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MTBS3D RT @BelayIP: First meeting of #CES19 in the books. Online interview with Neil Schneider of #mtbs3d. Come say hi to me and @BasemarkLtd if y…
MTBS3D RT @GetImmersed: .@AffordStudio Co-Founder Avery Rueb talked about the status of #technology in the classroom and new innovations that will…
MTBS3D RT @GetImmersed: Dereck Orr of National Institute of Standards and Technology @usnistgov gave the first keynote at #Immersed2018. He talked…
MTBS3D RT @GetImmersed: At #Immersed2018, Charlie Choo of @studio216 talked about how they are using #immersivetechnologies like #AR, #VR, and #MR
MTBS3D RT @GetImmersed: #ArtificialIntelligence is an important part of what's next in #futurecomputing and was a vital topic at #Immersed2018. B…
MTBS3D What better way to exemplify future computing than to talk about prototyping using #VirtualReality and… https://t.co/zeNEOR7Uhw
MTBS3D MTBS-TV: Rama Krishna Aravind is the Founder and Creative Director of Poco Loco Amusements. He shared his inspirati… https://t.co/AR2VAvcZBP
MTBS3D MTBS-TV: Dr. David Rolston @dwrolston speaks about the future of #AI & #VR at @GetImmersed. #Immersed2018 https://t.co/5V9A18c6Vk
MTBS3D RT @GetImmersed: Kevin Williams, Chairman of the @DNA_Conference is easily one of the market's go-to-guys for all things dealing with out o…
MTBS3D RT @GetImmersed: Bob Raikes is the Founder of Meko Ltd. who publish the leading industry journal @Display_Daily. @brmeko spoke about displ…
MTBS3D RT @GetImmersed: Easily one of the highlights at #Immersed2018, Mike Domaguing, @Survios' VP of Marketing, gave a rundown of the #VR projec…
MTBS3D RT @GetImmersed: .@elumenati makes immersive projection solutions that multiple people can enjoy at the same time. At #Immersed2018, Hilary…
MTBS3D Daryl Sartain talked #immersive #AI & #Blockchain at @GetImmersed. Sartain is the Director and Worldwide Head of… https://t.co/LmqWZjQn0w
MTBS3D RT @GetImmersed: #Immersed2018 starts on Thursday! Tickets still available: https://t.co/5CJiYUiNKF #Immersed18 #business #healthcare #AI #…

Need Input For M3GA, Harrison Ford News

M3GA Logo

Time flies when you are having fun!  In April, 2010, Meant to be Seen launched MTBS' 3D Game Analyzer.  While DDD, iZ3D, and Nvidia GeForce 3D Vision promote having hundreds of compatible game profiles, there is little to no consistency as to what is considered a quality 3D experience.

MTBS' solution was to create the analyzer.  By having members answer a series of questions, the system populates a database and automatically calculates a certification rating and quality assurance score to determine which games work with which 3D solutions and under what circumstances.  Think of it as a structured Wiki for S-3D gaming without vested interests in specific technologies.

The best part is by having 3D scores determined by fixed rules and expectations, game developers and driver developers can optimize their solution, and know how their software will be rated even before it hits store shelves!  More importantly, games get a qualified library of game settings and recommendations for all three driver developers.

It has admittedly taken a long time to get to the next phase, but here we are (work starts this weekend)!  We don't want to spoil the surprises, but most if not all the recommendations by members will be implemented in the new M3GA service.  More than that, it will be MUCH easier to use, and we have a lot of surprises in store that go well beyond the confines of the original service.

However, we are faced with a new challenge.  The beauty of a system like M3GA is that when there is enough participation, profiles can be voted and ranked depending on complexity, gamer input, and more.  It would be helpful if members could share ideas on how submitted profiles can be dynamically ranked based on member voting or participation, but still maintain game result accuracy.  More than that, check out the service as it exists now, and feel free to share ideas on how to make it better.



Sorry!  No relation to 3D.  Just required viewing for Harrison Ford fans! ;=)