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MTBS3D RT @GetImmersed: We’re moving to Silicon Valley! @IfcSummit November 5 & 6, 2019 at the Computer History Museum in Mountain View, CA. Call…
MTBS3D Julien Le Corre, Lead Developer at @InnerspaceVR , talked about their latest #VR escape room title The Corsair's Cu… https://t.co/uuOT6SG0NA
MTBS3D As fun as Arizona Sunshine is in traditional #VR, @Vertigo_Games took it up a notch by transforming it into a locat… https://t.co/YkGpv2wLMM
MTBS3D .@OfficialGDC would not be complete without visiting SVVR's annual #VR Mixer! In today's interview, we catch up wi… https://t.co/hibivrbYdq
MTBS3D Spencer Jackson, Software Engineer at @NordicTrack, talks about their latest iFit #VR Bike paired with an #HTCVivehttps://t.co/5b2uD9Hoa9
MTBS3D William Provancher is the CEO of @TacticalHaptics. He demonstrated their latest haptics controllers for us in this… https://t.co/Ir1Cog8bRI
MTBS3D Gaspar Ferreiro is the CEO of Project Ghost Studios. In this interview, he talks about their new Project Ghost dem… https://t.co/T2xz1VdtGI
MTBS3D .@EpicGames had loads of news to share at @OfficialGDC. Marc Petit is the General Manager of #Epic's @UnrealEnginehttps://t.co/CnqpGAB2f4
MTBS3D Chris Hook, Graphics & Visual Technologies Marketing Chief for @intel spoke to us during @OfficialGDC. We talked ab… https://t.co/ji6AKJpfwM
MTBS3D We interviewed @networknextinc at #GDC2019. They are in the business of ensuring the best connectivity and lowest l… https://t.co/87b06uMAm7
MTBS3D .@reality_clash is a developing #AugmentedReality combat game. We got to interview Tony Pearce, the CCO and Co-Fou… https://t.co/24P5kLz0Ef
MTBS3D Robots explode at #GDC2019 with @FuturLab. They have a new title for #PSVR called Mini Mech Mayhem. #GDC19https://t.co/JiIuJgGZ64
MTBS3D .@zerolatencyVR has a number of #VR out-of-home entertainment centers around the world, and we got to catch up with… https://t.co/NZJBVyRUWz
MTBS3D RT @GetImmersed: Dr. Ofer Shai is the Director of Omnia AI at @DeloitteCanada. He talked about the misconceptions about #ArtificialIntellig
MTBS3D RT @GetImmersed: The use of #futurecomputing in #healthcare was one of the prominent tracks at #Immersed2018, and we got to see some really…
MTBS3D RT @GetImmersed: Ricardo Wagner, Director of Product Marketing for #Office365 at @microsoftcanada, talked about their efforts to make moder…
MTBS3D RT @GetImmersed: Pascal Langlois, Founder of Collective Intent, talks about the potential of using motion capture technologies to re-enable…

Coolest Clip Shown at E3 So Far!

Having watched E3 a few years now, I can't help but get the feeling that I've seen it all before.  Sure, first person shooters are great - I just love'em!  Unfortunately, the impression I have is that once a company has a franchise, they will beat it with a stick (or the butt of a gun) until the brand is good and dead.  I think good stories have been replaced with inventive ways of killing people AS the story, and something has been lost.

3EYOND: Two Souls

I almost gave up on E3 until I saw the preview of 3EYOND: Two Souls (Beyond) during Sony's E3 press conference.  I don't know what the actual game will look like or if it will be in 3D, but akin to an honest to goodness Hollywood movie, the trailer opened with a friendly conversation between a local Sheriff and a silent mystery girl.  With the only casualty being a hot cup of coffee, it's clear this girl possesses limitless powers we can only imagine.  Sure, there was some explosive stuff at the tail end of the video, but all the tension was built up with good old fashioned dialogue.  The video shown in this article is cut differently from what was shown at E3, but you'll get the idea.


Wonderbook

Augmented reality fans will be impressed with a new product called Wonderbook.  Using the Move! Eye and combined with a "book" peripheral and controller, the TV shows a rich digital environment coming out of the book itself.  We've seen this kind of thing before, but with Sony at the helm and enough content backers (e.g. J.K. Rowling of Harry Potter fame), this could be a sure hit.  Of course, stereoscopic 3D support would seal the deal, so we'll have to wait and see if it will be supported as well.