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MTBS3D RT @BelayIP: First meeting of #CES19 in the books. Online interview with Neil Schneider of #mtbs3d. Come say hi to me and @BasemarkLtd if y…
MTBS3D RT @GetImmersed: .@AffordStudio Co-Founder Avery Rueb talked about the status of #technology in the classroom and new innovations that will…
MTBS3D RT @GetImmersed: Dereck Orr of National Institute of Standards and Technology @usnistgov gave the first keynote at #Immersed2018. He talked…
MTBS3D RT @GetImmersed: At #Immersed2018, Charlie Choo of @studio216 talked about how they are using #immersivetechnologies like #AR, #VR, and #MR
MTBS3D RT @GetImmersed: #ArtificialIntelligence is an important part of what's next in #futurecomputing and was a vital topic at #Immersed2018. B…
MTBS3D What better way to exemplify future computing than to talk about prototyping using #VirtualReality and… https://t.co/zeNEOR7Uhw
MTBS3D MTBS-TV: Rama Krishna Aravind is the Founder and Creative Director of Poco Loco Amusements. He shared his inspirati… https://t.co/AR2VAvcZBP
MTBS3D MTBS-TV: Dr. David Rolston @dwrolston speaks about the future of #AI & #VR at @GetImmersed. #Immersed2018 https://t.co/5V9A18c6Vk
MTBS3D RT @GetImmersed: Kevin Williams, Chairman of the @DNA_Conference is easily one of the market's go-to-guys for all things dealing with out o…
MTBS3D RT @GetImmersed: Bob Raikes is the Founder of Meko Ltd. who publish the leading industry journal @Display_Daily. @brmeko spoke about displ…
MTBS3D RT @GetImmersed: Easily one of the highlights at #Immersed2018, Mike Domaguing, @Survios' VP of Marketing, gave a rundown of the #VR projec…
MTBS3D RT @GetImmersed: .@elumenati makes immersive projection solutions that multiple people can enjoy at the same time. At #Immersed2018, Hilary…
MTBS3D Daryl Sartain talked #immersive #AI & #Blockchain at @GetImmersed. Sartain is the Director and Worldwide Head of… https://t.co/LmqWZjQn0w
MTBS3D RT @GetImmersed: #Immersed2018 starts on Thursday! Tickets still available: https://t.co/5CJiYUiNKF #Immersed18 #business #healthcare #AI #…
MTBS3D @tifcagroup Executive Director was interviewed on @ComputerAmerica. Neil talked about @GetImmersed, Students Night… https://t.co/9Nc3MfcrDC

Nintendo 3DS Rumors, Good or Bad?

Nintendo 3DS

It's is very rare for MTBS to comment on rumors because they are usually untrue or go unfounded.  However, this story caught our eye about the Nintendo 3DS.  The word is that the Nintendo 3DS has a secret processor that hasn't been fully used yet, and game developers will have an additional 25% of processing power available for S-3D game development.

That in itself isn't very surprising - we've seen this before in the PC market where GPUs are released, and future versions are the same tech with extra features that have been revealed and unlocked.

What is concerning is that its also rumored that Nintendo has found a more efficient way of putting out stereoscopic 3D content that puts far less strain on the CPU.  Let's all pray to the stereo gods that this isn't another 2D+Depth implementation because this would seriously undermine what makes the Nintendo 3DS a unique piece of gaming equipment.

For those unfamiliar, 2D+Depth is a popular technique used by some console game developers (e.g. Crytek, Epic Games) that puts out pseudo 3D images based on a single camera view.  It works and is easy to implement because the source data is the depth buffer that is already there, and the performance is very close to what you would get with a traditional 2D game.  Unfortunately, 2D+Depth loses a lot of what makes S-3D gaming interesting, and we think this would be an unnecessary and harmful move for Nintendo.

That said, Nintendo may have indeed found a more efficient ways of putting out true stereoscopic 3D images - we'll have to wait and see.  Rumors are rumors!