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MTBS3D RT @GetImmersed: We’re moving to Silicon Valley! @IfcSummit November 5 & 6, 2019 at the Computer History Museum in Mountain View, CA. Call…
MTBS3D Julien Le Corre, Lead Developer at @InnerspaceVR , talked about their latest #VR escape room title The Corsair's Cu… https://t.co/uuOT6SG0NA
MTBS3D As fun as Arizona Sunshine is in traditional #VR, @Vertigo_Games took it up a notch by transforming it into a locat… https://t.co/YkGpv2wLMM
MTBS3D .@OfficialGDC would not be complete without visiting SVVR's annual #VR Mixer! In today's interview, we catch up wi… https://t.co/hibivrbYdq
MTBS3D Spencer Jackson, Software Engineer at @NordicTrack, talks about their latest iFit #VR Bike paired with an #HTCVivehttps://t.co/5b2uD9Hoa9
MTBS3D William Provancher is the CEO of @TacticalHaptics. He demonstrated their latest haptics controllers for us in this… https://t.co/Ir1Cog8bRI
MTBS3D Gaspar Ferreiro is the CEO of Project Ghost Studios. In this interview, he talks about their new Project Ghost dem… https://t.co/T2xz1VdtGI
MTBS3D .@EpicGames had loads of news to share at @OfficialGDC. Marc Petit is the General Manager of #Epic's @UnrealEnginehttps://t.co/CnqpGAB2f4
MTBS3D Chris Hook, Graphics & Visual Technologies Marketing Chief for @intel spoke to us during @OfficialGDC. We talked ab… https://t.co/ji6AKJpfwM
MTBS3D We interviewed @networknextinc at #GDC2019. They are in the business of ensuring the best connectivity and lowest l… https://t.co/87b06uMAm7
MTBS3D .@reality_clash is a developing #AugmentedReality combat game. We got to interview Tony Pearce, the CCO and Co-Fou… https://t.co/24P5kLz0Ef
MTBS3D Robots explode at #GDC2019 with @FuturLab. They have a new title for #PSVR called Mini Mech Mayhem. #GDC19https://t.co/JiIuJgGZ64
MTBS3D .@zerolatencyVR has a number of #VR out-of-home entertainment centers around the world, and we got to catch up with… https://t.co/NZJBVyRUWz
MTBS3D RT @GetImmersed: Dr. Ofer Shai is the Director of Omnia AI at @DeloitteCanada. He talked about the misconceptions about #ArtificialIntellig
MTBS3D RT @GetImmersed: The use of #futurecomputing in #healthcare was one of the prominent tracks at #Immersed2018, and we got to see some really…
MTBS3D RT @GetImmersed: Ricardo Wagner, Director of Product Marketing for #Office365 at @microsoftcanada, talked about their efforts to make moder…
MTBS3D RT @GetImmersed: Pascal Langlois, Founder of Collective Intent, talks about the potential of using motion capture technologies to re-enable…

Sixense, DDD, Valve, VRSimulation Updates!

Sixense Wireless Motion ControllerThere are multiple updates to share today!  First, Sixense announced their upcoming Wireless Motion Tracking System.  Simlar to the original, this unit lets you use your hands directly in video games as virtual objects.  It's best exemplified by grabbing and throwing things, or using your hands as though they are controlling an invisible steering wheel - the list goes on.  This has been available for quite awhile, but it's a lot less cumbersome without all the wires getting tangled up!

We are even more excited about the clip-on positional tracker.  One of the limitations of the Oculus Rift and devices like it is while it can detect the direction and position of your head, there is nothing to indicate where your body is in the virtual world.  In contrast, in a VR cave with body tracking, you can bend forward and have your head in one virtual room, and your bum in another - and that's all extrapolated from a combination of head tracking and positional detection of the game controller which you usually hold around your hip.  It's very possible that the Sixense positional tracker will have similar benefits by being clipped on your belt or possibly your shirt (the belt makes more sense, though!).  We'll have to wait and see!  Very exciting stuff.

DDD logo
Next up, Dynamic Digital Depth has released TriDef 5.9 complete with the latest versions of their Ignition stereoscopic 3D drivers and media player.  Recently added games include SimCity, Star Trek, GRID 2, Antichamber, Primal Carnage, Surgeon Simulator 2013, Far Cry 3: Blood Dragon, Remember Me, Call of Juarez: Gunslinger, Metro: Last Light, Just Cause 2, Warframe (DX11) and Serious Sam 3: BFE.

They also improved support for BioShock Infinite, Metro 2033, Fallout New Vegas, Dead Island, The Darkness II, Starcraft II, and Kingdoms of Amalur - Reckoning and World of Warplanes. Great stuff!


This is kind of obvious given their support of HalfLife 2, Team Fortress 2, and more to come - but Valve made it official that their Source engine now supports the Oculus VR SDK.

Jeremiah Allen, VRSimulationLast but not least, Jeremiah Allen has ANOTHER episode of VRSimulation.  This time, he talks about E3, his angst about not getting his Rift yet, and top concerns about effective VR with the Rift.  Take it easy, Jeremiah!  We just got word that the Rift's HAVE CLEARED CUSTOMS!  Woohoo!

For the fellow Canucks out there, have a great Canada Day weekend!