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MTBS3D RT @GetImmersed: Dr. Ofer Shai is the Director of Omnia AI at @DeloitteCanada. He talked about the misconceptions about #ArtificialIntellig
MTBS3D RT @GetImmersed: The use of #futurecomputing in #healthcare was one of the prominent tracks at #Immersed2018, and we got to see some really…
MTBS3D RT @GetImmersed: Ricardo Wagner, Director of Product Marketing for #Office365 at @microsoftcanada, talked about their efforts to make moder…
MTBS3D RT @GetImmersed: Pascal Langlois, Founder of Collective Intent, talks about the potential of using motion capture technologies to re-enable…
MTBS3D RT @GetImmersed: David Parker, Founder of @teamwishplay, talked at #Immersed2018 about how they are using #immersivetechnologies like #Virt
MTBS3D RT @GetImmersed: Richard Huddy, Head of the Game Ecosystem at the Samsung Research Institute (UK), was the second keynote at #Immersed2018.…
MTBS3D RT @GetImmersed: .@JoanneAska, Co-Founder of @TribeOfPan, talks about @TheChoice_VR their innovative #VR project that addresses the topic o…
MTBS3D .@ArozziChairs makes high-end #gaming chairs and tables. Scott Nishi, Sales Manager for Arozzi, spoke to us at… https://t.co/4U4LyU1SJn
MTBS3D .@pimaxofficial interview from #CES2019 includes news about their latest #5K and #8K #HMDs, eye tracking and new co… https://t.co/mmgw69jRTa
MTBS3D .@HP unleashes the #VR dinosaurs at #CES2019. 🦕 🦖 https://t.co/Ufed2K99F5 https://t.co/Rd5irCXzMZ
MTBS3D Today’s interview is with Jan Ludvig from @SenseArena. Jan was a professional #NHL #hockey player. He talked about… https://t.co/3fT7zWGmyI
MTBS3D Chia Chin Lee of, CEO of @BigBoxVR talks Population One at #CES2019. #VR #eSports https://t.co/xfIWYboVkQ https://t.co/3pW2AEPaxG
MTBS3D At #CES2019 we met with Rikard Steiber, President of #HTCViveport, and he talked about their new @htcvive Pro Eye,… https://t.co/WjugF0l5gJ
MTBS3D We met with Ryan McCall, Director of Strategy and Business Development for @UL_Benchmarks at #CES2019. He talked ab… https://t.co/lo8HZkYs5p
MTBS3D .@OmronAutomation talked about their ping pong playing robot at #CES2019. 🏓🤖 #Robotics #technologyhttps://t.co/SvdLiCYlbZ
MTBS3D MSI showcased their latest 17" GS75 Stealth laptop computer and talked about the availability of #VR readiness in t… https://t.co/3UrISM7nWK

BUMMER! Utility Doesn't Work!

Battlefield 3 Convergence Utility

While the utility listed here is still a good find, the configuration adjustment doesn't actually do what we think it's supposed to do.  The "convergence" tweak is actually the adjustment for the game's separation levels, and there was clearly a snafu when DICE chose their stereoscopic 3D terminology in the config file.

Credit to 3DVision-Blog for spotting this!  We were very disappointed with our first run of Battlefield 3 in stereoscopic 3D because it had a depth-only experience, and seemed to be drab compared to what we grew to expect from its predecessor Battlefield Bad Company 2.  The good news is that there are indeed convergence controls hidden in the config file, but it's a pain to configure.

This utility provides a more convenient way of adjusting the convergence and getting the stereoscopic 3D experience you want.  Give it a try, and share your results in our forum.

GameGrade3D

One of our members has reported that some of his GameGrade3D submissions have gone missing, and we are trying to determine if this was caused by a bug, or a simple mishap with database editing.  We've only heard about this from one member so far, but if you are also experiencing this, please let us know in the GameGrade3D forums so we can trace down the problem.  It's helpful if you could tell us when you notice your submission had gone missing, and what you had been doing in GameGrade3D at the time.  It's also helpful to tell us when you last accessed GG3D.

Yes...we are still hard at work on MTBS' 2011 3D Buying Guide.  We are just getting everything edited, and hope to have it up within the next few hours.  A lot of work went into it, and we hope you like the way it turns out.