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MTBS3D RT @GetImmersed: We’re moving to Silicon Valley! @IfcSummit November 5 & 6, 2019 at the Computer History Museum in Mountain View, CA. Call…
MTBS3D Julien Le Corre, Lead Developer at @InnerspaceVR , talked about their latest #VR escape room title The Corsair's Cu… https://t.co/uuOT6SG0NA
MTBS3D As fun as Arizona Sunshine is in traditional #VR, @Vertigo_Games took it up a notch by transforming it into a locat… https://t.co/YkGpv2wLMM
MTBS3D .@OfficialGDC would not be complete without visiting SVVR's annual #VR Mixer! In today's interview, we catch up wi… https://t.co/hibivrbYdq
MTBS3D Spencer Jackson, Software Engineer at @NordicTrack, talks about their latest iFit #VR Bike paired with an #HTCVivehttps://t.co/5b2uD9Hoa9
MTBS3D William Provancher is the CEO of @TacticalHaptics. He demonstrated their latest haptics controllers for us in this… https://t.co/Ir1Cog8bRI
MTBS3D Gaspar Ferreiro is the CEO of Project Ghost Studios. In this interview, he talks about their new Project Ghost dem… https://t.co/T2xz1VdtGI
MTBS3D .@EpicGames had loads of news to share at @OfficialGDC. Marc Petit is the General Manager of #Epic's @UnrealEnginehttps://t.co/CnqpGAB2f4
MTBS3D Chris Hook, Graphics & Visual Technologies Marketing Chief for @intel spoke to us during @OfficialGDC. We talked ab… https://t.co/ji6AKJpfwM
MTBS3D We interviewed @networknextinc at #GDC2019. They are in the business of ensuring the best connectivity and lowest l… https://t.co/87b06uMAm7
MTBS3D .@reality_clash is a developing #AugmentedReality combat game. We got to interview Tony Pearce, the CCO and Co-Fou… https://t.co/24P5kLz0Ef
MTBS3D Robots explode at #GDC2019 with @FuturLab. They have a new title for #PSVR called Mini Mech Mayhem. #GDC19https://t.co/JiIuJgGZ64
MTBS3D .@zerolatencyVR has a number of #VR out-of-home entertainment centers around the world, and we got to catch up with… https://t.co/NZJBVyRUWz
MTBS3D RT @GetImmersed: Dr. Ofer Shai is the Director of Omnia AI at @DeloitteCanada. He talked about the misconceptions about #ArtificialIntellig
MTBS3D RT @GetImmersed: The use of #futurecomputing in #healthcare was one of the prominent tracks at #Immersed2018, and we got to see some really…
MTBS3D RT @GetImmersed: Ricardo Wagner, Director of Product Marketing for #Office365 at @microsoftcanada, talked about their efforts to make moder…

Awesome 2D/3D Freeware Conversion Software!

For the fellow Canadians out there, Happy Canada Day!

Gimpel3D

While not a Canadian invention (sorry, Jim Cameron!), we received a heads up about Gimpel 3D, a new freeware 2D/3D conversion program.  Written by René Gimpel, it is more advanced than anything we have seen before without the need for a licensing fee or subscription.

It's not a simple point and click conversion, though.  It requires following a series of steps and choosing a mix of conversion methods depending on the image complexity.  Unfortunately, it is also limited to anaglyph viewing while going through a conversion process, but it will export side by side images when needed.  If they could get an interlaced or shutter glasses editing mode working, this would be one killer app for amateur converters out there!

Partial YouTube Tutorial

Key Gimpel3D features include:

  • Wide selection of tools allow for any level of detail.
  • Easy construction of regular geometry using Auto-Alignment.
  • Complex scenes can be modeled once and re-used.
  • Surfaces can have physical contour and/or relief texturing.
  • Custom models and/or depth maps can be applied selectively.
  • Realtime anaglyph stereo view provides immediate visual feedback.
  • Objects and stereo settings can be animated and keyframed.
  • Multiple options for gap-fill and post-processing.
  • Transfer edits between varying resolutions.
  • Can import data to leverage existing pipelines and/or content.
  • Can also be used as a start-to-finish solution.
  • Extensive help documentation and examples.
Please give it a try, and share your results in our forums and MTBS gallery!