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MTBS3D RT @GetImmersed: We’re moving to Silicon Valley! @IfcSummit November 5 & 6, 2019 at the Computer History Museum in Mountain View, CA. Call…
MTBS3D Julien Le Corre, Lead Developer at @InnerspaceVR , talked about their latest #VR escape room title The Corsair's Cu… https://t.co/uuOT6SG0NA
MTBS3D As fun as Arizona Sunshine is in traditional #VR, @Vertigo_Games took it up a notch by transforming it into a locat… https://t.co/YkGpv2wLMM
MTBS3D .@OfficialGDC would not be complete without visiting SVVR's annual #VR Mixer! In today's interview, we catch up wi… https://t.co/hibivrbYdq
MTBS3D Spencer Jackson, Software Engineer at @NordicTrack, talks about their latest iFit #VR Bike paired with an #HTCVivehttps://t.co/5b2uD9Hoa9
MTBS3D William Provancher is the CEO of @TacticalHaptics. He demonstrated their latest haptics controllers for us in this… https://t.co/Ir1Cog8bRI
MTBS3D Gaspar Ferreiro is the CEO of Project Ghost Studios. In this interview, he talks about their new Project Ghost dem… https://t.co/T2xz1VdtGI
MTBS3D .@EpicGames had loads of news to share at @OfficialGDC. Marc Petit is the General Manager of #Epic's @UnrealEnginehttps://t.co/CnqpGAB2f4
MTBS3D Chris Hook, Graphics & Visual Technologies Marketing Chief for @intel spoke to us during @OfficialGDC. We talked ab… https://t.co/ji6AKJpfwM
MTBS3D We interviewed @networknextinc at #GDC2019. They are in the business of ensuring the best connectivity and lowest l… https://t.co/87b06uMAm7
MTBS3D .@reality_clash is a developing #AugmentedReality combat game. We got to interview Tony Pearce, the CCO and Co-Fou… https://t.co/24P5kLz0Ef
MTBS3D Robots explode at #GDC2019 with @FuturLab. They have a new title for #PSVR called Mini Mech Mayhem. #GDC19https://t.co/JiIuJgGZ64
MTBS3D .@zerolatencyVR has a number of #VR out-of-home entertainment centers around the world, and we got to catch up with… https://t.co/NZJBVyRUWz
MTBS3D RT @GetImmersed: Dr. Ofer Shai is the Director of Omnia AI at @DeloitteCanada. He talked about the misconceptions about #ArtificialIntellig
MTBS3D RT @GetImmersed: The use of #futurecomputing in #healthcare was one of the prominent tracks at #Immersed2018, and we got to see some really…
MTBS3D RT @GetImmersed: Ricardo Wagner, Director of Product Marketing for #Office365 at @microsoftcanada, talked about their efforts to make moder…
MTBS3D RT @GetImmersed: Pascal Langlois, Founder of Collective Intent, talks about the potential of using motion capture technologies to re-enable…

Nintendo 3DS Rumors, Good or Bad?

Nintendo 3DS

It's is very rare for MTBS to comment on rumors because they are usually untrue or go unfounded.  However, this story caught our eye about the Nintendo 3DS.  The word is that the Nintendo 3DS has a secret processor that hasn't been fully used yet, and game developers will have an additional 25% of processing power available for S-3D game development.

That in itself isn't very surprising - we've seen this before in the PC market where GPUs are released, and future versions are the same tech with extra features that have been revealed and unlocked.

What is concerning is that its also rumored that Nintendo has found a more efficient way of putting out stereoscopic 3D content that puts far less strain on the CPU.  Let's all pray to the stereo gods that this isn't another 2D+Depth implementation because this would seriously undermine what makes the Nintendo 3DS a unique piece of gaming equipment.

For those unfamiliar, 2D+Depth is a popular technique used by some console game developers (e.g. Crytek, Epic Games) that puts out pseudo 3D images based on a single camera view.  It works and is easy to implement because the source data is the depth buffer that is already there, and the performance is very close to what you would get with a traditional 2D game.  Unfortunately, 2D+Depth loses a lot of what makes S-3D gaming interesting, and we think this would be an unnecessary and harmful move for Nintendo.

That said, Nintendo may have indeed found a more efficient ways of putting out true stereoscopic 3D images - we'll have to wait and see.  Rumors are rumors!