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MTBS3D RT @BelayIP: First meeting of #CES19 in the books. Online interview with Neil Schneider of #mtbs3d. Come say hi to me and @BasemarkLtd if y…
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MTBS3D RT @GetImmersed: At #Immersed2018, Charlie Choo of @studio216 talked about how they are using #immersivetechnologies like #AR, #VR, and #MR
MTBS3D RT @GetImmersed: #ArtificialIntelligence is an important part of what's next in #futurecomputing and was a vital topic at #Immersed2018. B…
MTBS3D What better way to exemplify future computing than to talk about prototyping using #VirtualReality and… https://t.co/zeNEOR7Uhw
MTBS3D MTBS-TV: Rama Krishna Aravind is the Founder and Creative Director of Poco Loco Amusements. He shared his inspirati… https://t.co/AR2VAvcZBP
MTBS3D MTBS-TV: Dr. David Rolston @dwrolston speaks about the future of #AI & #VR at @GetImmersed. #Immersed2018 https://t.co/5V9A18c6Vk
MTBS3D RT @GetImmersed: Kevin Williams, Chairman of the @DNA_Conference is easily one of the market's go-to-guys for all things dealing with out o…
MTBS3D RT @GetImmersed: Bob Raikes is the Founder of Meko Ltd. who publish the leading industry journal @Display_Daily. @brmeko spoke about displ…
MTBS3D RT @GetImmersed: Easily one of the highlights at #Immersed2018, Mike Domaguing, @Survios' VP of Marketing, gave a rundown of the #VR projec…
MTBS3D RT @GetImmersed: .@elumenati makes immersive projection solutions that multiple people can enjoy at the same time. At #Immersed2018, Hilary…
MTBS3D Daryl Sartain talked #immersive #AI & #Blockchain at @GetImmersed. Sartain is the Director and Worldwide Head of… https://t.co/LmqWZjQn0w
MTBS3D RT @GetImmersed: #Immersed2018 starts on Thursday! Tickets still available: https://t.co/5CJiYUiNKF #Immersed18 #business #healthcare #AI #…

DDD TriDef 3.5.6 Features Dominant Eye System

DDD Logo
Good news, everyone!  DDD has released a fresh driver update featuring:
  • Improved DirectX 10/11 game performance (Battlefield 3 in particular)
  • Added support for Need For Speed: The Run, SOL Exodus, Unstoppable Gorg, Alan Wake, Trine 2, Microsoft Flight, Torchlight, APB, Tribes Ascend Beta, Blacklight Retribution and various other games
  • Improved the following game profiles: Call of Duty: Black Ops, Call of Duty: Modern Warfare 3, Sonic Generations, Batman: Arkham City, RayCity and other games
  • NEW!  Dominant eye aiming mechanism.

The dominant eye mechanism was first introduced in the iZ3D drivers way back when.  The idea is that the image is shifted in just one eye instead of both.  While some are sensitive to it, this makes it possible to use the game's existing HUD and aiming mechanism without having to have a laser sight add-on or special game developer programming.

Go into the "Output" option in the TriDef Ignition options (while the game is open) and turn on the dominant eye mechanism.  Then choose "right" eye as the dominant eye.  See how it works for you!

Be sure to test the updated game profiles and make submissions to GameGrade3D.  In addition to being the most accurate measuring stick for 3D game compatibility, this is also a great way to earn some top notch prizes!