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MTBS3D RT @GetImmersed: Dr. Ofer Shai is the Director of Omnia AI at @DeloitteCanada. He talked about the misconceptions about #ArtificialIntellig
MTBS3D RT @GetImmersed: The use of #futurecomputing in #healthcare was one of the prominent tracks at #Immersed2018, and we got to see some really…
MTBS3D RT @GetImmersed: Ricardo Wagner, Director of Product Marketing for #Office365 at @microsoftcanada, talked about their efforts to make moder…
MTBS3D RT @GetImmersed: Pascal Langlois, Founder of Collective Intent, talks about the potential of using motion capture technologies to re-enable…
MTBS3D RT @GetImmersed: David Parker, Founder of @teamwishplay, talked at #Immersed2018 about how they are using #immersivetechnologies like #Virt
MTBS3D RT @GetImmersed: Richard Huddy, Head of the Game Ecosystem at the Samsung Research Institute (UK), was the second keynote at #Immersed2018.…
MTBS3D RT @GetImmersed: .@JoanneAska, Co-Founder of @TribeOfPan, talks about @TheChoice_VR their innovative #VR project that addresses the topic o…
MTBS3D .@ArozziChairs makes high-end #gaming chairs and tables. Scott Nishi, Sales Manager for Arozzi, spoke to us at… https://t.co/4U4LyU1SJn
MTBS3D .@pimaxofficial interview from #CES2019 includes news about their latest #5K and #8K #HMDs, eye tracking and new co… https://t.co/mmgw69jRTa
MTBS3D .@HP unleashes the #VR dinosaurs at #CES2019. 🦕 🦖 https://t.co/Ufed2K99F5 https://t.co/Rd5irCXzMZ
MTBS3D Today’s interview is with Jan Ludvig from @SenseArena. Jan was a professional #NHL #hockey player. He talked about… https://t.co/3fT7zWGmyI
MTBS3D Chia Chin Lee of, CEO of @BigBoxVR talks Population One at #CES2019. #VR #eSports https://t.co/xfIWYboVkQ https://t.co/3pW2AEPaxG
MTBS3D At #CES2019 we met with Rikard Steiber, President of #HTCViveport, and he talked about their new @htcvive Pro Eye,… https://t.co/WjugF0l5gJ
MTBS3D We met with Ryan McCall, Director of Strategy and Business Development for @UL_Benchmarks at #CES2019. He talked ab… https://t.co/lo8HZkYs5p
MTBS3D .@OmronAutomation talked about their ping pong playing robot at #CES2019. 🏓🤖 #Robotics #technologyhttps://t.co/SvdLiCYlbZ
MTBS3D MSI showcased their latest 17" GS75 Stealth laptop computer and talked about the availability of #VR readiness in t… https://t.co/3UrISM7nWK

Ramifications of GTX690

Nvidia GTX690This weekend, Nvidia announced plans to release the GTX690 dual core GPU.  Key specs include 3072 CUDA Cores, 4GB of 512-bit GDDR5 memory, a Base/Boost clock of 915Mhz/1019Mhz, and a memory speed of 6Gbps.  A powerful card for sure!  What are the ramifications of this for 3D Vision users?

First, even though this is more to do with marketing than actual support (because available displays that work in this mode are slim to none right now), we expected Nvidia to come out with a competing part to AMD’s 7900 series GPUs that support HDMI 1080P 120Hz bandwidth.  Instead, Nvidia’s 690GTX doesn’t have a native HDMI connector at all.  According to Nvidia, it uses a D-Link DVI connector to HDMI 1.4 bridge that has the 720P limitation in 3D (for 60FPS gaming in 3D).

The remaining questions we had for Nvidia were:

I. How would you describe the 3D Vision game compatibility with SLI?  Will it be any more or less compatible than a single core GPU, and are special 3D Vision SLI profiles needed to benefit from the full performance for the graphics card?

II. Are there performance and power advantages of having a single graphics card with two cores versus two full sized GPUs in SLI?  How does the 690 compare to two 680s?

Nvidia hasn’t provided answers to our remaining questions, so this is only an analysis on our part until Nvidia fills in the gaps.

This is an SLI graphics card.   Even though it’s powerful, it will only work with 3D Vision with full performance if the 3D Vision drivers can address both cores in stereoscopic 3D mode.  Based on 3D Vision user posts, there are mixed results with SLI, so you won’t get full performance with every game.

Efficient power use is likely the big winner between two GPUs versus one, though a clear performance advantage is hard to say sight unseen.  Is this the best choice graphics card for Nvidia 3D Vision owners?  It depends.

If you are committed to an SLI multi-screen display based on 3D Vision approved DisplayPort 1.2 monitors or D-Link DVI, this GPU makes sense.

However, if you have a single screen, it will probably pay to wait.  The GTX580 and GTX680 offer plenty of processing power for 3D gaming which is resolution capped at 1080P gaming anyway.  HDMI is going through a transitory state right now with more bandwidth expected, so you will want your next big expense GPU to be 100% compatible with the updated 3D spec.  It’s one thing if a GPU is a few hundred dollars, but at over $1,000 a pop, it’s important to give this some thought.

Finally, GPU prices go down, not up.  3D Vision users have the luxury to wait, and not run the risk of missing out.  When the pricing is right, it will be easy to double up your GTX680 when it is cost effective to do so.

If you are a DDD driver user, steer clear of the GTX690.  To the best of our knowledge, their multi-GPU support is limited to AMD CrossFire.  Since the GTX690 is an SLI based dual core GPU, you would only get half the performance for twice the price!  Stick with a single core Nvidia or AMD GPU for best results.