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MTBS3D Check out this interview with Tony Zheng, Co-Founder of @matatalab. They have developed a new robotic toy for child… https://t.co/PPnrmshvQ5
MTBS3D Adshir makes ray tracing technology that works on countless platforms and device types. They’re are the first on r… https://t.co/yqLobXhx14
MTBS3D We interviewed Steve Venuti, VP of Marketing for @KeyssaTech. They've developed a solid state connector that is cha… https://t.co/081Ie1799L
MTBS3D Jim Malcolm, Chief Marketing Officer for @HumanEyesTech demonstrated their latest combination 360 degree plus 180… https://t.co/dfnwLmc1Os
MTBS3D .@Dlink spoke to us last week at #CES2020 about their latest Wifi 6 mesh router and what it means for end users.… https://t.co/n2HXCcufMX
MTBS3D RT @tifcagroup: Our Client-to-Cloud Revolution Portal is LIVE! Computing is heading towards a world of any place, any device user experienc…
MTBS3D RT @IFCSummit: .@thekhronosgroup President @neilt3d talks open standards and client-to-cloud at #IFCSummit. #CloudComputing https://t.co/T
MTBS3D Please help @tifcagroup by completing their survey by December 16th! https://t.co/nInslvJ1HM
MTBS3D RT @IFCSummit: #IFCSummit Visionaries Panel with @IntelSoftware @intel @AMD and @jonpeddie talks Client-to-Cloud. #CloudComputing #FutureCo
MTBS3D RT @IFCSummit: The Futurists Panel moderated by @deantak of @VentureBeat is online. #IFCSummit #CloudComputing #FutureComputing #Futurists
MTBS3D RT @IFCSummit: Daryl Sartain is Director & Worldwide Head of #XR, Displays, and Wireless Ecosystems for @Radeon at @AMD. He is also Chair o…
MTBS3D RT @IFCSummit: Arvind Kumar is a Senior Principal Engineer for @intel @IntelSoftware. At #IFCSummit he explained the workings of the Client…
MTBS3D RT @IFCSummit: Neil Schneider’s #IFCSummit opening presentation. #CloudComputing https://t.co/CFqiNxSzPV
MTBS3D RT @IFCSummit: Our #videogames in the #clienttocloud revolution is going on now featuring @playhatchglobal @AccelByteInc @awscloud and @Sha

GameGrade3D is Back Online!

GameGrade3D
A few days ago, we reported that GameGrade3D was down because of our server transfer and upgrade.  There was a bug that prevented new submissions from being added to the database. It's up and running again, and we'd be appreciative if members could share any bugs or problems they have in the GG3D forums.  We don't anticipate any issues based on the testing we have done so far - but just in case!

For those unfamiliar, GameGrade3D is a community driven database of stereoscopic 3D video games, and their compatibility with the different 3D solutions on the market for PC.  This includes DDD, iZ3D, Nvidia GeForce 3D Vision, and AMD HD3D drivers.  It has no vested interests in specific technologies, and is reputable because it takes a very objective approach to testing and classifying 3D games.  More importantly, it's a great tool for 3D gamers to learn which games will work well with their 3D solutions, and what special settings are needed if any.

With each driver release, members are encouraged to make new submisisions so driver developers can easily track bugs that need to be fixed, and gamers can know which drivers work well with each game.

Credit to Andres Hernandez and Vadim Krivosheev for getting GG3D working again!