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MTBS3D RT @GetImmersed: We’re moving to Silicon Valley! @IfcSummit November 5 & 6, 2019 at the Computer History Museum in Mountain View, CA. Call…
MTBS3D Julien Le Corre, Lead Developer at @InnerspaceVR , talked about their latest #VR escape room title The Corsair's Cu… https://t.co/uuOT6SG0NA
MTBS3D As fun as Arizona Sunshine is in traditional #VR, @Vertigo_Games took it up a notch by transforming it into a locat… https://t.co/YkGpv2wLMM
MTBS3D .@OfficialGDC would not be complete without visiting SVVR's annual #VR Mixer! In today's interview, we catch up wi… https://t.co/hibivrbYdq
MTBS3D Spencer Jackson, Software Engineer at @NordicTrack, talks about their latest iFit #VR Bike paired with an #HTCVivehttps://t.co/5b2uD9Hoa9
MTBS3D William Provancher is the CEO of @TacticalHaptics. He demonstrated their latest haptics controllers for us in this… https://t.co/Ir1Cog8bRI
MTBS3D Gaspar Ferreiro is the CEO of Project Ghost Studios. In this interview, he talks about their new Project Ghost dem… https://t.co/T2xz1VdtGI
MTBS3D .@EpicGames had loads of news to share at @OfficialGDC. Marc Petit is the General Manager of #Epic's @UnrealEnginehttps://t.co/CnqpGAB2f4
MTBS3D Chris Hook, Graphics & Visual Technologies Marketing Chief for @intel spoke to us during @OfficialGDC. We talked ab… https://t.co/ji6AKJpfwM
MTBS3D We interviewed @networknextinc at #GDC2019. They are in the business of ensuring the best connectivity and lowest l… https://t.co/87b06uMAm7
MTBS3D .@reality_clash is a developing #AugmentedReality combat game. We got to interview Tony Pearce, the CCO and Co-Fou… https://t.co/24P5kLz0Ef
MTBS3D Robots explode at #GDC2019 with @FuturLab. They have a new title for #PSVR called Mini Mech Mayhem. #GDC19https://t.co/JiIuJgGZ64
MTBS3D .@zerolatencyVR has a number of #VR out-of-home entertainment centers around the world, and we got to catch up with… https://t.co/NZJBVyRUWz
MTBS3D RT @GetImmersed: Dr. Ofer Shai is the Director of Omnia AI at @DeloitteCanada. He talked about the misconceptions about #ArtificialIntellig
MTBS3D RT @GetImmersed: The use of #futurecomputing in #healthcare was one of the prominent tracks at #Immersed2018, and we got to see some really…
MTBS3D RT @GetImmersed: Ricardo Wagner, Director of Product Marketing for #Office365 at @microsoftcanada, talked about their efforts to make moder…
MTBS3D RT @GetImmersed: Pascal Langlois, Founder of Collective Intent, talks about the potential of using motion capture technologies to re-enable…

Nvidia 3D Vision 2 Glasses & Displays Announced!

While Nvidia has done a great job of reintroducing their fit in stereoscopic 3D gaming since 2007, their glasses and core technology hasn’t been upgraded or changed in years.  Their software has kept up with the times, but the glasses…not so much.

Nvidia GeForce 3D Vision 2

Nvidia GeForce 3D Vision users can rejoice because the glasses are finally getting a refresh with bigger lenses, brighter image quality, and reduced crosstalk.  Well, they can sort-of rejoice, because this update needs a new monitor to get all the benefits.

Nvidia GeForce 3D Vision 2

The glasses lenses are 20% bigger, and promise to be more comfortable because the frames are flexible enough to go well with gaming headphones.  A mix of tighter timings and more brightness, the first “Nvidia 3D Vision LightBoost” monitor will be the Asus VG278H.

Asus VG278H Asus VG278H

This 27-inch Full HD 1080P monitor features a 3D HDMI 1.4 input, as well as a Dual-link DVI input for full HD 1080P 3D gaming.  Yes, while not officially stated…this should work with alternate 3D solutions as well.  The display and two pairs of glasses will be sold as a bundle for $699 US (MSRP).

For those making separate purchases, the new glasses will be available as a kit for $149, and additional pairs can be purchased for $99 each.

Additional Nvidia 3D LightBoost displays by Acer and BenQ are expected to ship in the coming months.  Brighter notebooks coming down the pipe include several Toshiba models – Satellite P770/P775, Dynabook Satellite T572, Dynabook T572, and the Qosmio X770/X775.  More to come, of course!
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While Nvidia has done a great job of reintroducing their fit in stereoscopic 3D gaming since 2007, their glasses and core technology hasn’t been upgraded or changed in years.  Their software has kept up with the times, but the glasses…not so much.

 

Nvidia GeForce 3D Vision users can rejoice because the glasses are finally getting a refresh with bigger lenses, brighter image quality, and reduced crosstalk.  Well, they can sort-of rejoice, because this update needs a new monitor to get all the benefits.

 

The glasses lenses are 20% bigger, and promise to be more comfortable because the frames are flexible enough to go well with gaming headphones.  A mix of tighter timings and more brightness, the first “Nvidia 3D Vision LightBoost” monitor will be the Asus VG278H.

 

This 27-inch Full HD 1080P monitor features a 3D HDMI 1.4 input, as well as a Dual-link DVI input for full HD 1080P 3D gaming.  Yes, while not officially stated…this should work with alternate 3D solutions as well.  The display and two pairs of glasses will be sold as a bundle for $699 US (MSRP).

 

For those making separate purchases, the new glasses will be available as a kit for $149, and additional pairs can be purchased for $99 each.

 

Additional Nvidia 3D LightBoost displays by Acer and BenQ are expected to ship in the coming months.  Brighter notebooks coming down the pipe include several Toshiba models – Satellite P770/P775, Dynabook Satellite T572, Dynabook T572, and the Qosmio X770/X775.  More to come, of course!