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MTBS3D RT @GetImmersed: Dr. Ofer Shai is the Director of Omnia AI at @DeloitteCanada. He talked about the misconceptions about #ArtificialIntellig
MTBS3D RT @GetImmersed: The use of #futurecomputing in #healthcare was one of the prominent tracks at #Immersed2018, and we got to see some really…
MTBS3D RT @GetImmersed: Ricardo Wagner, Director of Product Marketing for #Office365 at @microsoftcanada, talked about their efforts to make moder…
MTBS3D RT @GetImmersed: Pascal Langlois, Founder of Collective Intent, talks about the potential of using motion capture technologies to re-enable…
MTBS3D RT @GetImmersed: David Parker, Founder of @teamwishplay, talked at #Immersed2018 about how they are using #immersivetechnologies like #Virt
MTBS3D RT @GetImmersed: Richard Huddy, Head of the Game Ecosystem at the Samsung Research Institute (UK), was the second keynote at #Immersed2018.…
MTBS3D RT @GetImmersed: .@JoanneAska, Co-Founder of @TribeOfPan, talks about @TheChoice_VR their innovative #VR project that addresses the topic o…
MTBS3D .@ArozziChairs makes high-end #gaming chairs and tables. Scott Nishi, Sales Manager for Arozzi, spoke to us at… https://t.co/4U4LyU1SJn
MTBS3D .@pimaxofficial interview from #CES2019 includes news about their latest #5K and #8K #HMDs, eye tracking and new co… https://t.co/mmgw69jRTa
MTBS3D .@HP unleashes the #VR dinosaurs at #CES2019. 🦕 🦖 https://t.co/Ufed2K99F5 https://t.co/Rd5irCXzMZ
MTBS3D Today’s interview is with Jan Ludvig from @SenseArena. Jan was a professional #NHL #hockey player. He talked about… https://t.co/3fT7zWGmyI
MTBS3D Chia Chin Lee of, CEO of @BigBoxVR talks Population One at #CES2019. #VR #eSports https://t.co/xfIWYboVkQ https://t.co/3pW2AEPaxG
MTBS3D At #CES2019 we met with Rikard Steiber, President of #HTCViveport, and he talked about their new @htcvive Pro Eye,… https://t.co/WjugF0l5gJ
MTBS3D We met with Ryan McCall, Director of Strategy and Business Development for @UL_Benchmarks at #CES2019. He talked ab… https://t.co/lo8HZkYs5p
MTBS3D .@OmronAutomation talked about their ping pong playing robot at #CES2019. 🏓🤖 #Robotics #technologyhttps://t.co/SvdLiCYlbZ
MTBS3D MSI showcased their latest 17" GS75 Stealth laptop computer and talked about the availability of #VR readiness in t… https://t.co/3UrISM7nWK

LG Thrill 4G Reviewed, AMD HD3D SDK Released!

MTBS recently started to do 3D hardware reviews, and with all the talk of mobile 3D phones and tablets, we just had to try some of the tech out for ourselves!  LG Electronics sent us an LG Thrill 4G.  It's the same as an LG Optimus 3D, except it is branded for the AT&T Network and is expected to be released later this month.  The current rumor is that August 21st is the magic release day, so this should help readers get their engines in gear.

LG Thrill 4G

The review features lots of 3D pictures of its 3D display and applications, and there are several YouTube 3D videos to watch as well.  We hope you like the way it turned out.

AMD HD3D

On the PC front, AMD has publicized their stereoscopic 3D Quad-Buffer SDK so all game and application developers can support 3D directly.  In most cases, PC games are extrapolated to 3D with a stereoscopic 3D driver, like those made by DDD, iZ3D, and Nvidia.  In some instances, game developers want to support 3D directly, and have full control of the left and right view.  This is problematic because with many types of displays, it requires deep access to the graphics card so the image can be properly synchronized with the display.  AMD's SDK gives developers this required access through their line of graphics cards, and is the same technology that DDD and iZ3D are using to make their drivers work with modern 3D displays.  AMD's SDK is most applicable to 3D displays based on HDMI 1.4 and DisplayPort 1.2 or higher.  Call it an informed hunch, but we expect to hear more from AMD in the near future.