive World panel moderated by Kevin Krewel of @tiriasresearch with Alex Hornstein CTO of @LKGGlass Rama Kri…
MTBS3D RT @IFCSummit: Vinay Narayan VP at @htcvive starts off the morning for us here at #IFCSummit. He is speaking on how #5G is powering the nex…
MTBS3D RT @IFCSummit: We finished the first day of #IFCSummit with a great Futurists Panel moderated by @deantak of @VentureBeat with @awscloud @D
MTBS3D RT @IFCSummit: Some highlights of our busy morning here at #IFCSummit. With @IntelSoftware @AMDPC @AMDGaming @jonpeddie #futurecomputing #C
MTBS3D RT @IFCSummit: Hours left in our #Halloween  flash sale! Take over 600.00 off the price of a ticket today only! 👻🎃🧛🏼‍♂️🧟‍♀️#IFCSummit #Clou
MTBS3D RT @thekhronosgroup: Today only! Get access to the @IFCSummit for only $349. Happy Halloween! https://t.co/eg2jOce4eQ
MTBS3D RT @IFCSummit: #Halloween flash sale! Take over 600.00 off the price of a ticket today only! 👻🎃🧛🏼‍♂️🧟‍♀️#IFCSummit #CloudComputing #CloudGa
MTBS3D RT @TheFoundryTeam: Mathieu Mazerolle, our Cloud Product Manager will be speaking at The @IFCSummit running November 5-6, 2019 at the Compu…

FujiFilm Cuts 3D Website, MTBS is Rift Ready!

Very good and very bad news for everyone.  We'll start with the bad...

Original FujiFilm W1
As of this week, Fujifilm has shut down their stereoscopic 3D (W3) camera page. For years, MTBS has counted on the FujiFilm W1 and W3 cameras for taking 3D pictures and presenting them on MTBS the way they are Meant to be Seen. This is really unfortunate because prior to the FujiFilm 3D camera series, it was either too inconvenient to pair up cameras for portable shooting, or the available options didn't have nearly enough disparity between the left and right camera lens (e.g. taking a normal lens and just dividing it in half).

When ESPN announced their discontinued plans for 3D sports, we didn't really care because we always knew 3D sports were in low demand from the beginning (nobody listened to us of course). When the BBC announced a hiatus on 3D production; big deal - never impacted us (another example of low demand content that we warned about). However, once you start taking away the tools for gamers and consumers to create 3D content on their own - especially now that 3D HDTVs are more or less standardized - it's a real shame.

MTBS we will continue to photograph in 3D as long as our equipment lasts, but it's a real loss because we are finally at a stage where the media and gamers are taking a strong interest in virtual reality technologies that heavily rely on stereoscopic 3D for convincing experiences. When things take off, it would be good to see products like this re-released as 3D / VR cameras with bigger field of view options and new 3D format capabilities.

sView Movie Player (also works in English!)
Now...some very positive news to share! For quite some time, MTBS has made images viewable in stereoscopic 3D formats on our website in native form. So provided pictures are shared in cross-eyed side by side formats, they can instantly be seen in anaglyph, side by side, 3D Vision, AMD HD3D, interlaced and more using the sView plug-in and viewer. sView's latest enhancement is Oculus Rift support via the Barrel Distortion viewing option. Remember to view in full screen mode to see the format. This is strictly for translating stereoscopic 3D images to the Oculus format. If you are viewing Oculus VR images, just view them in mono full screen.

How to activate Oculus Rift format
What does this mean? Well, when we are testing and reviewing 3D games, Rift owners can now see the 3D images for themselves even if they don't own a stereoscopic 3D display. This is also useful for viewing MTBS' 3D coverage and your personal 3D movies.  3D images are also viewable in our discussion forums provided that they are uploaded to our gallery and the 3D bbcode is used in forum posts.  It's still a work in progress, but from a content point of view, MTBS is definitely Rift Ready! ;=)

The sView plug-in is compatible with FireFox, Google Chrome, Opera and Internet Explorer.  Internet Explorer may have mixed results, so you will have to experiment!