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MTBS3D RT @GetImmersed: We’re moving to Silicon Valley! @IfcSummit November 5 & 6, 2019 at the Computer History Museum in Mountain View, CA. Call…
MTBS3D Julien Le Corre, Lead Developer at @InnerspaceVR , talked about their latest #VR escape room title The Corsair's Cu… https://t.co/uuOT6SG0NA
MTBS3D As fun as Arizona Sunshine is in traditional #VR, @Vertigo_Games took it up a notch by transforming it into a locat… https://t.co/YkGpv2wLMM
MTBS3D .@OfficialGDC would not be complete without visiting SVVR's annual #VR Mixer! In today's interview, we catch up wi… https://t.co/hibivrbYdq
MTBS3D Spencer Jackson, Software Engineer at @NordicTrack, talks about their latest iFit #VR Bike paired with an #HTCVivehttps://t.co/5b2uD9Hoa9
MTBS3D William Provancher is the CEO of @TacticalHaptics. He demonstrated their latest haptics controllers for us in this… https://t.co/Ir1Cog8bRI
MTBS3D Gaspar Ferreiro is the CEO of Project Ghost Studios. In this interview, he talks about their new Project Ghost dem… https://t.co/T2xz1VdtGI
MTBS3D .@EpicGames had loads of news to share at @OfficialGDC. Marc Petit is the General Manager of #Epic's @UnrealEnginehttps://t.co/CnqpGAB2f4
MTBS3D Chris Hook, Graphics & Visual Technologies Marketing Chief for @intel spoke to us during @OfficialGDC. We talked ab… https://t.co/ji6AKJpfwM
MTBS3D We interviewed @networknextinc at #GDC2019. They are in the business of ensuring the best connectivity and lowest l… https://t.co/87b06uMAm7
MTBS3D .@reality_clash is a developing #AugmentedReality combat game. We got to interview Tony Pearce, the CCO and Co-Fou… https://t.co/24P5kLz0Ef
MTBS3D Robots explode at #GDC2019 with @FuturLab. They have a new title for #PSVR called Mini Mech Mayhem. #GDC19https://t.co/JiIuJgGZ64
MTBS3D .@zerolatencyVR has a number of #VR out-of-home entertainment centers around the world, and we got to catch up with… https://t.co/NZJBVyRUWz
MTBS3D RT @GetImmersed: Dr. Ofer Shai is the Director of Omnia AI at @DeloitteCanada. He talked about the misconceptions about #ArtificialIntellig
MTBS3D RT @GetImmersed: The use of #futurecomputing in #healthcare was one of the prominent tracks at #Immersed2018, and we got to see some really…
MTBS3D RT @GetImmersed: Ricardo Wagner, Director of Product Marketing for #Office365 at @microsoftcanada, talked about their efforts to make moder…
MTBS3D RT @GetImmersed: Pascal Langlois, Founder of Collective Intent, talks about the potential of using motion capture technologies to re-enable…

GameGrade3D, Oculus News

Bad Week
It has been a difficult week for some of the big companies this week. For example, Nvidia is finishing up a forum hacking investigation which has left their communities down for over a week. That's serious stuff, and we hope their site gets back up sooner than later. Meanwhile, Nintendo is trying to downplay the importance of 3D in their gaming machines by blaming the 3D tech and not taking responsibility for their content creation. So sorry, but if 3D loses its impact and enjoyment so quickly, why have MTBS' members been so committed to the technology for over five years? Our membership continually grows year to year - it's not shrinking.
 
GameGrade3D Logo
 
So why don't we finish the week up with some really good news instead? First, our home grown GameGrade3D was again featured by AMD and Tom's Hardware. This is something we should all be very proud of because with the exception of some helpful development money, the GG3D database is the result of what gamers have to share, volunteer programming, and a willingness to value what the customer has to say above all else. Keep making submissions and updating entries with fresh ones where needed because fellow customers are counting on your QA testing ability! Your input was never as influential as it is now.
 
Oculus Logo
 
The second bit of news is our own Palmer Luckey has quietly shared another cool update in our discussion forums which was also graciously featured by Tom's Hardware. Oculus has delayed its Kickstarter submission until July 19th (approximately) so the campaign can run at the same time as Quakecon and GamesCom. Jointly with John Carmack, there are also negotiations and discussions happening with the likes of Valve, Bethesda, Epic, Crytek, Unity, and more. There are no guarantees of course on who will actually follow through, but this is arguably the most direct attention a head mounted display has received from game developers...ever...and it hasn't even been released yet!
 
More to come!  Be sure to return to MTBS next week, because if all goes to plan, we will have yet another innovation to share with the stereoscopic 3D gaming community.  We are very excited about this!
 
So while some of the industry seems to be in a 3D flux at the moment, this has been a great week for the 3D gamer in the end. Enjoy your weekend!