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MTBS3D RT @GetImmersed: Dr. Ofer Shai is the Director of Omnia AI at @DeloitteCanada. He talked about the misconceptions about #ArtificialIntellig
MTBS3D RT @GetImmersed: The use of #futurecomputing in #healthcare was one of the prominent tracks at #Immersed2018, and we got to see some really…
MTBS3D RT @GetImmersed: Ricardo Wagner, Director of Product Marketing for #Office365 at @microsoftcanada, talked about their efforts to make moder…
MTBS3D RT @GetImmersed: Pascal Langlois, Founder of Collective Intent, talks about the potential of using motion capture technologies to re-enable…
MTBS3D RT @GetImmersed: David Parker, Founder of @teamwishplay, talked at #Immersed2018 about how they are using #immersivetechnologies like #Virt
MTBS3D RT @GetImmersed: Richard Huddy, Head of the Game Ecosystem at the Samsung Research Institute (UK), was the second keynote at #Immersed2018.…
MTBS3D RT @GetImmersed: .@JoanneAska, Co-Founder of @TribeOfPan, talks about @TheChoice_VR their innovative #VR project that addresses the topic o…
MTBS3D .@ArozziChairs makes high-end #gaming chairs and tables. Scott Nishi, Sales Manager for Arozzi, spoke to us at… https://t.co/4U4LyU1SJn
MTBS3D .@pimaxofficial interview from #CES2019 includes news about their latest #5K and #8K #HMDs, eye tracking and new co… https://t.co/mmgw69jRTa
MTBS3D .@HP unleashes the #VR dinosaurs at #CES2019. 🦕 🦖 https://t.co/Ufed2K99F5 https://t.co/Rd5irCXzMZ
MTBS3D Today’s interview is with Jan Ludvig from @SenseArena. Jan was a professional #NHL #hockey player. He talked about… https://t.co/3fT7zWGmyI
MTBS3D Chia Chin Lee of, CEO of @BigBoxVR talks Population One at #CES2019. #VR #eSports https://t.co/xfIWYboVkQ https://t.co/3pW2AEPaxG
MTBS3D At #CES2019 we met with Rikard Steiber, President of #HTCViveport, and he talked about their new @htcvive Pro Eye,… https://t.co/WjugF0l5gJ
MTBS3D We met with Ryan McCall, Director of Strategy and Business Development for @UL_Benchmarks at #CES2019. He talked ab… https://t.co/lo8HZkYs5p
MTBS3D .@OmronAutomation talked about their ping pong playing robot at #CES2019. 🏓🤖 #Robotics #technologyhttps://t.co/SvdLiCYlbZ
MTBS3D MSI showcased their latest 17" GS75 Stealth laptop computer and talked about the availability of #VR readiness in t… https://t.co/3UrISM7nWK

How 3D Did in 2011

Fireworks

Welcome to the year 2012!  With each new year, MTBS puts together a point form summary of some of the 3D accomplishments of year's past.  On the surface, you'd think that 2011 was a difficult year for 3D, but it has actually done quite well.

In fact, from the point of view of 3D innovations and exciting new products, it's been a great year for consumers.  Here is our list of industry accomplishments so far!
  • AMD via Samsung, and Nvidia have both released new shutter glasses technology.  No longer are LCD shutter glasses plagued by coke bottle brightness.
  • Jointly with leading Ontario universities and game developers, the government funded iGO3D initiative was launched to research best practices in stereoscopic 3D game development.
  • GameGrade3D Beta was launched with 400+ submissions so far!  Woohoo!
  • AMD announced CrossFireX support with HD3D technologies.
  • AMD's new 7000 series GPUs feature "High Speed" HDMI for 1080P 3D gaming and will theoretically break the 720P gaming barrier on compatible 3D HDTVs.
  • Both LG and HTC released well received 3D smartphones (Optimus 3D/Thrill 4G, Evo)
  • LG released the first stereoscopic 3D mobile drivers via firmware, and more solutions are expected by other players
  • Sony released the first consumer targeted 720P HMD.
  • Sony has released and slated to release an estimate 50 3D compliant console games.
  • XBOX has updated their firmware to support full resolution 720P in 3D via HDMI 1.4
  • The Nintendo 3DS was released!  Estimated ten million units sold worldwide.
The Consumer Electronics Show is next week, and MTBS will be on-hand to give readers a sneak peak at what 2012 has in store.  In the meantime, are there accomplishments you'd like to see added to the list?  Comment below!