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MTBS3D RT @BelayIP: First meeting of #CES19 in the books. Online interview with Neil Schneider of #mtbs3d. Come say hi to me and @BasemarkLtd if y…
MTBS3D RT @GetImmersed: .@AffordStudio Co-Founder Avery Rueb talked about the status of #technology in the classroom and new innovations that will…
MTBS3D RT @GetImmersed: Dereck Orr of National Institute of Standards and Technology @usnistgov gave the first keynote at #Immersed2018. He talked…
MTBS3D RT @GetImmersed: At #Immersed2018, Charlie Choo of @studio216 talked about how they are using #immersivetechnologies like #AR, #VR, and #MR
MTBS3D RT @GetImmersed: #ArtificialIntelligence is an important part of what's next in #futurecomputing and was a vital topic at #Immersed2018. B…
MTBS3D What better way to exemplify future computing than to talk about prototyping using #VirtualReality and… https://t.co/zeNEOR7Uhw
MTBS3D MTBS-TV: Rama Krishna Aravind is the Founder and Creative Director of Poco Loco Amusements. He shared his inspirati… https://t.co/AR2VAvcZBP
MTBS3D MTBS-TV: Dr. David Rolston @dwrolston speaks about the future of #AI & #VR at @GetImmersed. #Immersed2018 https://t.co/5V9A18c6Vk
MTBS3D RT @GetImmersed: Kevin Williams, Chairman of the @DNA_Conference is easily one of the market's go-to-guys for all things dealing with out o…
MTBS3D RT @GetImmersed: Bob Raikes is the Founder of Meko Ltd. who publish the leading industry journal @Display_Daily. @brmeko spoke about displ…
MTBS3D RT @GetImmersed: Easily one of the highlights at #Immersed2018, Mike Domaguing, @Survios' VP of Marketing, gave a rundown of the #VR projec…
MTBS3D RT @GetImmersed: .@elumenati makes immersive projection solutions that multiple people can enjoy at the same time. At #Immersed2018, Hilary…
MTBS3D Daryl Sartain talked #immersive #AI & #Blockchain at @GetImmersed. Sartain is the Director and Worldwide Head of… https://t.co/LmqWZjQn0w
MTBS3D RT @GetImmersed: #Immersed2018 starts on Thursday! Tickets still available: https://t.co/5CJiYUiNKF #Immersed18 #business #healthcare #AI #…

Project Holodeck Pays MTBS a Visit!

Zombies on the Holodeck

With all the excitement and interest in virtual reality, who better to join us than James Iliff, Producer at Project Holodeck?!?  Project Holodeck is a USC initiative to create an affordable full body immersive experience with readily available store shelf parts and accessories.  Today, James tells the story of Project Holodeck, and has even made the alpha version of Zombies on the Holodeck readily available for everyone to download and try out for themselves.

Little bit of trivia for everyone!  The story and game was supposed to be released last Thursday, but MTBS discovered a major bug in the stereo rendering which required a new build for the game that was released for the first time today (and delayed the announcement).  It's an alpha, so this was to be expected.  That being said, anyone who formed an opinion based on last week's early build is encouraged to give it another go because it's a lot more impressive now.  We didn't get to test the bug fix, but if it's implemented as we are told it was, it should be a completely different game than it was last week.

EDIT: We had a bit of a conundrum figuring out if the bug was fixed because we didn't have access to a Rift throughout the day.  Our bad!  It's fixed, and is good to go!

Be sure to share your comments and ideas at the end of James' piece.  If there's enough interest, there could be potential for a much more elaborate VR zombie game.