MTBS3D Check out this interview with Tony Zheng, Co-Founder of @matatalab. They have developed a new robotic toy for child…
MTBS3D Adshir makes ray tracing technology that works on countless platforms and device types. They’re are the first on r…
MTBS3D We interviewed Steve Venuti, VP of Marketing for @KeyssaTech. They've developed a solid state connector that is cha…
MTBS3D Jim Malcolm, Chief Marketing Officer for @HumanEyesTech demonstrated their latest combination 360 degree plus 180…
MTBS3D .@Dlink spoke to us last week at #CES2020 about their latest Wifi 6 mesh router and what it means for end users.…
MTBS3D RT @tifcagroup: Our Client-to-Cloud Revolution Portal is LIVE! Computing is heading towards a world of any place, any device user experienc…
MTBS3D RT @IFCSummit: .@thekhronosgroup President @neilt3d talks open standards and client-to-cloud at #IFCSummit. #CloudComputing
MTBS3D Please help @tifcagroup by completing their survey by December 16th!
MTBS3D RT @IFCSummit: #IFCSummit Visionaries Panel with @IntelSoftware @intel @AMD and @jonpeddie talks Client-to-Cloud. #CloudComputing #FutureCo
MTBS3D RT @IFCSummit: The Futurists Panel moderated by @deantak of @VentureBeat is online. #IFCSummit #CloudComputing #FutureComputing #Futurists
MTBS3D RT @IFCSummit: Daryl Sartain is Director & Worldwide Head of #XR, Displays, and Wireless Ecosystems for @Radeon at @AMD. He is also Chair o…
MTBS3D RT @IFCSummit: Arvind Kumar is a Senior Principal Engineer for @intel @IntelSoftware. At #IFCSummit he explained the workings of the Client…
MTBS3D RT @IFCSummit: Neil Schneider’s #IFCSummit opening presentation. #CloudComputing
MTBS3D RT @IFCSummit: Our #videogames in the #clienttocloud revolution is going on now featuring @playhatchglobal @AccelByteInc @awscloud and @Sha

Happy Halloween, GameGrade3D Upgrades

Happy Halloween!

Better late than never…Happy (belated) Halloween everyone from the MTBS team!


We have some scaaaaary news for you!  GameGrade3D has been upgraded again!  WOooooo!   Some of its new features include:
  • Ability to add screenshots that demonstrate positive samples of games in 3D.
  • Much better spacing and field descriptions when entering game results.
  • Thumbnails are better proportioned and don't have as much padding added.  Update requires screenshots to be resubmitted.
  • List of personal submissions once logged in.
  • EDITING!  No more starting from scratch every time you want to make a change!
This is still a beta, and some of the functionality isn’t finished yet.  For example, while editing, you can change profiles and pictures, but you can't yet delete them outright.  There is also an intermittent bug that in Part II, there will be two check marks that shouldn't be there.  This is a work in progress!

Neil & DJ Schneider at Pingles Farm on Halloween!

Please post bugs (WooooOooo!  Scary bugs!) and comments in the GameGrade3D forum!